Quake

Happy Birthday Q3Map2

Two years ago today, I released the first version of what eventually became Q3Map2.

in Archive, Games, Imported, Q3Map2, Quake

Toys

Acquired first road bike today.

in Archive, Bicycles, Cycling, Games, Gear, Imported, Q3Map2, Quake, San Francisco

Nurning Ban

Skipped Burning Man again and instead spent some QT with a few kids from Ritual, showing them a bit of the San Francisco flavor (and not-so-flavorful).

in Archive, Games, Imported, Q3Map2, Quake, San Francisco

404ster

For all you Friendster haters out there.

in Archive, Games, Hacks, Imported, Q3Map2, Quake, Web

Redux 2K3

Originally posted to shaderlab.com on July 29, 2003.

in Archive, Games, Imported, Q3Map2, Quake

Lightmapped Terrain + Q3Map2

Finally got around to releasing a map.

in Archive, Games, Imported, Q3Map2, Quake

QuakeCon 2002

I’ll be in Mesquite Texas attending QuakeCon from tomorrow (Friday) through Monday.

in Archive, Games, Imported, Q3Map2, Quake, Travel

Q3Map2 2.2.0-b12

Q3Map 2.2.0-b12.

in Archive, Games, Imported, Q3Map2, Quake

Q3Map2 2.0.1

Q3Map 2.0.1.

in Archive, Games, Imported, Q3Map2, Quake

Q3Map2Man Says Hi

If you use it, promote it:

in Archive, Games, Imported, Q3Map2, Quake

TCGen Vector Basics

This note covers the basics of tcGen vector, a powerful but little-used method of texture projection in the Quake 3 Arena engine.

in Archive, Imported, Notes, Quake

Tools

Did a little hacking, and made a version of q3map [the Quake 3 map compiler] that removes unseen detail faces, lessening the need for meticulous caulking.

in Archive, Games, Imported, Quake

Mods

I just want to take a moment to promote some of the mods using Shaderlab textures.

in Archive, Games, Graphics, Imported, Quake, Textures