Showing posts with label Java Applet. Show all posts
Showing posts with label Java Applet. Show all posts

Friday, July 23, 2021

Difference Between Applets and Servlets

Oracle Java Applets, Oracle Java Servlets, Oracle Java Tutorial and Materials, Oracle Java Guides, Oracle Java Career

Applets vs Servlets

A program written in Java that can be embedded in a HTML page is called an applet. A Java enabled browser can be used to view the web page containing the applet. When the page containing an applet is viewed, the code of the applet is transferred to the user computer and executed on the Java Virtual Machine (JVM) of the browser. A Java program that is used to improve/ extend the functionalities of a server is called a servlet. The server should be accessed by the host applications using the request-response model. In simple terms, a servelt can be seen as an Java applet running on the server.

What is an Applet?

A program written in Java that can be embedded in a HTML page is called an applet. A Java enabled browser can be used to view the web page containing the applet. When the page containing an applet is viewed, the code of the applet is transferred to the user computer and executed on the Java Virtual Machine (JVM) of the browser. Applets allow providing the user with interactive features that might not be possible to provide using only HTML. Since the applet’s code is run on JVM, applets are platform independent (supports Microsoft Windows, UNIX, Mac OS, etc.) and can run in any browser that supports Java. Furthermore, applets are cached by most web browsers. Hence applets could be loaded quickly when returning to a web page. When it comes to security, there are two types of applets called signed applets and unsigned applets. Unsigned applets have some important restrictions like inability to access the local file system. They can only access the applet download site on the web. Signed applets can behave as a standalone application once its signature is verified.

What is a Servlet?

A Java program that is used to improve/ extend the functionalities of a server is called a servlet. The server should be accessed by the host applications using the request-response model. In simple terms, a servelt can be seen as an Java applet running on the server. Typically servlets are used for storing/ processing data that were submitted using an HTML form and to provide dynamic content in a web page. Furthermore, servlets are used for managing state information. Java servlets are efficient, easier to use and portable compared to other CGI (Common Gateway Interface) technologies.

What is the difference between Applets and Servlets?

A java program that can be embedded in a HTML page and viewed using a Java enabled browser is called an applet, while a Java program that is used to improve/ extend the functionalities of a server is called a servlet. Actually, a servlet can be seen as an applet running on the server. An applet is downloaded in to the client’s machine and run on the client’s browser, whereas a servlet runs on the server and transfers the results back to the client when it is done. When using applets, the entire code of the applet has to be transferred to the client. Therefore it consumes more network bandwidth than servlets, which transfers only the results to the client.

Source: differencebetween.com

Thursday, June 4, 2020

Java - Applet Basics

Java - Applet, Oracle Java Tutorial and Material, Oracle Java Learning, Oracle Java Exam Prep

An applet is a Java program that runs in a Web browser. An applet can be a fully functional Java application because it has the entire Java API at its disposal.

There are some important differences between an applet and a standalone Java application, including the following −

◉ An applet is a Java class that extends the java.applet.Applet class.

◉ A main() method is not invoked on an applet, and an applet class will not define main().

◉ Applets are designed to be embedded within an HTML page.

◉ When a user views an HTML page that contains an applet, the code for the applet is downloaded to the user's machine.

◉ A JVM is required to view an applet. The JVM can be either a plug-in of the Web browser or a separate runtime environment.

◉ The JVM on the user's machine creates an instance of the applet class and invokes various methods during the applet's lifetime.

◉ Applets have strict security rules that are enforced by the Web browser. The security of an applet is often referred to as sandbox security, comparing the applet to a child playing in a sandbox with various rules that must be followed.

◉ Other classes that the applet needs can be downloaded in a single Java Archive (JAR) file.

Life Cycle of an Applet


Four methods in the Applet class gives you the framework on which you build any serious applet −

◉ init − This method is intended for whatever initialization is needed for your applet. It is called after the param tags inside the applet tag have been processed.

◉ start − This method is automatically called after the browser calls the init method. It is also called whenever the user returns to the page containing the applet after having gone off to other pages.

◉ stop − This method is automatically called when the user moves off the page on which the applet sits. It can, therefore, be called repeatedly in the same applet.

◉ destroy − This method is only called when the browser shuts down normally. Because applets are meant to live on an HTML page, you should not normally leave resources behind after a user leaves the page that contains the applet.

◉ paint − Invoked immediately after the start() method, and also any time the applet needs to repaint itself in the browser. The paint() method is actually inherited from the java.awt.

A "Hello, World" Applet


Following is a simple applet named HelloWorldApplet.java −

import java.applet.*;
import java.awt.*;

public class HelloWorldApplet extends Applet {
   public void paint (Graphics g) {
      g.drawString ("Hello World", 25, 50);
   }
}

These import statements bring the classes into the scope of our applet class −

◉ java.applet.Applet
◉ java.awt.Graphics

Without those import statements, the Java compiler would not recognize the classes Applet and Graphics, which the applet class refers to.

The Applet Class


Every applet is an extension of the java.applet.Applet class. The base Applet class provides methods that a derived Applet class may call to obtain information and services from the browser context.

These include methods that do the following −

◉ Get applet parameters
◉ Get the network location of the HTML file that contains the applet
◉ Get the network location of the applet class directory
◉ Print a status message in the browser
◉ Fetch an image
◉ Fetch an audio clip
◉ Play an audio clip
◉ Resize the applet

Additionally, the Applet class provides an interface by which the viewer or browser obtains information about the applet and controls the applet's execution. The viewer may −

◉ Request information about the author, version, and copyright of the applet
◉ Request a description of the parameters the applet recognizes
◉ Initialize the applet
◉ Destroy the applet
◉ Start the applet's execution
◉ Stop the applet's execution

The Applet class provides default implementations of each of these methods. Those implementations may be overridden as necessary.

The "Hello, World" applet is complete as it stands. The only method overridden is the paint method.

Invoking an Applet


An applet may be invoked by embedding directives in an HTML file and viewing the file through an applet viewer or Java-enabled browser.

The <applet> tag is the basis for embedding an applet in an HTML file. Following is an example that invokes the "Hello, World" applet −

<html>
   <title>The Hello, World Applet</title>
   <hr>
   <applet code = "HelloWorldApplet.class" width = "320" height = "120">
      If your browser was Java-enabled, a "Hello, World"
      message would appear here.
   </applet>
   <hr>
</html>

Note − You can refer to HTML Applet Tag to understand more about calling applet from HTML.

Java - Applet, Oracle Java Tutorial and Material, Oracle Java Learning, Oracle Java Exam Prep
The code attribute of the <applet> tag is required. It specifies the Applet class to run. Width and height are also required to specify the initial size of the panel in which an applet runs. The applet directive must be closed with an </applet> tag.

If an applet takes parameters, values may be passed for the parameters by adding <param> tags between <applet> and </applet>. The browser ignores text and other tags between the applet tags.

Non-Java-enabled browsers do not process <applet> and </applet>. Therefore, anything that appears between the tags, not related to the applet, is visible in non-Java-enabled browsers.

The viewer or browser looks for the compiled Java code at the location of the document. To specify otherwise, use the codebase attribute of the <applet> tag as shown −

<applet codebase = "https://amrood.com/applets" code = "HelloWorldApplet.class"
   width = "320" height = "120">

If an applet resides in a package other than the default, the holding package must be specified in the code attribute using the period character (.) to separate package/class components. For example −

<applet  = "mypackage.subpackage.TestApplet.class"
   width = "320" height = "120">

Getting Applet Parameters


The following example demonstrates how to make an applet respond to setup parameters specified in the document. This applet displays a checkerboard pattern of black and a second color.

The second color and the size of each square may be specified as parameters to the applet within the document.

CheckerApplet gets its parameters in the init() method. It may also get its parameters in the paint() method. However, getting the values and saving the settings once at the start of the applet, instead of at every refresh, is convenient and efficient.

The applet viewer or browser calls the init() method of each applet it runs. The viewer calls init() once, immediately after loading the applet. (Applet.init() is implemented to do nothing.) Override the default implementation to insert custom initialization code.

The Applet.getParameter() method fetches a parameter given the parameter's name (the value of a parameter is always a string). If the value is numeric or other non-character data, the string must be parsed.

The following is a skeleton of CheckerApplet.java −

import java.applet.*;
import java.awt.*;

public class CheckerApplet extends Applet {
   int squareSize = 50;   // initialized to default size
   public void init() {}
   private void parseSquareSize (String param) {}
   private Color parseColor (String param) {}
   public void paint (Graphics g) {}
}

Here are CheckerApplet's init() and private parseSquareSize() methods −

public void init () {
   String squareSizeParam = getParameter ("squareSize");
   parseSquareSize (squareSizeParam);
 
   String colorParam = getParameter ("color");
   Color fg = parseColor (colorParam);
 
   setBackground (Color.black);
   setForeground (fg);
}

private void parseSquareSize (String param) {
   if (param == null) return;
   try {
      squareSize = Integer.parseInt (param);
   } catch (Exception e) {
      // Let default value remain
   }
}

The applet calls parseSquareSize() to parse the squareSize parameter. parseSquareSize() calls the library method Integer.parseInt(), which parses a string and returns an integer. Integer.parseInt() throws an exception whenever its argument is invalid.

Therefore, parseSquareSize() catches exceptions, rather than allowing the applet to fail on bad input.

The applet calls parseColor() to parse the color parameter into a Color value. parseColor() does a series of string comparisons to match the parameter value to the name of a predefined color. You need to implement these methods to make this applet work.

Specifying Applet Parameters


The following is an example of an HTML file with a CheckerApplet embedded in it. The HTML file specifies both parameters to the applet by means of the <param> tag.

<html>
   <title>Checkerboard Applet</title>
   <hr>
   <applet code = "CheckerApplet.class" width = "480" height = "320">
      <param name = "color" value = "blue">
      <param name = "squaresize" value = "30">
   </applet>
   <hr>
</html>

Note − Parameter names are not case sensitive.

Application Conversion to Applets


It is easy to convert a graphical Java application (that is, an application that uses the AWT and that you can start with the Java program launcher) into an applet that you can embed in a web page.

Following are the specific steps for converting an application to an applet.

◉ Make an HTML page with the appropriate tag to load the applet code.

◉ Supply a subclass of the JApplet class. Make this class public. Otherwise, the applet cannot be loaded.

◉ Eliminate the main method in the application. Do not construct a frame window for the application. Your application will be displayed inside the browser.

◉ Move any initialization code from the frame window constructor to the init method of the applet. You don't need to explicitly construct the applet object. The browser instantiates it for you and calls the init method.

◉ Remove the call to setSize; for applets, sizing is done with the width and height parameters in the HTML file.

◉ Remove the call to setDefaultCloseOperation. An applet cannot be closed; it terminates when the browser exits.

◉ If the application calls setTitle, eliminate the call to the method. Applets cannot have title bars. (You can, of course, title the web page itself, using the HTML title tag.)

◉ Don't call setVisible(true). The applet is displayed automatically.

Event Handling


Applets inherit a group of event-handling methods from the Container class. The Container class defines several methods, such as processKeyEvent and processMouseEvent, for handling particular types of events, and then one catch-all method called processEvent.

In order to react to an event, an applet must override the appropriate event-specific method.

import java.awt.event.MouseListener;
import java.awt.event.MouseEvent;
import java.applet.Applet;
import java.awt.Graphics;

public class ExampleEventHandling extends Applet implements MouseListener {
   StringBuffer strBuffer;

   public void init() {
      addMouseListener(this);
      strBuffer = new StringBuffer();
      addItem("initializing the apple ");
   }

   public void start() {
      addItem("starting the applet ");
   }

   public void stop() {
      addItem("stopping the applet ");
   }

   public void destroy() {
      addItem("unloading the applet");
   }

   void addItem(String word) {
      System.out.println(word);
      strBuffer.append(word);
      repaint();
   }

   public void paint(Graphics g) {
      // Draw a Rectangle around the applet's display area.
      g.drawRect(0, 0,
      getWidth() - 1,
      getHeight() - 1);

      // display the string inside the rectangle.
      g.drawString(strBuffer.toString(), 10, 20);
   }
 
   public void mouseEntered(MouseEvent event) {
   }
   public void mouseExited(MouseEvent event) {
   }
   public void mousePressed(MouseEvent event) {
   }
   public void mouseReleased(MouseEvent event) {
   }
   public void mouseClicked(MouseEvent event) {
      addItem("mouse clicked! ");
   }
}

Now, let us call this applet as follows −

<html>
   <title>Event Handling</title>
   <hr>
   <applet code = "ExampleEventHandling.class"
      width = "300" height = "300">
   </applet>
   <hr>
</html>

Initially, the applet will display "initializing the applet. Starting the applet." Then once you click inside the rectangle, "mouse clicked" will be displayed as well.

Displaying Images


An applet can display images of the format GIF, JPEG, BMP, and others. To display an image within the applet, you use the drawImage() method found in the java.awt.Graphics class.

Following is an example illustrating all the steps to show images −

import java.applet.*;
import java.awt.*;
import java.net.*;

public class ImageDemo extends Applet {
   private Image image;
   private AppletContext context;
 
   public void init() {
      context = this.getAppletContext();
      String imageURL = this.getParameter("image");
      if(imageURL == null) {
         imageURL = "java.jpg";
      }
      try {
         URL url = new URL(this.getDocumentBase(), imageURL);
         image = context.getImage(url);
      } catch (MalformedURLException e) {
         e.printStackTrace();
         // Display in browser status bar
         context.showStatus("Could not load image!");
      }
   }
 
   public void paint(Graphics g) {
      context.showStatus("Displaying image");
      g.drawImage(image, 0, 0, 200, 84, null);
      g.drawString("www.javalicense.com", 35, 100);
   }
}

Now, let us call this applet as follows −

<html>
   <title>The ImageDemo applet</title>
   <hr>
   <applet code = "ImageDemo.class" width = "300" height = "200">
      <param name = "image" value = "java.jpg">
   </applet>
   <hr>
</html>

Playing Audio


An applet can play an audio file represented by the AudioClip interface in the java.applet package. The AudioClip interface has three methods, including −

◉ public void play() − Plays the audio clip one time, from the beginning.

◉ public void loop() − Causes the audio clip to replay continually.

◉ public void stop() − Stops playing the audio clip.

To obtain an AudioClip object, you must invoke the getAudioClip() method of the Applet class. The getAudioClip() method returns immediately, whether or not the URL resolves to an actual audio file. The audio file is not downloaded until an attempt is made to play the audio clip.

Following is an example illustrating all the steps to play an audio −

import java.applet.*;
import java.awt.*;
import java.net.*;

public class AudioDemo extends Applet {
   private AudioClip clip;
   private AppletContext context;
 
   public void init() {
      context = this.getAppletContext();
      String audioURL = this.getParameter("audio");
      if(audioURL == null) {
         audioURL = "default.au";
      }
      try {
         URL url = new URL(this.getDocumentBase(), audioURL);
         clip = context.getAudioClip(url);
      } catch (MalformedURLException e) {
         e.printStackTrace();
         context.showStatus("Could not load audio file!");
      }
   }
 
   public void start() {
      if(clip != null) {
         clip.loop();
      }
   }
 
   public void stop() {
      if(clip != null) {
         clip.stop();
      }
   }
}

Now, let us call this applet as follows −

<html>
   <title>The ImageDemo applet</title>
   <hr>
   <applet code = "ImageDemo.class" width = "0" height = "0">
      <param name = "audio" value = "test.wav">
   </applet>
   <hr>
</html>

You can use test.wav on your PC to test the above example.

Monday, January 27, 2020

Java Applet

Java Applet, Oracle Java Study Materials, Oracle Java Prep

Applet is a special type of program that is embedded in the webpage to generate the dynamic content. It runs inside the browser and works at client side.

Advantage of Applet


There are many advantages of applet. They are as follows:

- It works at client side so less response time.

- Secured

- It can be executed by browsers running under many plateforms, including Linux, Windows, Mac Os etc.


Drawback of Applet



- Plugin is required at client browser to execute applet.

Hierarchy of Applet


Java Applet, Oracle Java Study Materials, Oracle Java Prep

As displayed in the above diagram, Applet class extends Panel. Panel class extends Container which is the subclass of Component.


Lifecycle of Java Applet


1.Applet is initialized.

2. Applet is started.

3. Applet is painted.

4. Applet is stopped.

5. Applet is destroyed.

Java Applet, Oracle Java Study Materials, Oracle Java Prep

Lifecycle methods for Applet:


The java.applet.Applet class 4 life cycle methods and java.awt.Component class provides 1 life cycle methods for an applet.

java.applet.Applet class


For creating any applet java.applet.Applet class must be inherited. It provides 4 life cycle methods of applet.

1. public void init(): is used to initialized the Applet. It is invoked only once.
2. public void start(): is invoked after the init() method or browser is maximized. It is used to start the Applet.
3. public void stop(): is used to stop the Applet. It is invoked when Applet is stop or browser is minimized.
4. public void destroy(): is used to destroy the Applet. It is invoked only once.


java.awt.Component class


The Component class provides 1 life cycle method of applet.

1. public void paint(Graphics g): is used to paint the Applet. It provides Graphics class object that can be used for drawing oval, rectangle, arc etc.


Who is responsible to manage the life cycle of an applet?


Java Plug-in software.

How to run an Applet?


There are two ways to run an applet

1. By html file.
2. By appletViewer tool (for testing purpose).


Simple example of Applet by html file:


To execute the applet by html file, create an applet and compile it. After that create an html file and place the applet code in html file. Now click the html file.

//First.java  
import java.applet.Applet;  
import java.awt.Graphics;  
public class First extends Applet{  
  
public void paint(Graphics g){  
g.drawString("welcome",150,150);  
}  
  
}  

Note: class must be public because its object is created by Java Plugin software that resides on the browser.

myapplet.html

<html>  
<body>  
<applet code="First.class" width="300" height="300">  
</applet>  
</body>  
</html>  

Simple example of Applet by appletviewer tool:


To execute the applet by appletviewer tool, create an applet that contains applet tag in comment and compile it. After that run it by: appletviewer First.java. Now Html file is not required but it is for testing purpose only.

//First.java  
import java.applet.Applet;  
import java.awt.Graphics;  
public class First extends Applet{  
  
public void paint(Graphics g){  
g.drawString("welcome to applet",150,150);  
}  
  
}  
/* 
<applet code="First.class" width="300" height="300"> 
</applet> 
*/  

To execute the applet by appletviewer tool, write in command prompt:

c:\>javac First.java
c:\>appletviewer First.java