fix(native): enable DX11 VSync-off and G-Sync presentation - #640
Merged
Conversation
Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com>
|
Important Review skippedAuto reviews are disabled on base/target branches other than the default branch. Please check the settings in the CodeRabbit UI or the ⚙️ Run configurationConfiguration used: defaults Review profile: CHILL Plan: Pro Plus Run ID: You can disable this status message by setting the Use the checkbox below for a quick retry:
✨ Finishing Touches🧪 Generate unit tests (beta)
Thanks for using CodeRabbit! It's free for OSS, and your support helps us grow. If you like it, consider giving us a shout-out. Comment |
zortos293
added a commit
that referenced
this pull request
Jul 29, 2026
* feat(stream): redesign Ctrl+G overlay with tabs and controller support (#622) * refactor: split oversized modules into focused files (#626) Co-authored-by: Zortos <zortosdev@proton.me> * feat(renderer): polish queue shaders and Motion animations (#628) * feat(native): internal one-window renderer with external fallback (#619) * Stabilize WebRTC streaming and native window behavior (#635) * fix(native): honor Windows DPI scaling (#637) * feat: add nightly builds and opt-in update channel (#638) * fix(updater): Preserve nested macOS signatures (#631) * fix(build): configure relocated GStreamer plugins * fix(ci): use supported macOS runner size * fix(native): mark Objective-C selectors thread-safe * fix(build): sign unsigned nested macOS bundles * fix(build): sign nested macOS Mach-O code * fix(build): enforce nested macOS signing order * fix(release): upload assets before publishing * fix(release): target repository when publishing * fix(native): stabilize high-FPS Vulkan streaming and input (#639) * fix(native): enable DX11 tearing and VRR presentation (#640) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * fix: align settings/library UI and preserve GFN auth/library ownership (#644) * fix(ui): repair settings interactions and accessibility (#649) * fix(ui): smooth animation lifecycles (#651) * feat(streaming): add 90 FPS mode (#652) * fix(ci): preserve LF endings for patch files (#653) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * fix(ci): build only patched D3D11 target (#654) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * fix(ci): align Windows GStreamer Vulkan runtime (#655) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * fix(ci): bundle and verify Vulkan loader (#656) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * feat(input): Scandinavian keyboard layouts (#624) (#660) * fix(controller): make bottom hint overlay clickable with mouse (#620) (#661) fixes #620 * fix(streaming): stop synthesizing 90 FPS from entitlements (#662) * feat(gfn): add Identify as Steam Deck option for Deck modes and 90 FPS (#663) Spoof official Steam Deck device headers on MES/CloudMatch so entitlements return Deck resolutions and 90 FPS, and refresh video options when toggled. * fix: Mac missing fullscreen (#642) * fix(deps): update dependencies and clear npm audit vulnerabilities (#664) * feat: PostHog telemetry, consent, and in-app feedback (#668) * fix(build): restore macOS plist packaging compatibility Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * fix(native): bundle Windows DLL dependency closure (#676) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * feat(native): add Linux and Raspberry Pi codec support (#679) * feat(native): add Linux hardware codec support Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * ci(native): verify Linux release builds Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> --------- Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * refactor(settings): centralize platform defaults (#683) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * refactor(settings): split stream settings modules (#685) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * refactor(stream): decompose StreamView runtime (#686) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * refactor(gfn): modularize NVST RTSP probe (#682) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * refactor(native): extract streamer runtime helpers (#684) * refactor(native): extract streamer runtime helpers Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * test(native): make path fixtures portable Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * test(native): normalize Windows path assertions Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> --------- Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * refactor(renderer): extract App stream runtime orchestration (#690) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * refactor(gfn): decompose auth service (#689) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * refactor(gfn): split input protocol modules (#688) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * refactor(gfn): modularize SDP transformations (#687) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * refactor(gfn): compose WebRTC client from focused controllers (#691) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * feat(discord): show game artwork in rich presence (#681) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * fix(security): verify signaling TLS certificates Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> --------- Co-authored-by: Luiz Eduardo Kowalski <luizeduardokowalski@gmail.com> Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> Co-authored-by: Anderson Shindy Oki <anderson.vs.oki@gmail.com>
Chizuui
pushed a commit
to Chizuui/OpenNOW-Modified
that referenced
this pull request
Aug 11, 2026
…g#640) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com>
Chizuui
pushed a commit
to Chizuui/OpenNOW-Modified
that referenced
this pull request
Aug 11, 2026
* feat(stream): redesign Ctrl+G overlay with tabs and controller support (OpenCloudGaming#622) * refactor: split oversized modules into focused files (OpenCloudGaming#626) Co-authored-by: Zortos <zortosdev@proton.me> * feat(renderer): polish queue shaders and Motion animations (OpenCloudGaming#628) * feat(native): internal one-window renderer with external fallback (OpenCloudGaming#619) * Stabilize WebRTC streaming and native window behavior (OpenCloudGaming#635) * fix(native): honor Windows DPI scaling (OpenCloudGaming#637) * feat: add nightly builds and opt-in update channel (OpenCloudGaming#638) * fix(updater): Preserve nested macOS signatures (OpenCloudGaming#631) * fix(build): configure relocated GStreamer plugins * fix(ci): use supported macOS runner size * fix(native): mark Objective-C selectors thread-safe * fix(build): sign unsigned nested macOS bundles * fix(build): sign nested macOS Mach-O code * fix(build): enforce nested macOS signing order * fix(release): upload assets before publishing * fix(release): target repository when publishing * fix(native): stabilize high-FPS Vulkan streaming and input (OpenCloudGaming#639) * fix(native): enable DX11 tearing and VRR presentation (OpenCloudGaming#640) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * fix: align settings/library UI and preserve GFN auth/library ownership (OpenCloudGaming#644) * fix(ui): repair settings interactions and accessibility (OpenCloudGaming#649) * fix(ui): smooth animation lifecycles (OpenCloudGaming#651) * feat(streaming): add 90 FPS mode (OpenCloudGaming#652) * fix(ci): preserve LF endings for patch files (OpenCloudGaming#653) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * fix(ci): build only patched D3D11 target (OpenCloudGaming#654) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * fix(ci): align Windows GStreamer Vulkan runtime (OpenCloudGaming#655) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * fix(ci): bundle and verify Vulkan loader (OpenCloudGaming#656) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * feat(input): Scandinavian keyboard layouts (OpenCloudGaming#624) (OpenCloudGaming#660) * fix(controller): make bottom hint overlay clickable with mouse (OpenCloudGaming#620) (OpenCloudGaming#661) fixes OpenCloudGaming#620 * fix(streaming): stop synthesizing 90 FPS from entitlements (OpenCloudGaming#662) * feat(gfn): add Identify as Steam Deck option for Deck modes and 90 FPS (OpenCloudGaming#663) Spoof official Steam Deck device headers on MES/CloudMatch so entitlements return Deck resolutions and 90 FPS, and refresh video options when toggled. * fix: Mac missing fullscreen (OpenCloudGaming#642) * fix(deps): update dependencies and clear npm audit vulnerabilities (OpenCloudGaming#664) * feat: PostHog telemetry, consent, and in-app feedback (OpenCloudGaming#668) * fix(build): restore macOS plist packaging compatibility Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * fix(native): bundle Windows DLL dependency closure (OpenCloudGaming#676) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * feat(native): add Linux and Raspberry Pi codec support (OpenCloudGaming#679) * feat(native): add Linux hardware codec support Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * ci(native): verify Linux release builds Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> --------- Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * refactor(settings): centralize platform defaults (OpenCloudGaming#683) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * refactor(settings): split stream settings modules (OpenCloudGaming#685) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * refactor(stream): decompose StreamView runtime (OpenCloudGaming#686) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * refactor(gfn): modularize NVST RTSP probe (OpenCloudGaming#682) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * refactor(native): extract streamer runtime helpers (OpenCloudGaming#684) * refactor(native): extract streamer runtime helpers Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * test(native): make path fixtures portable Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * test(native): normalize Windows path assertions Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> --------- Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * refactor(renderer): extract App stream runtime orchestration (OpenCloudGaming#690) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * refactor(gfn): decompose auth service (OpenCloudGaming#689) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * refactor(gfn): split input protocol modules (OpenCloudGaming#688) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * refactor(gfn): modularize SDP transformations (OpenCloudGaming#687) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * refactor(gfn): compose WebRTC client from focused controllers (OpenCloudGaming#691) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * feat(discord): show game artwork in rich presence (OpenCloudGaming#681) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * fix(security): verify signaling TLS certificates Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> --------- Co-authored-by: Luiz Eduardo Kowalski <luizeduardokowalski@gmail.com> Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> Co-authored-by: Anderson Shindy Oki <anderson.vs.oki@gmail.com>
ap0ught
added a commit
to ap0ught/OpenNOW
that referenced
this pull request
Aug 15, 2026
…#4) * feat(stream): redesign Ctrl+G overlay with tabs and controller support (OpenCloudGaming#622) * refactor: split oversized modules into focused files (OpenCloudGaming#626) Co-authored-by: Zortos <zortosdev@proton.me> * feat(renderer): polish queue shaders and Motion animations (OpenCloudGaming#628) * feat(native): internal one-window renderer with external fallback (OpenCloudGaming#619) * Stabilize WebRTC streaming and native window behavior (OpenCloudGaming#635) * fix(native): honor Windows DPI scaling (OpenCloudGaming#637) * feat: add nightly builds and opt-in update channel (OpenCloudGaming#638) * fix(updater): Preserve nested macOS signatures (OpenCloudGaming#631) * fix(build): configure relocated GStreamer plugins * fix(ci): use supported macOS runner size * fix(native): mark Objective-C selectors thread-safe * fix(build): sign unsigned nested macOS bundles * fix(build): sign nested macOS Mach-O code * fix(build): enforce nested macOS signing order * fix(release): upload assets before publishing * fix(release): target repository when publishing * fix(native): stabilize high-FPS Vulkan streaming and input (OpenCloudGaming#639) * fix(native): enable DX11 tearing and VRR presentation (OpenCloudGaming#640) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * fix: align settings/library UI and preserve GFN auth/library ownership (OpenCloudGaming#644) * fix(ui): repair settings interactions and accessibility (OpenCloudGaming#649) * fix(ui): smooth animation lifecycles (OpenCloudGaming#651) * feat(streaming): add 90 FPS mode (OpenCloudGaming#652) * fix(ci): preserve LF endings for patch files (OpenCloudGaming#653) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * fix(ci): build only patched D3D11 target (OpenCloudGaming#654) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * fix(ci): align Windows GStreamer Vulkan runtime (OpenCloudGaming#655) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * fix(ci): bundle and verify Vulkan loader (OpenCloudGaming#656) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * feat(input): Scandinavian keyboard layouts (OpenCloudGaming#624) (OpenCloudGaming#660) * fix(controller): make bottom hint overlay clickable with mouse (OpenCloudGaming#620) (OpenCloudGaming#661) fixes OpenCloudGaming#620 * fix(streaming): stop synthesizing 90 FPS from entitlements (OpenCloudGaming#662) * feat(gfn): add Identify as Steam Deck option for Deck modes and 90 FPS (OpenCloudGaming#663) Spoof official Steam Deck device headers on MES/CloudMatch so entitlements return Deck resolutions and 90 FPS, and refresh video options when toggled. * fix: Mac missing fullscreen (OpenCloudGaming#642) * fix(deps): update dependencies and clear npm audit vulnerabilities (OpenCloudGaming#664) * feat: PostHog telemetry, consent, and in-app feedback (OpenCloudGaming#668) * fix(build): restore macOS plist packaging compatibility Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * docs: link the OpenNOW Switch prototype (OpenCloudGaming#670) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * Fix Nintendo Switch release documentation (OpenCloudGaming#674) * New translations en.json (Romanian) [ci skip] * New translations en.json (French) [ci skip] * New translations en.json (Spanish) [ci skip] * New translations en.json (German) [ci skip] * New translations en.json (Japanese) [ci skip] * New translations en.json (Korean) [ci skip] * New translations en.json (Dutch) [ci skip] * New translations en.json (Polish) [ci skip] * New translations en.json (Russian) [ci skip] * New translations en.json (Turkish) [ci skip] * New translations en.json (Chinese Simplified) [ci skip] * New translations en.json (Korean) [ci skip] * New translations en.json (Korean) [ci skip] * fix(native): bundle Windows DLL dependency closure (OpenCloudGaming#676) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * feat(native): add Linux and Raspberry Pi codec support (OpenCloudGaming#679) * feat(native): add Linux hardware codec support Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * ci(native): verify Linux release builds Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> --------- Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * refactor(settings): centralize platform defaults (OpenCloudGaming#683) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * refactor(settings): split stream settings modules (OpenCloudGaming#685) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * refactor(stream): decompose StreamView runtime (OpenCloudGaming#686) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * refactor(gfn): modularize NVST RTSP probe (OpenCloudGaming#682) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * refactor(native): extract streamer runtime helpers (OpenCloudGaming#684) * refactor(native): extract streamer runtime helpers Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * test(native): make path fixtures portable Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * test(native): normalize Windows path assertions Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> --------- Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * refactor(renderer): extract App stream runtime orchestration (OpenCloudGaming#690) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * refactor(gfn): decompose auth service (OpenCloudGaming#689) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * refactor(gfn): split input protocol modules (OpenCloudGaming#688) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * refactor(gfn): modularize SDP transformations (OpenCloudGaming#687) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * refactor(gfn): compose WebRTC client from focused controllers (OpenCloudGaming#691) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * feat(discord): show game artwork in rich presence (OpenCloudGaming#681) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * fix(security): verify signaling TLS certificates Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * chore(release): prepare v0.5.3 * fix(input): keep gameplay interactive after Escape unlock (OpenCloudGaming#711) * fix(input): preserve interaction after Escape unlock Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * fix(input): pin cursor before fallback clicks Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * fix(input): order fallback cursor pins reliably Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> --------- Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * fix(main): harden auth and external lifecycle (OpenCloudGaming#715) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * fix(main): tolerate closed output and streamer pipes (OpenCloudGaming#714) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * fix(input): prevent recursive mouse flush scheduling (OpenCloudGaming#712) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * fix(media): recover shader and audio playback (OpenCloudGaming#713) Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> * feat(stream): align SDP and BWE with official client (OpenCloudGaming#720) Co-authored-by: Akamiya Chizui <127862333+Chizuui@users.noreply.github.com> * feat(catalog): add game detail modal (OpenCloudGaming#721) Co-authored-by: Akamiya Chizui <127862333+Chizuui@users.noreply.github.com> * Harden codec capability selection and negotiation fallback (OpenCloudGaming#722) Adds capability-aware codec selection and bounded negotiation fallback, preserving official-client SDP/BWE behavior while preventing unsupported codec choices from leaving sessions without video. Co-authored-by: Akamiya Chizui <127862333+Chizuui@users.noreply.github.com> * Add accurate stream diagnostics telemetry (OpenCloudGaming#723) Adds typed telemetry for server game FPS, receive/decode rates, ICE transport, network capacity, and session location so the compact/full HUD reports distinct measurements accurately. Co-authored-by: Akamiya Chizui <127862333+Chizuui@users.noreply.github.com> * Add GFN-style compact and full stats HUD (OpenCloudGaming#724) Adds off, compact, and full frame-stat modes with distinct server, receive, decode, and render telemetry; configurable corner placement; localized diagnostics; and a guarded Ctrl+N shortcut. Co-authored-by: Akamiya Chizui <127862333+Chizuui@users.noreply.github.com> * New translations en.json (Romanian) [ci skip] * New translations en.json (French) [ci skip] * New translations en.json (Spanish) [ci skip] * New translations en.json (German) [ci skip] * New translations en.json (Japanese) [ci skip] * New translations en.json (Korean) [ci skip] * New translations en.json (Dutch) [ci skip] * New translations en.json (Polish) [ci skip] * New translations en.json (Russian) [ci skip] * New translations en.json (Turkish) [ci skip] * New translations en.json (Chinese Simplified) [ci skip] * New translations en.json (English) [ci skip] * Harden browser recording controls and performance (OpenCloudGaming#725) Adds bounded browser recording controls, presented-frame capture, ordered chunk persistence, and reliable finalization without importing native GStreamer recording scope. Co-authored-by: Akamiya Chizui <127862333+Chizuui@users.noreply.github.com> * New translations en.json (Romanian) [ci skip] * New translations en.json (French) [ci skip] * New translations en.json (Spanish) [ci skip] * New translations en.json (German) [ci skip] * New translations en.json (Japanese) [ci skip] * New translations en.json (Korean) [ci skip] * New translations en.json (Dutch) [ci skip] * New translations en.json (Polish) [ci skip] * New translations en.json (Russian) [ci skip] * New translations en.json (Turkish) [ci skip] * New translations en.json (Chinese Simplified) [ci skip] * New translations en.json (English) [ci skip] * Reorganize streaming and diagnostics settings (OpenCloudGaming#726) Groups stream quality and recording controls under Stream, moves HUD and codec tests into Diagnostics, preserves persisted settings, and restores legacy search aliases. Co-authored-by: Akamiya Chizui <127862333+Chizuui@users.noreply.github.com> * New translations en.json (Romanian) [ci skip] * New translations en.json (French) [ci skip] * New translations en.json (Spanish) [ci skip] * New translations en.json (German) [ci skip] * New translations en.json (Japanese) [ci skip] * New translations en.json (Korean) [ci skip] * New translations en.json (Dutch) [ci skip] * New translations en.json (Polish) [ci skip] * New translations en.json (Russian) [ci skip] * New translations en.json (Turkish) [ci skip] * New translations en.json (Chinese Simplified) [ci skip] * New translations en.json (English) [ci skip] * Harden media lifecycles and refresh dependencies (OpenCloudGaming#728) * Harden media lifecycles and refresh dependencies * Harden authorized CloudMatch endpoints * feat: add recurring anti-AFK reminders (OpenCloudGaming#729) * feat: add recurring anti-AFK reminders * docs: add anti-AFK reminder previews * fix(input): retain pointer capture on Escape (OpenCloudGaming#735) * feat(queue): add ad mute control (OpenCloudGaming#733) * feat(desktop): add account menu exit button (OpenCloudGaming#731) * fix(linux): restore app icon on Wayland (OpenCloudGaming#732) * New translations en.json (Romanian) [ci skip] * New translations en.json (French) [ci skip] * New translations en.json (Spanish) [ci skip] * New translations en.json (German) [ci skip] * New translations en.json (Japanese) [ci skip] * New translations en.json (Korean) [ci skip] * New translations en.json (Dutch) [ci skip] * New translations en.json (Polish) [ci skip] * New translations en.json (Russian) [ci skip] * New translations en.json (Turkish) [ci skip] * New translations en.json (Chinese Simplified) [ci skip] * New translations en.json (English) [ci skip] * feat: support an isolated secondary app instance (OpenCloudGaming#736) * fix(native): avoid X11 embedding under Wayland (OpenCloudGaming#737) * Improve app performance and repair light theme (OpenCloudGaming#739) * perf: optimize app runtime and repair light theme * fix: harden performance changes against regressions * Add controller-first console mode with PIN-protected profiles (OpenCloudGaming#697) * fix(release): keep changelog comparisons current (OpenCloudGaming#740) * fix(console): harden profile PINs and controller flows (OpenCloudGaming#741) * feat(console): suggest controller mode on gamepad connection (OpenCloudGaming#742) * feat(console): suggest controller mode on gamepad connection * feat(console): control mode prompt with gamepad * style(console): color controller action glyphs * refactor(console): reuse shared controller glyphs * New translations en.json (Romanian) [ci skip] * New translations en.json (French) [ci skip] * New translations en.json (Spanish) [ci skip] * New translations en.json (German) [ci skip] * New translations en.json (Japanese) [ci skip] * New translations en.json (Korean) [ci skip] * New translations en.json (Dutch) [ci skip] * New translations en.json (Polish) [ci skip] * New translations en.json (Russian) [ci skip] * New translations en.json (Turkish) [ci skip] * New translations en.json (Chinese Simplified) [ci skip] * style(console): polish controller mode prompt (OpenCloudGaming#747) * style(console): polish controller mode prompt * style(console): align prompt with standard modals --------- Co-authored-by: Capy Agent <agent@capy.test> * fix(stream): show accurate region and server GPU stats (OpenCloudGaming#748) * Add desktop bug reporting and session summaries * Potential fix for pull request finding Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com> * Fix bug report timeout and consent handling * New translations en.json (Romanian) [ci skip] * New translations en.json (French) [ci skip] * New translations en.json (Spanish) [ci skip] * New translations en.json (German) [ci skip] * New translations en.json (Japanese) [ci skip] * New translations en.json (Korean) [ci skip] * New translations en.json (Dutch) [ci skip] * New translations en.json (Polish) [ci skip] * New translations en.json (Russian) [ci skip] * New translations en.json (Turkish) [ci skip] * New translations en.json (Chinese Simplified) [ci skip] * New translations en.json (English) [ci skip] * feat(catalog): show premium membership requirements * feat(settings): add compact icon rail variant (OpenCloudGaming#744) Co-authored-by: Capy Agent <agent@capy.test> * New translations en.json (Romanian) [ci skip] * New translations en.json (French) [ci skip] * New translations en.json (Spanish) [ci skip] * New translations en.json (German) [ci skip] * New translations en.json (Japanese) [ci skip] * New translations en.json (Korean) [ci skip] * New translations en.json (Dutch) [ci skip] * New translations en.json (Polish) [ci skip] * New translations en.json (Russian) [ci skip] * New translations en.json (Turkish) [ci skip] * New translations en.json (Chinese Simplified) [ci skip] * New translations en.json (English) [ci skip] * New translations en.json (Romanian) [ci skip] * New translations en.json (French) [ci skip] * New translations en.json (Spanish) [ci skip] * New translations en.json (German) [ci skip] * New translations en.json (Japanese) [ci skip] * New translations en.json (Korean) [ci skip] * New translations en.json (Dutch) [ci skip] * New translations en.json (Polish) [ci skip] * New translations en.json (Russian) [ci skip] * New translations en.json (Turkish) [ci skip] * New translations en.json (Chinese Simplified) [ci skip] * chore(release): prepare v0.5.4 * fix(gfn): recover catalog requests from proxy failures (OpenCloudGaming#758) * feat(gfn): use Railway community session proxy (OpenCloudGaming#759) * chore(release): prepare v0.5.5 * Update star history image source URLs in README --------- Co-authored-by: Zortos <zortosdev@proton.me> Co-authored-by: Luiz Eduardo Kowalski <luizeduardokowalski@gmail.com> Co-authored-by: Zortos <65777760+zortos293@users.noreply.github.com> Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com> Co-authored-by: Anderson Shindy Oki <anderson.vs.oki@gmail.com> Co-authored-by: Kiefer <67562560+Kief5555@users.noreply.github.com> Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com> Co-authored-by: Akamiya Chizui <127862333+Chizuui@users.noreply.github.com> Co-authored-by: Capy Agent <agent@capy.test> Co-authored-by: Kiefer <kieferlin1001@gmail.com> Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Summary
DXGI_SWAP_CHAIN_FLAG_ALLOW_TEARINGandDXGI_PRESENT_ALLOW_TEARINGwhen supportedRoot cause
The native streamer configured GStreamer with
sync=false, but its default auto present limiter still capped DX11 at the detected display refresh rate. Separately, GStreamer 1.26.8 callsPresent(0, ...)without creating the swap chain withALLOW_TEARING; under DWM this can remain refresh-paced and cannot correctly enter DXGI VRR.Verification
cargo test --manifest-path native/opennow-streamer/Cargo.toml --features gstreamercargo check --manifest-path native/opennow-streamer/Cargo.toml --features gstreamernpm --prefix opennow-stable run typechecknpm --prefix opennow-stable testnpm --prefix opennow-stable run lint(passes with pre-existing warnings)