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Omma AI
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Omma AI
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@omma_ai
Dream it, ship it. Build 3d, websites, apps, and more. By @splinetool
omma.build
Joined February 2026
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  • Pinned
    user avatar
    Omma AI
    Spline
    @omma_ai
    Mar 24
    Today, we are launching Omma. Create 3D, Websites, and Apps with AI agents. Start now on omma.build
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  • Omma AI reposted
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    Joseph Azar
    @parazar
    3h
    Today I'm presenting Omma Face Studio, a web-based MetaHuman editor with direct sync to your webcam. I developed it in @omma_ai using Google's GNM engine: a complete 3D parametric human model, which I was able to adapt for Three.js.
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  • Omma AI reposted
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    Marco Fugaro
    @marco_fugaro
    Jul 16
    ok this time I asked Fable to generate me a particle + trails system based on the skinning velocity, after a few iterations in @omma_ai it came out with these 4 presets! I like the steel wool most, I think it can be used to recreate dr. Strange's portal
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    Omma AI
    Spline
    @omma_ai
    Jul 16
    Visual edits are now easier in Omma: just select an element and describe your changes.
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  • Omma AI reposted
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    Gรกbor Pribรฉk
    Spline
    @gaborpribek
    Jul 16
    Recreated the core effect of the new @Shopify Editions hero in @omma_ai with just 3 simple prompts: โ€ข Interactive 3D particles โ€ข Liquid distortion โ€ข Fully tweakable parameters Should I share the prompts?
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  • Omma AI reposted
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    Joseph Azar
    @parazar
    Jul 16
    I built a Domino editor, a full playground where you can draw your own course, edit curves, and add structures to knock down, bridges, and staircases. Thousands of dominoes can topple in a single chain reaction ๐Ÿคฏ The whole thing was created in @omma_ai Studio. For the physics,
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  • Omma AI reposted
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    Dmitry Lepisov
    @DmitryLepisov
    Jul 15
    A closer look at the visual system behind the reaction game. It grew out of a fictional Pomodoro AI brand concept: the logo, colors and shapes became the UI. Animated in @splinetool, built in @omma_ai ๐Ÿ… Game link below โ†“
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  • Omma AI reposted
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    Waldo
    Spline
    @waldobroodryk
    Jul 15
    Hi friends! It's been a while since I've seen so many of you on the timeline again ๐Ÿ‘‹๐Ÿฅน Lately, I've been having way too much fun building out a 3D model rigging & animation tool in @omma_ai Started working on prompt-based & motion capture workflows. How's everyone doing?
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  • Omma AI reposted
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    Marco Fugaro
    @marco_fugaro
    Jul 14
    Final day of replicating those shitty mobile ads using Box3D in @omma_ai: it's complete! Link below. With people and cars it is way more fun ๐Ÿ˜ˆ generated and rigged the models in Omma Studio and then used navcat to transform them into agents. Also added a custom LOD and culling
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  • Omma AI reposted
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    Dmitry Lepisov
    @DmitryLepisov
    Jul 14
    I vibe-coded my first game ๐Ÿ… Tap as many tomatoes as you can in 30 seconds. One wrong tap and itโ€™s over. Built with @omma_ai + @splinetool Think you can beat my score? Link below ๐Ÿ‘‡
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  • Omma AI reposted
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    Dmitry Lepisov
    @DmitryLepisov
    Jul 13
    Finally got around to vibe coding. For a designer, it feels like a breath of fresh air. Turning an idea into something you can actually click, test and break so quickly is kind of addictive. And @omma_ai is honestly wild! Iโ€™ll share my first build tomorrow. For now, two
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  • Omma AI reposted
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    Gรกbor Pribรฉk
    Spline
    @gaborpribek
    Jul 10
    Search any location and millions of voxels reconstruct it in real-time.๐ŸคฏAll running inside a browser tab with WebGPU. Made with @omma_ai, using @threejs.
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    Gรกbor Pribรฉk
    Spline
    @gaborpribek
    Jul 9
    2M+ voxels reconstructing real-world terrain and rivers. Real-time, inside a landing page. Made with @omma_ai uses @threejs.
    20K020K
  • Omma AI reposted
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    Joseph Azar
    @parazar
    Jul 10
    I recreated the Lowrider Challenge from GTA San Andreas ๐Ÿค˜๐Ÿš™๐ŸŽง I built the 3D models, the code, the music, and the animations in @omma_ai + ThreeJs. You can play it directly in your browser, using keyboard or an Xbox controller.
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  • Omma AI reposted
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    Marco Fugaro
    @marco_fugaro
    Jul 10
    Day 2 of replicating those shitty mobile ads using Box3D: added a fitting city setting and some manhole lore. Feels fun to play, but the city it needs some life next! The models are all prompted in @omma_ai Studio
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