Showing posts with label violence. Show all posts
Showing posts with label violence. Show all posts

12 September 2012

Gotham's Reckoning: My Own Personal "Return of the Jedi"

Editor's Note: I started this response to TDKR two months ago, and then I had a baby. So anyways...

There were two opinions from the time of my childhood that I was shocked to learn late in life: first, that not everyone loved President Reagan; second, that many people considered Return of the Jedi to be the worst of the Star Wars movies. Living in an affluent suburb and having (at the time) a fairly conservative father and teachers, I thought Ronald Reagan was the cat's pajamas - charismatic, reassuring, grandfatherly. I was 8 in the 80s, so political discourse was for the most part a long, long way away from me. So too was any narrative criteria from my movie-going experience. Certain facts had a stronger influence on me than the storytelling in Return of the Jedi. For example, that it had debuted in my accessible memory, and included such bad-assery as a black-clad Luke and enormous set pieces.

ImageMy perspective on these weighty issues changed, but not simply as a result of growing up. I also had to hear from other people, and experience other cultural influences. I didn't read Frank Miller's seminal comicbook, The Dark Knight Returns, until I was eighteen, and even then I was a little shocked to see someone so openly satirizing two of my long-assumed heroes: Superman and Ronald Reagan. It probably wasn't until I had worked at a few theaters that I connected the dots to realize that Reagan was a republican, and that typically I wasn't terribly aligned with that side of the aisle's perspective. Then of course I read more about his term in office, and found a better understanding of why his love of jelly beans didn't have a tremendous influence on the opinion of people who hated his civil and economic policies.

I should probably be more ashamed to admit that my grounding realization about the relative quality of the second of the Star Wars sequels took even longer. I don't think it was until on the cusp of my 30s that I managed to see those movies with a fresh pair of eyes and realize - all personal bias aside - that Return of the Jedi was a weak successor. I don't hate it; how could I? If there are any bitter feelings toward a film, they are 1) a result of misplaced priorities, and 2) usually a response to the supposed promise of its predecessors. And make no mistake: No one promised us as an audience anything but to do their best to entertain us for a couple of hours.

Or two hours and forty-five minutes, as the case may be.

So, I do not hate The Dark Knight Rises. In fact, there is much that I appreciate about it. I saw it a couple of months ago (not in IMAX, which I understand is the preferred format this time around) and, fortunately for me, with a friend. So the moments that would have been crushing were instead fun, their misery shared. Because, in confession: I believed in Harvey Dent, and I believed in the promise that I interpreted in The Dark Knight for its sequel.

In summary, I think the movie wanted to be big, enormous, but with too little at stake creatively to justify its excesses. The seeds of its downfall were sown in Batman Begins and The Dark Knight, but they found better balance in those movies, not blossoming fully until the budget got bigger than the impetus to make the movies. But I'll flesh out this argument after some nerdery. Skip to the final paragraph if you are of low nerd tolerance.

Some break-down, with MASSIVELY SPOILY SPOILERS. LET IT BE SPOILED THAT THE FOLLOWING WILL SPOIL ELEMENTS OF THE DARK KNIGHT RISES FOR YOU, BECAUSE IT CONTAINS INFORMATION THAT SPOILS THE SURPRISE OF THE STORY - INFORMATION COMMONLY DESIGNATED BY THE FORESHORTENED TERM: "SPOILERS."

Likes:
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  • The acting. This may seem a silly point, but dang it if this ensemble isn't amazing. I'm not even in love with Bale's interpretation of his character(s), but I'm impressed as hell with his consistency and how well he's heeded a character arc through three epic and vastly different movies. TDKR would have been truly unbearable if it didn't have such an engaging and serious cast. Loved Hathaway's approach, and thought Hardy did all he could; and maybe then-some. I believed his unwavering love for Talia at the end - and God knows Nolan's style isn't exactly conducive to empathy.
  • The design and cinematography. I mean: Come on. That's plainly a big priority for every Nolan movie. It was visually beautiful, with some genuinely inspired moments, such as the use of a stepwell for the base of the pit (there's something about water imagery in the movie - haven't quite put my finger on it yet) or the way the camera enhanced Batman's weakness and Bane's dominance in their first fight. These movies always feel nice and tangible, thanks in no small part to a careful aesthetic balance between form and function.
  • John Blake. It might've been very easy for me to hate this character, yet I didn't. Even leaving his surprise identity aside for a moment, he functioned nicely as a person who represented the next generation of Gothamites, someone whom Batman literally inspired through his example. His arc, too, was a satisfying journey through the moral ambiguities of Batman's world. I loved watching his response to shooting a couple of baddies (insane ricochet shots aside) and thinking to myself, "Uhp. He'll never do that again."
  • The eight-year gap. This was a good - if not great - idea, in spite of what the fanboys may complain. It made complete sense for the character as the movies have developed him (even if it means he was only a fully-formed Batman for maybe six-months-to-a-year before "retiring"). I wanted to see Batman fighting cops as badly as the next guy, but this choice was dramatically interesting, bold and surprising, and in keeping with the battered, traumatized, overly-selfless man we left in TDK. Plus it has the bonus of meeting the audience halfway in our wait for the movie and our need to join with Batman on his struggle to return.
  • The grandiose civil unrest. I thought it would play out somewhat differently, but overall basing the story on A Tale of Two Cities was bold, thematically appropriate to the entire trilogy, and weirdly, wildly relevant. There's something very observant going on in these scripts, and it's important to remember that the Nolans are observing America from the outside. The panicked crowd in the narrows in Batman Begins were not unlike we terrorized, war-hungry citizens of the time, and in addition to providing a crisp clue about Harvey Dent, the ferry-boat paradox of The Dark Knight was awfully reminiscent of a country defined by intense ideological dichotomy. In addition to echoing the Occupy Movement, civil unrest was a great backdrop for a vigilante who is ostensibly trying to save the people he's fighting. Problems arise (har har) with the unrest used specifically as a backdrop, but those are for the next section.
  • Bat "EMP." How apt is it to give your billionaire creature-of-the-night vigilante a device that enshrouds him in a radial darkness? Science be damned! That was a cool idea.
  • Strategic, explosive concrete. Science be damned, I say! Effective, because it visually (and blockbusterly) echoed the notion of the rebellion coming from the very infrastructure of the city, or society. Maybe Ra's al Ghul was right. Maybe Gotham wants to be destroyed.
  • The dénouement. Yes, okay, it was the super-happy ending, with fairly predictable "twist" fodder. Still. I can pretend Alfred's encounter was a cinematic suggestion of what he wanted to see, not what happened, and if I do that the rest of it's pretty fantastic for this fan boy. Good graveside scene. Nice idea about what Bruce's legacy would be, plus I love the implication that someone else can and will take up the mantle. Even if it is ersatz Robin. I can get down with a Robin (or Nightwing?) starting as an adult. Plus, that gives us our only ultimately satisfying character story in this movie, really - Blake's whole progress leads him to belonging in the Batcave.
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Gripes:
  • Disregard of Unity. Wholly insubstantial narrative, Batman. If you dislike Nolan's films in general, this is a standard reason. They very much play with the rules of narrative unity. But see, I like that. I get and dig it. I am just that meta and po-mo, and I still found this film to be a hot mess of time and space. Batman Begins was well-served in its anachronistic unrolling, keeping us off-kilter even as it laid out an insistently linear plot. The Dark Knight was all about chaos and uncontrollable momentum - what we did not know - and the editing and plotting worked together to make the whole experience herky-jerky in a synchronous way. This editing style does not translate to broad-spectrum plots such as the one in TDKR, especially when it's only being used for the purpose of cramming in as much stuff as possible. Add to that a few incomprehensible story fractures (Batman falls how many times before he learns to pick himself back up? Your constant need to remind us that five months are going to transpire doesn't give you just a little hint that maybe you need to rethink that particular choice?) and you have got one anti-Aristotelian gumbo on your hands.
  • The grandiose civil unrest...as backdrop. IF your story is going to address economic disparity and civil rebellion, it would be wise to have something to say about it. It might also be wise to clearly delineate the specifics of that something to say. It might also be wise to avoid muddying the issues so God-blessed thoroughly that at the climax we seriously have to wonder if we actually care about anyone involved. The cops, who are established to be corrupt throughout all three movies, said corruption reinforced by some callous conversation in this movie's introduction? The civilians who embrace Bane and a puppet court? The civilians who hide in their apartments and do nothing? The wealthy? The bad wealthy? Who profit from the powerless and but wait, then stick around in a building, not fleeing...because they're helping? Or they can't flee? Or, aurghh, GUHHHHHH. All that, plus it's all incidental to what is essentially just a hostage plot. Completely incidental.
  • The ol' switcheroo. Do we ever trust Miranda Tate? Certainly not. And when the protagonist hands a weapon to someone with instructions to guard his or her back, and we are not granted even a single shot of that person's face in that moment (do we even see her HAND?), do we come to expect a reversal? Why, yes. It is called the ol' switcheroo for a reason, and we are tired of it. Especially when it happens at a point at which there is no mystery, and nothing critical to the story about the impending revelation.
  • So much murder. I had enough difficulty with the line in the first film, "I won't kill you. But I don't have to save you." Yeah, OK Hollywood, we'll keep your morality tropes in place, since you gave us such a nice Batman movie this time around. But in TDKR, I lost track of how many times Batman slaps Catwoman (sorry: Selina Kyle) on the wrist for the murdering she does. But, listen: Maybe the murder thing is just not a big deal, you know? Maybe it just tends to get a little played up, what with the very genesis of Bruce Wayne's quest and fractured, obsessive personality resulting from the gun-murder of his parents in front of his little eight-year-old face. So I have to imagine that the excessively dangerous and punishing hand-to-hand combat in which he constantly engages is mostly for bravado's sake. 'Cuz he has guns on ALL his vehicles. And when Ca-, er, Selina Kyle not only straight-up cannons Bane to death with one, but is glib about it, Bruce decides he'd like to take her on a Mediterranean trip. So, to recap: Gun violence and murders - not a big deal to Batman, at all.
  • And hey, on the issue of guns: What, the trapped police officers went underground unarmed? They spent all their bullets hunting rats? They didn't want to use them on civilians, despite being faced with a couple of tanks? But logic clearly has no place in this movie, and I really do hate when people lean on that in their criticisms of superhero movies. Even if said movies are claiming to be "grounded" ones.
  • Orphans. Jeebus Cripes. Really? Okay. But really? A bit on-the-nosey, Nolan. Maybe more forgivable, had they not been used for our sole emotional hook in the climax (did not work, BTW). Oh and hey: Why were they the only people on the only bridge that wasn't blown in this epic conclusion? And why was there a bridge not blown? And if so, why hadn't the military...sorry. See above. (Sorry.)
  • Energy source "solutions." I don't care. In the movies, I really don't care. Let this hot-button issue go, Hollywood. It is terrible, and I would rather have a Maltese Falcon, please and thank you.
  • This:
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Thanks to Midtown Comics.
  • Aerial shots of New York. Don't do that. Just...don't. Automatic not-Gotham.
But enough already. I have gone on too long about the details. There are more. (Oh, are there more.) But listen: I didn't hate it. It was just the Return of the Jedi of the series. Most well-funded and anticipated, most lacking in innovation or fulfillment.

If you'll bear with me for a very fan-boy summing up, I have an observation about how an element of these movies neatly parallels their various strengths and weaknesses. That element is the vehicles. Observe.

Batman Begins
Vehicle: Batmobile (the Tumbler)
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Here is a movie that does a remarkable job revamping and intricately reconnecting us with a well-worn story. It takes identifiable elements and, with the influence of all the innovative comicbooks in recent memory, updates them with an eye on keeping them connected to tangible reality. The movie itself is good as a movie, not just a "superhero" movie, and arguably does its best work when it leaves well enough alone to focus on character and plot. When it gets into action, or set pieces, it quickly becomes overwrought. It's not excessive all the time, and you can forgive some excess because it's grounded in the character work and often for the sake of something really cool. And the Tumbler is great! It takes the tank concept from Miller's Dark Knight Returns, but tones it into a rather viable street vehicle. They casually justify the signature jet engine, there's a really cool yet accessible notion of the seat adjusting for combat mode, and they even own it enough to call it something unique from the comics. It just, you know, occasionally does something like driving over what looks to be century-old rooftops, off of a jump with no ramp. But, I can forgive it that, just like I can forgive the movie its overwrought elevated train climax. Because it's a good vehicle.

The Dark Knight
Vehicle: Batcycle (the Batpod)
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The Dark Knight surprised just about everyone by turning out to be a vastly superior sequel to a movie that had already been widely enjoyed and rather well reviewed. It came out of nowhere, in a  way, writing a check for its follow-up even as it played encores in the fall after its release. Gotham itself went from elaborate, ornately Gothic, to stripped-down, recognizably urban even as the story presented itself more like a Michael Mann thriller than a comicbook stock play. Everything in the movie seemed to interconnect with less effort than the first, and this included connecting the characters to the action. So when the Tumbler is seemingly destroyed, only to burst forth with a vulnerable, but fast and agile-as-hell motorcycle that the rider hugs close, similar to the posture he has in the car's combat mode...well. You may laugh at how it all goes, but you'll also cheer, and part of your laughter will come out of how complete it all is. By creating something simpler and more connected to the character, the designers made a vehicle that was in many ways more unique and self-sustaining than its source inspiration.

The Dark Knight Rises
Vehicle: Batgyro (the Bat)
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Well, perhaps I've gone on enough about the problems with this movie, and I should just focus on the vehicle. The connections may be clear enough. It should be a fantastic creation. It's the next logical escalation of transport, pragmatically connected with Batman's return to Wayne Manor and his need for utter mobility. The designers created something technically very unique, opting for a sort of inverted, militaristic design based on one of the very earliest elaborate vehicles from the comics. It's possible that the fans (no pun intended [swear]) would have complained if they hadn't gotten what they asked for for Bat-Christmas. However: "the Bat" is emblematic of creating something huge and technically gratifying, but without any true originality or expressive urgency. Even the name - presumably aiming for simplicity - comes out simplistic instead. It's not even that the vehicle is hard to believe (it is), it's that it's unsatisfying, for all its wizardry. It creates a hero who is distant, removed, over-equipped and uninteresting in action. Someone should have the good sense to ground that bat. Perhaps, say, with a comically over-sized revolver.
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My mantra with regard to the first movie of this series was that it wasn't the movie I was hoping for, but in this context few movies could have been. The Dark Knight was that movie, improbably, and I can not complain about having gotten what I wanted out of one in a trilogy. Plus, you know I'll be buying The Dark Knight Rises - but perhaps that money will go toward a return-to-form for Mr. Nolan. I hope so. I don't believe his heart was in this movie. And that's okay! That's okay.

So long as he doesn't go back and add CGI to Memento.

20 July 2012

To All the Jokers Out There

I don't yet know if it was a killing in any way inspired by the content of the series. It's too early in the news cycle at this point for us to be sure of anything related to the gunning down of 12 people at a midnight premier of The Dark Knight Rises in Colorado. As of this writing, it could be religiously motivated terrorism, it could be indiscriminate or a crime of passion. What's difficult to ignore (for those of us millions who know the movies, and the tens of thousands of them who know the comicbooks that contributed to those movies) is that a man took it upon himself to murder an audience for a story that's laced with issues of copycat vigilantism, violence, morality and ethics. Not to mention: Justice.

I can't effectively weigh-in through one post on any of these topics individually (heck: I can barely suss out the distinction between morality and ethics without a self-conscious Google or two) much less the lot of them, entwined. I mean, does justice even exist? Or is it, rather like "honor," one of those old-fashioned ideals that seems a little too black-and-white to a contemporary society? Are our societal ideals rife with concepts that just appeal to our baser natures? Or are they ideals, in earnest, and we just need to keep striving to conceive of them in a truer sense?

There is one thing about which I do have something unique to contribute. Maybe it's wrong-headed, or too soon, but every so often we each and all have a reaction to something going on in our society that we need to work to process. This definitely falls under that category for me.

I was in college by the time Eric Harris and Dylan Klebold went on their spree in Colorado, but freshly so, and the crime held eerie echoes for me. In early high school, with certain friends, I planned crimes all the time. Those plans never involved murder, but were closely related to new feelings of rage that I didn't know how to handle. I played, and loved, the video game Doom. On the birthday before my freshman year of high school, my mom took me out to get me the black trench-coat I so desperately desired, and I wore it regularly - even in terribly inappropriate climates - right into college.

I also possessed an obsessive love of Batman, the character. I described him as my idol. That may seem unconnected, especially when you hear my rationale for this idolization: That he represents someone who not only survived trauma, but turned it into powerful motivation to excel and strive to make things right. That was an earnest rationale. It just leaves out that I also idolized the character because he could and did powerfully destroy other human beings with his bare (all right: gloved) hands. Is Batman's moral (or ideal) that he take no human life justification enough for his methods of achieving "justice"?

One thing I greatly appreciate about the recent trilogy of Batman movies is that the writers and director seem to be aware of the moral ambiguity of one person deciding what is right, and using violence to achieve that determination. They utilize and glorify that for our entertainment, but I appreciate the awareness nonetheless. After the first film, the media was already drawing comparisons between this Batman and American foreign policy in general, George W. Bush in particular - "You tried to kill my daddy, I'ma come out there with all my wealth and might and end your reign. Means and United Nations be damned." And in The Dark Knight, Batman literally eschews international extradition law. The writers then up the ante in the film's climax, showing our hero as a hunter willing to massively violate the rights of citizens in order to catch his prey. It seems to me they know that this is what they are doing, and that they want us to experience ambiguous feelings about it.

I suppose the great dichotomy between the iconic hero and villain of these stories - Batman and the Joker - can be a confusing one. Both are vigilantes, both rely on fear to achieve their ends, and both are flamboyant as all get-out. One is supposedly moral, the other amoral, but I've already pointed out that their ethics are not nearly as easily distinguished from one another. That leaves us with order versus chaos.

Who doesn't love a little chaos? I suppose for me it's been something of an acquired taste, but it's one I've definitely acquired as a performer and an audience member. Chaos can seem more sincere, frankly. Life does not readily present us with reasons - much less reason - and particularly in the contemporary age there seems little justification for a belief in a greater purpose, much less power. Purpose itself seems a hollow construction, under these circumstances. So, there are those of us who embrace a character bold enough to take that notion to the logical absurdity. There are some who just want to watch the world burn.

I'm not implying that the man who committed these murders was in any way inspired by the character of the Joker. Lord knows, we're likely to have more than one piece of unoriginal news coverage in the coming weeks that points out connections between this criminal and Joker's callousness, or Bane's paraphernalia (never mind that the cosplay an opening night inspires is a perfect cover for someone who already has destructive designs). What I am saying is that these characters have come to represent certain perspectives and behaviors of contemporary Americans, the same way the character of Batman has, or any ongoing archetype. The causation of it can not be sussed out with a few Googles, and odds are that culture in general exists as it has for all of human history: a sort of feedback loop between how we are, and how we portray ourselves in media.

So, causation aside, who has the right idea? Are human beings meant more for order, or chaos? Is it all so meaningless that the only true justification for action is how it affects the individual, the self? I acknowledge the possibility. Maybe we're all just too frightened of it to face it.

Maybe. But I'm disgusted, both by the incident early this morning, and the notion in the abstract. What utter selfishness. What a nauseating disregard for or ignorance of anything outside of one's own perception. Little wonder that we are eager to ascribe part of the cause for such actions to youth and/or mental illness - these are the two handiest explanations for such inward-obsessed, disconnected personalities. Regardless of the cause, and even regardless of the question of chaos versus order, even the Jokers of the world must admit that theirs are essentially selfish acts.

I have one argument to make to such people in such a debate, one thing to suggest that they're fools beyond even the kind of fool their worldview suggests they ought to be. If none of it matters, if life is indeed as meaningless and people as insignificant as in your philosophy, why do you have a purpose? Why must you do what you do, be it for personal gratification or illuminating the rest of us to your perspective?

You might just consider the possibility that your commitment to nihilism is best expressed in the same direction as your attention is. On yourself.

22 June 2011

Wonder Woman, Christina Hendricks and the Womanly Body

Or: A Blatant and Frankly Uninspired Excuse to Post Photos of Christina Hendricks


Maybe it's just my recent stint on Pavarti K. Tyler's (nee Devi) 'blog, but lately I've been mulling over some of my opinions on more risque subjects. (Well, more risque than normally occupy this particular space, anyway.) Today I found a couple of items that reminded me of one of these long-held opinions. The first such item had to do with Christina Hendricks' long-held desire (longevity at least in Internet scale) to play Wonder Woman, and her Drive director Nicolas Refn's claim that not only was he interested in bringing that particular character to the big screen, but that Hendricks would be his...er...woman. The second had to do with Refn's particular take on the character and her world, insofar as he's dreamed it up.

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These public discussions about Hollywood casting rarely yield results, even when they're held after the movie deal has already been picked up, much less so when every single person involved in the conversation is speaking hypothetically. Now, too, studios are banking way too many dollars on their superhero franchises to leave decisions about casting to people standing so far from the board room. Case in point: Donald Glover for Spider-Man. An amazing groundswell of support (though, too, controversy) responded to the suggestion he play Spidey for the reboot, and that sure didn't work out. So I'm not banking on a Hendricks/Refn Hellenic team-up any time soon.

What the possibility does raise is a couple of issues I'd like to address.

The first is the as-yet-unspoken gimmick of one of the few lauded curvy celebrities playing a superhero who is also - let's face it - a sex symbol. (And feminist symbol; and if you don't believe me, do a web search for "William Moulton Marston" and "wonder+woman+bondage." [With safe-search activated {Of course.}.]) Christina Hendricks has somehow tread a brilliantly slender line in her career, being both of ample figure and widely regarded as sexy (and in some [these] circles, to "sexy," please append "as all hell"). And lest we forget, a damn fine actor, regardless. So we can say Ms. Hendricks would be an unconventional choice for the Woman, yet a potentially popular one. Sex sells in Hollywood.

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Detractors would complain that she isn't hot enough, or that she's fat. Neither is the case, by a long shot. Would-be supporters might argue that of course she's sexy - just look at that bust. To whom I must respond, of course that doesn't hurt (not in a bad way, anyway) but if you think that's why she's beautiful, you're missing it by a-mile-and-a-half. And finally, some really, truly, well-intentioned fanboys might cry that she has the nerd pedigree for her Firefly connection, and that with a dye job and some sit-ups they will welcome her with loving arms. Add to that a few of us who might even feel a little earned self-righteousness from endorsing a full-figured super-heroine. I am no better than these hypothetical people, but all of these miss the point when it comes to Hendricks as a good choice for Wonder Woman's boots.

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Christina Hendricks would be a brilliant Wonder Woman (particularly if paired with a director with real ingenuity, like Refn) because she understands all the complexity involved in and strength needed for navigating  life as a determined woman with a powerful - not to mention inescapable - sexual identity. Not only has she had to see past the limitations of others' assumptions, but she's succeeded in being associated with good work that she presumably has a personal appreciation for. In some ways, this is a scenario in which any woman finds herself, in some way and on a daily basis. I just happen to think Hendricks is well-qualified to portray that fight with unique grace and sensitivity.

Issue the second that this brings up for me is perhaps a less socially significant one; yet more important personally (I'm somewhat ashamed to admit). It also brings up a criteria that might put my dear Ms. Hendricks to the test, in a way.

Women who work wear muscle.

Look, I'm not a body-building fetishist, any more than girls who lust after brawny Hollywood hunks are. Taken to extremes, muscle mass is often freakish and Geiger-esque. The trouble is, ideas of contemporary beauty seem to limit us from finding any developed musculature on women appetizing. What is that? And why must it be used as an excuse for me to suffer through another fight scene such as this:

I mean: really.

The bad examples are too numerous to relate, and I can only think of a few positive ones; among them, Terminator 2 and G.I. Jane. T2 is of course well known for how impressive a transformation Linda Hamilton made. In particular, she went from making an especially soft impression in 1984 to a very lean and angular one. I don't mean to detract from that at all - it was impressive - but I also have images of Ms. Hamilton spending quite a bit more time on aerobics than anyone in her character's situation likely would. To wit: still an emphasis on weight loss. G.I. Jane's Demi Moore did quite a shade better, daring to wear biceps and actually demonstrating her strength on film.

These examples remain in the minority, however. Most Hollywood images of powerful heroines still favor slinky dresses and long legs over developed shoulders. Sometimes this leaner physical type is handled better than others. Smart fight choreographers put such nimble minxes in fights in which they get to move fast and use lots of kicks and lower-body advantage (real advantage, rather than the fetishistic "leg lock" depicted in the video above), and intelligent directors offer plot-related explanations for ballet-bodied ladies putting the smack down on crews of mercenaries.


But please to be noting, if you will, the distinction between the way the admittedly wonderful Summer Glau looks, and the way a woman (Bridget Riley) who spends her days actually working on fighting does:

(To her enormous credit, Glau does manage that scorpion kick much better than Riley.)

I know movies are not reality, and that men don't always rise to similar challenges, either (it would seem the Internet hasn't favored us with a capture of Kilmer's shirtless scene in Batman Forever). In recent years, however, Hollywood has held to a truer physical standard for their male superheroes, and I'd like to see a little courage in applying those standards to Wonder Woman, whenever she finally appears. Some may argue that women don't put on mass in the same way most men do, and this is the where the topic really does get a little personal for me.

They do. They so do. It may not always read the same on women, but hard work = muscles. I have had the pleasure of working with female circus performers off and on during my acting career, and in particular in the past two years as I've studied aerial silks I've gotten to see women physically transform over the course of time. I can say with absolute confidence that when a women practices pulling herself up a few yards of fabric once a week for a month or two, not only do her arms get more defined, they grow larger muscles. Girls have guns, gang. Respect.

That's it. In sum: Christina Hendricks, with some push-ups, as Wonder Woman: Yes. The larger issue is that I believe the predominant opinion of feminine beauty pretty much sucks. My two little opinions above don't even begin to cover it, of course. Plus they address my personal preferences just as much as Hollywood's bias, I suppose. That's all completely subjective, but I know female fighters have real arms, and nobody in this lifetime's going to convince me Christina Hendricks is less than beautiful or talented. But I pretty much expect the accusations of personal taste to start rolling in, so...hang on...lemme just get my latest issue of Guns & Curves in hand so I can read it (for the articles) at my leisure as the flame-war commences (I should be so lucky, to have such readership)...

17 May 2011

Spring Flu = Movie Time

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Postcard design by Megan Heflin.
This, ma' dudes, will be a long and largely pointless one.

I am a man of many talents, not the least of which is sudden, debilitating illness at irregular yet strangely predictable intervals. I never imagined I would have a show crash (sudden collapse of health and mental faculty following a production's close; not to be confused with Snow Crash) after filming Android Insurrection, yet that seems to be exactly what has happened to me over the past four days or so. How else can I explain a sudden flu in the middle of spring? It even began during a lull in the almost-constant rain we're having. It began, in fact, while I was enjoying an impromptu trip out Thursday night to see Thor.

I don't know, man. It's enjoyable? It's enjoyable. They did a nice job capturing some of that easy humor that made the first Iron Man so palatable, without skimping on serious stakes for the characters. Branagh was in familiar territory in many respects, including regally set father-son relationships. I also found it largely forgettable, though. Probably the most interesting aspect of it was how finely honed Loki's character seemed to be - never being outright evil, never being altogether good. I actually found myself wondering how much he himself was aware of his motivations, at times. Unexpected complexity for this kind of movie.

It's also, unsurprisingly, a movie that cluster-flocks your eyeballs with elaborate CGI. They seemed aware enough of this to make the Earth setting very plain and grounded, but that doesn't help me view Asgard as any less of a carnival of RoyG.Biv-brought pain, a little vacation in a rainbow-decked uncanny valley, a . . . really computer-generated picture-thing. And I really do wish someone would get a memo out to Marvel that this rubber-ized "armor" material they use doesn't read as magi-science metal. It reads as cheese, a la '90's The Flash television series. At one point in the movie, Thor drops one of their shields, and the pick-up of it hitting the ground uses an actual metal shield. It was so jarring to the continuity to me I laughed. Why did no one else? The prop had clearly been made of plastic up until that point! HA HA!

But to some extent, I have to admit, I was probably just disappointed in a similar way to how I was over Batman Begins. It's not that they did an especially bad job, it's just not the movie I would've liked to see. I know it would have made some problems for integrating Thor into the Avengers movie, but I think when life hands you a superhero who is a god, nested in ancient history, you have the potential to do something really different with the idiom. Make him more of a question mark. Dress him in rusty metal, or dare to give him religious overtones. Just a little grit and ambiguity is what makes me more interested in Captain America and X-Men: First Class than Thor. But I may be alone in this, and gods know it wasn't my $150 million, so what do I know?

The rest of my weekend enjoyed the remainder of our "three months free" Showtime (the WORST pay channel?), The Movie Channel and Netflix Instant. (Wife Megan can rejoice that at least a couple of the decidedly unromantic Korean films have been wiped from our queue.) I started out inauspiciously, which may or may not have had something to do with how sick I was compared to how sick I thought I was - by midday my fever of which I had previously been unaware had spiked to 102. I wrapped up Valkyrie On Demand (oh Bryan, what pretty, inconsequential movies you make) and started on Adventureland. I only got about fifteen minutes in to that before giving up. Still can't decide if that was because I found the movie improbably uninteresting (it is) or because my frustration trying to understand Jesse Eisenberg's meteoric movie career hit a bursting point (it did).

But THEN. Oh, THEN. Cruising through channels for something short-term, I found that Big Fan was just starting. This is a little movie I've had some curiosity about. I enjoy it - succeed or fail - when comedians (Patton Oswalt, in this case) tackle serious fare, and I thought the movie sounded like it had potential for interesting conflict when I heard about it a couple of years ago. But I pretty much hate spectator sports (subject for another post) and, frankly, at the time I was a little mixed on Patton. Since then I've had time to learn more about him, and he's grown on me. So I gave Big Fan a shot.

OH MY GOSH YOU GUYS. Oh my gosh. So good. So GOOD. Man. This movie was surprising in all the best ways, primarily because it is deftly handled with incredible honesty. It's ugly - New York and Jersey look like they really do most of the time, and the people are presented in all their fat and crinkles. It's beautiful - so believable, and the most despicable of characters are played with real heart. And what everyone said about Oswalt's performance is true. It's unequivocally wonderful. I think it's entered my canon of great NYC movies, in spite of being contemporary, largely in New Jersey and about football fans. Go to see (er, at home, from whichever delivery service).

After Big Fan, I shuffled back to bed with my peaking fever, and brought the laptop to consume one that I've been hanging on to for far too long. I balked at Let the Right One In; don't know why, but I just keep putting that one off. Instead, I finally hunkered down for Oldboy. Which, I've decided, was a mistake. 1) I waited too long and it got built up quite a bit in my mind 2) Big Fan left me high, not in the mood for hard-boiled noir 3) I've since learned the dubbing on Old Boy is atrocious, and I should've gotten the DVD and watched with subtitles. It's a good film. It's based on manga, and is a revenge story, so . . . BRING THE KIDS! (But don't, at all.) Ugh. That was my overall response. It's difficult to imagine a Spielberg/Smith remake.

But it was awfully well done! With both (dark) humor and good performances! Yay, noir, as well! And one thing, which I can't believe I never heard specifically about: corridor fight scene. Oh my God. Shot over three days with no cuts or CGI edits (barring some small CGI to deal with a stabbing and a few punch connections). All time - it's in my top ten fight scenes, indubitably. Warning: This is violent: No, really:


I didn't feel like leaving Korea just yet (in spite of having a bit of a gorge in my throat [possibly a live octopus]) and ventured thereafter into The Host. This is a movie I can recommend without hesitation. Unless you dislike monster and/or dysfunctional-family movies. It's billed as a horror movie, but I think that's a little reductive. What gives the movie wings (gills?) is its success in portraying a lovable yet serious dysfunction in family, society - really in humanity at large. The struggle against the monster becomes the struggle against our own nature, and its outcome is satisfyingly bleak. That being said, the movie is still very funny and ends on a hopeful note. Great sick viewing. Wish I could have seen it with a NYC audience when it was in theatres.

I tried to move on to Daybreakers which - I've been led to believe - is a largely underrated movie, but alas the weight of sleep was too much. The good Wife and I did finally consume I Love You, Phillip Morris over the course of Saturday into Sunday, which had been laying listless on our sidetable for almost a week. ILYPM is really REALLY good. I think. I was a little fever-hazy, feeling helpless for much of it, so I might have been especially emotionally pliable. But I think it was really REALLY good. A pretty impressive blend of humor, style, and genuine emotion. Great performances from two actors who are, admittedly, favorites of mine (though certainly far from do-no-wrong status). I wanted to stand up and clap for them at the end, but that may speak to my physical state as much as to their work.

There's also a lot of outright male homosexual sexuality. Men, having sex with each other, and enjoying that. So it may not be everyone's thing. I, for one, found its approach to that aspect refreshing. It pulled no punches, while also having a freeing sense of humor about it. Frankly, I expected to experience more of a challenge with it, given how much seeming controversy surrounded the movie's release here in the US. I wonder if that controversy was more constructed to try to market the film post-Brokeback, or if anti-homosexual contingents are more offended by enjoying homosexuality than by glorifying or being coy with it? Whatever. Movie's not about that - surprise, surprise.

Aptly enough, the weekend ended with both the Wife and I performing in our cinema-themed, student silks show: Coming Attractions. Each act was inspired by a different popular movie, Wifey's being an amazing (and impressively long) solo inspired by Eternal Sunshine of the Spotless Mind. I made it in by the skin of my constitution (and the grace of some OD'ing on Alka-Seltzer Cold'n'Flu) and managed to perform a little less than half of my Die Hard-inspired solo. I wasn't sure if I had recovered enough by Sunday evening to manage the opening move (an all-arm climb) much less anything else, but adrenaline is the best medicine, and in a way I had been studying movie magic my entire accidental three-day weekend. As I got close to my improvised stopping point, hanging from the ceiling by my knees and grappling with sweaty hands to tie a knot below me, I thought:

This is apt, too. John McClane would totally have the flu while having to do something both stupid and awesome. Yippee-ki-yay...

27 April 2011

Row Butts

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Photos by Andrew Bellware.
A couple of weekends ago was my first experience on a real film set.

Now, some will argue that what I was experiencing was not by any stretch a real film set. Craft services consisted of Chinese take-out and a stunning abundance of snack foods and sodas. We were filming in the warehouse space of a railing-design workshop (right next to the bundled set of the recent tragically short-run Les Miserables). And, believe it or not, I worked without a trailer. That's as may be, but it's the closest I have yet to come to a real film set, and I think all the major elements were there. For example: A crew of really smart and funny people (myself excluded, naturally) got together, played pretend, and someone recorded the whole experience.

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Mercs + android.
It's one I rather stumbled into myself. One night I went to see Friend Nat's one-man Lovecraft show at Manhattan Theatre Source, the which the charming Ms. Laura Schlachtmeyer happened to be stage managing. We sat for a bit after the show, she asked me if I was SAG, I said no-with-sad-face, she cheered me up by offering to send me a script. It looked like it wasn't going to work out schedule-wise for a while. And then it did, just like that. So I'm playing the ambitious, arrogant ex-space-mercenary Rathbone. I have two more weekends of filming after Easter weekend in which to live some of my favorite tropes.

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Said android.
The movie is probably best described in the current parlance as a mock-buster, but I don't like thinking of it that way. Sure: It is Predator meets Aliens (with more than a dash or two of Whedon-istic glee/feminism) and yes: we have no money. I resist the term, though, because everyone knows what they're doing, and everyone takes it just seriously enough. That is to say, we have a ball and laugh as much as possible at ourselves, but on-camera everyone's in the same high-stakes movie. If this were ever to get picked up by, let's say, Syfy (ARE YOU LISTENING, SYFY?!), you would turn to it in the early-morning hours and most likely think, Huh. This looks like it would go nicely with this pint of Americone Dream I have here. I wonder if there will be much gore...


To be a bit more succinct: It's good fun, done well, and I can't complain at all about getting to play around in a genre and process that I've enjoyed since I was about eleven years old.

It's made even easier by enjoying all the folks whom I've thus far met. In no particular order, there's:
  • Nat Cassidy, as a medic a bit out of his depth.
  • Virginia Logan, as the hard-scrabble, near-invincible leader of the merc crew.
  • Juanita Arias, as a scrappy merc.
  • Sarah-Doe Osborne, as an elite prototype android.
  • Tom Rowen, as a cocky, quasi-rock-a-billy merc.
  • Joe Chapman, as the heavily-armed, bulldog merc - also the set designer.
  • Libby Csulik, amazing do-it-all-er.
  • David Ian Lee, as the maniacally handsome Colonel (David also co-wrote the first draft of the script with Mr. Cassidy).
  • And Mr. Andrew Bellware, as a maniacally maniacal director who occasionally seems to be having even more fun than I am (and the aforementioned Ms. Laura Schlachtmeyer, keeping him in check).
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LENS FLARE!
In our little tale, we venture into a suddenly radio-silent robot factory to extract a special new prototype of android from what appears to be a situation wherein the artificial intelligence has taken over and slaughtered all the human faculty. I essentially play the dubious jerk of the crew - think Predator's Carl Weathers meets Aliens' Paul Reiser (by which I of course mean Weathers' muscle tone and Reiser's razor wit). It's delightful, made all the more fun by the implication of a storied past with Virginia's character and some blatant animosity with Joe's. So far I've mostly gotten to trade what are hopefully telling looks with folks, and say a few lines; but I've also been kicked over by a giant robot.

HOW FUN. IS THAT? (Answer: VERY FUN.)

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"It's quiet...TOO quiet..."
I'm back this weekend for what are likely to be much longer shoot days, and I'm very much looking forward to it. It's difficult for me to imagine enjoying the product nearly as much as the process, but it might be pretty cool to finally see some actual robots incorporated. For now I'm more than content to let the enormous gnashing things be played out in my imagination.

07 October 2010

BatFan Fiction Submission: The Bat of Bahrain

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Found here.
As promised, here it is: our second Middle Eastern Batman story!  And possibly our last.  Oh dear - you're worrying now, aren't you?  Here you were with this amazingly excellent idea, and the submissions will be closed?  Is there no justice, in the night, wrathful, righteous justice?  (Maybe you have ABSOLUTELY NO IDEA WHAT I'M TALKING ABOUT, in which sad case, look here: 9/21/10.)  Well, fellow crime fighters, leave the ranks of the superstitious and cowardly, and submit away, either in the comments on the original post, or by emailing me an idea.  We like ideas here.  I'll even give you an absolutely and utterly consequence-free deadline: the polls will close on October 15th.

This second interpretation, The Bat of Bahrain, is submitted by loyal devotee of the Aviary (and, completely coincidentally I'm sure, life-long friend) Davey Cruz.  He's got a gem of a 'blog himself: Peter, Puck & Mxy.  Check out the cut of his jib.  You shan't be disappointed.



The Bat of Bahrain by Davey Cruz.
Based on ideas by Davey Cruz and Mark Hubbard.
Based on characters created by Bob Kane and Bill Finger.

This is my city, the one I choose.  Al-Manama, jewel of the Arabian Gulf; capital of Bahrain: first to submit to the will of Allah, and follow his prophet Mohamed.  Bahrain was ruled by his envoy Al-Ala'a Al-Hadrami since the seventh year of the hijra.  Al Manama has grown since that time, constantly adapting to the outside world.  There is the Bahrain World Trade Center, and the newer Bahrain Financial Harbor buildings.  On the other side of the city, Abraj Al Lulu sits, newly opened and ready for residents.  From my position on The Dark Tower I can see the international airport, the naval port, the brightly lit neighborhoods of Hoora and Adliya.  In the distance, on a clear night, I can see the old capital of Muharraq. But all that concerns me is the rape about to happen on the 40th floor.

I slip back down the stairs until I reach the 40th floor, home of R.B. Alwayn and Associates, one of the largest business groups in the region.  Not wanting to leave a trace of my passing, I duck in a rarely locked janitor's closet, up into the ceiling and weave my way though the ducts.  I check my watch.  2:45 in the morning.  Perfect.  I can hear the voices of two men 5.2 meters down and to my left.  That would be the rapists.

Yesterday I overheard them saying that they wanted to take the new girl down a peg; and luring her here at this time, claiming a phone meeting with a client in Sydney was the way to do it.  They didn’t even have to say how they were going to take her down.  I just knew.  Crime against women outnumbers crime against men by five to one in my home.  And yet it is almost never reported.  Women can vote, hold office, own companies, and still they will not report crime for fear of the backlash against them and their families.  Sound of an elevator slowing and stopping on this floor; she is early.  I have less than three minutes for her to get all the way though the secure doors and into the conference room.  Time to move.

As I drop into the room behind the two of them, I notice that they have not even bothered to set up the video phone, or bring in a smart board or even laptops to set the scene.  What they did have were two lengths of rope on a chair, a pair of handcuffs, a bottle of some clear liquid, and a open container of what claimed to be “Extra Strength Horny Goat Weed.”  I flung my arms wide, spreading my cloak like wings and stage whispered “Justice, like the bat who catches a bird in flight, shall be swift and unseen.”

I dropped a miniature flash bang in front of them as I closed my eyes behind my mask.  I knew where the men were, and had time to let my eyes adjust after the small charge went off.  They were both stronger than me, and full of adrenaline, the thought of what they were planning had emboldened them.  Were they common criminals, my presence might have given them pause; I am beginning to get a reputation, but these educated men had no time for superstition.  Fortunately for me, they were as stupid as they were educated.

Both charged at once, nearly tripping each other for me.  I blocked the clumsy and blind first strike of the larger, and guided the second’s attack around my body and into the large conference table.  A kick to the chest as he went down and I could hear him crying in the dark.  The first had wound up for a second blow, but seeing the inner door open and their target enter the main room of the office, I didn’t have time to dance with him further.  I chopped his throat, and while he gasped for air, put the handcuffs he had so thoughtfully provided on his elbows, pulling them behind his back.  I placed a pre-typed message on the conference room table and, kicking both of them for luck, slipped back up into the ceiling as the young woman entered the room.  She had the good sense to run and scream and call for security.  I had the good sense to make sure that one of the security on site that night was a decent man, and not likely to take a bribe.

Back on the roof I slipped into my helicopter, throwing off the niqāb and signaled my servant al Fraheed to take us back to my home on Nabih Saleh Island.  I had to hurry back and change.  I was due back though those doors in a few hours as Ms. Alwayn herself.

17 August 2011 UPDATE: Check this madness out...

18 August 2010

Villainy

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Image from Outlaw Hat Co.
Today I had myself a callback for a truly despicable character.  That is to say, despicable in terms of his behavior in the story (and, sadly, in history).  Yes, folks, I can now count on TWO hands the number of times I have been considered for the role of a murderous fiend.  It's just not an archetype many seem quick to apply to me, which is a shame, because I think I'm pretty durn good at it.  And I know I enjoy it, when I can do it right.  But I understand, Rest Of The Casting World -- I am not huge, nor oddly shaped or scarred, I have a relatively bright natural speaking voice and when you meet me, I definitely give off a more Horatio vibe than, say, a Richard III.  This may change as I age.  My nose may grow ever crookederer, my face more deeply lined, and coming soon to a theatre near you: Gryndl!


I won't write too much about the project itself, as: ew, tacky, and also: don't have the job (yet?).  It's a short film about a famous atheist activist, and I came to it through working on Laid Plans last month (in an utterly round-about fashion).  The audition was an on-camera read with the lead actress, and today they asked me to be off-book for the one big scene that will ultimately by interspersed into the rest of the narrative.  I got to work with the actress again, and take some adjustment from the director as well, and all-in-all I walked out feeling good.  I can't be sure I summoned the menace that they were looking for, but it was fun and the people very easy to work with.  Sometimes that's the best you can ask for.

As a result of my preparation, I have for the past twenty-four hours been contemplating villainy.  Not villainous acts (though I did eat a lot of chocolate yesterday...) but the motivations and mindset of a villain.  The conventional wisdom states that an actor must never play a character as someone who knows he or she is "bad," because everyone is the hero of their own story, and judgments are dangerous trade for an actor.  I understand this advice, but wonder if it always applies.  David Waters, for example, seemed to understand whilst kidnapping, murdering and dismembering O'Hair that what he was doing wasn't strictly moral.  It was a means to an end, but also one with seeming emotional complications.  I don't know.  Maybe he didn't even think about it too much.  The point is, this acting advice doesn't help anyone find the villainous (or, in the judgment-free zone: alternate morality) mind-space.

I also heard an interesting interview with a criminal profiler recently on Fresh Air that had me thinking about the emotional dynamic of some murders.  One of the behaviors he mentions is that murderers who kill for emotional reasons actually tend to feel elated after the deed, as though they had accomplished something intensely satisfying.  Now, I have to imagine that such emotions then become increasingly complex, generally speaking, but  it's fascinating to me that someone would feel that kind of emotion even as their hands are still red.  Maybe one does feel utterly justified in the moment of killing.  He goes on to say that one way to ensnare criminals in interrogation is by making them relive the sense of anger that drove them to kill.  Suppose that's the only way to inspire remorse, too -- to make the killer experience that emotion anew.

So there I am at the kitchen table at 6:00 this morning, contemplating my lines and what sort of truth they're trying to pull out of me.  Anton (the Cat) lolls drunkenly on the floor beside me, stuffed for the time being with a fresh wad or two of pulverized meat, and I'm frustratedly whispering my way through threats and incriminations for fear of waking the wife.  It's hard not to just edit myself to death with doubts -- no way you can pull off this kind of dialogue, look at you you're a puppy dog, just give up on memorizing and try to find a threatening sub-vocal noise to use -- but I really want to make myself into a murderer.  What's the hook?  Maybe I can bring a hook...?

As the callback time approaches, I find myself remembering great film villains.  Walken's crazy rhythm, utilized in its insane best in the Bond film A View to a Kill.  Heck: several Bond villain actors.  Ledger's Joker.  Javier Bardem  in No Country for Old Men.  Nicholson in The Shining.  The closest I could think of to my guy today was DeNiro in Cape Fear.  (Sadly, I had not a few months to pack on the muscle and get really comfortable with having my fingers sucked.)  Can I channel one or more of these?  Is there a key to this little puzzle?  Will the people I'm auditioning for at least let me prowl around a little, get in my body?

The answer to all these questions was of course: No.  No, once in the room, once faced with delivering the lines to another human being, it became all-too clear that the only way to do it was to do it.  To be Jeff as he might be if he would do something so terrible as the man he's playing did.  And, when you look at it that way, it takes a lot of the pressure off and allows us to just, you know: act.  Let them figure out if I'm believable.  I'll be too busy believing to care.

(But dang: DeNiro in Cape Fear was incredimazing.)

21 April 2010

Kick-Ass: A Follow-Up

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WAY BACK in November of 2008, when I still had hair (I still have hair), I encouraged you folks to go out and read a little comic called Kick-Ass. I had only read the first issue at the time and, thereafter, I read only through the third or so. (Out of eight? I can't be bothered to Google this?) When I wrote that there 'blog post I promised a movie was in production and, last weekend, said movie opened in wide release. And last night, I observed the playing of said movie. This, then, is my response.

RESPONSE. NOT a CRITIQUE, or even a REVIEW. Just to be clear. Though there will be SPOILERS, me mateys. (Gatling jetpack. Wha-tah! How's that for timing?)

I'll preface this with a few interesting facts about this particular movie deal and my particular choices with regards to how I ingested this morsel of mixed media:
  • Obviously, I was sold on the concept (as I understood it) straight off.
  • I elected not to pursue the comic very far so I would not spend the whole movie comparing the two.
  • The comic got the movie deal from practically the first issue (can't be bothered to Google) and subsequently delayed releases of its issues in an effort to release the final one in the story arc as close to the opening date as possible.
  • The last issue of the comic that I did read -- though this was not a factor in my decision to stop reading -- I found a little off-putting.
  • I like comics, action movies and underdog stories.
To be brief: I enjoyed the movie a great deal.

All right, goodnight everybody! Tip the lamb and try your waiters!

[Then he just went on, and on, and then on about the damn movie...]

Those of you fervently tracking my 'blog, eager to analyze my responses to comicbooks and their cinematic interpretations in particular, may be reminded here of my rant on the impracticality of superheroes (see 2/14/08). It's true: Superheroes are entertaining mythology, and an answer to almost nothing practical. In that sense all this hubbub about the moral issues supposedly addressed in Kick-Ass are simply a mess of malarkey. (Points: "hubbub" and "malarkey" in the same sentence.) This film is not immoral, it's amoral, and one simply has to accept that as an aspect of the genre in order to approach it on terms remotely related to its intentions. It's reminiscent of Japanese manga in this sense (not to mention in much of its imagery) -- indulgent fantasy that knows it is indulgent fantasy. Is it immature and irresponsible? Totally. It's a teenager, and that's apt for its story.

That having been said, if this film catches on big, kids are going to emulate and probably get hurt or killed. One can easily argue that such kids will be stupid to begin with, because the movie more than emphasizes the catastrophic physical danger of vigilantism, and one would be right, but one would also be missing the point that many kids are stupid, because they're kids. They haven't had enough experience to reliably process this kind of information with some sense of distance. I know this, because I literally fantasized about sneaking out to "fight crime" when I was a teenager. I didn't see why I couldn't, nor that doing so was in itself criminal, nor even what that actually meant. More on that later. Point: This is an irresponsible movie. End of point.

I had a hell of a good time watching it. I may even buy it when it's released on DVD/Blue-Ray/DRM-FreePsychicImpression, if for nothing else than to revisit some of the brutal, beautifully choreographed "fights." (There was maybe one actual fight in the movie; the rest of the sequences were, to coin a phrase, "heroes" owning "villains.") This film takes a good ol' power fantasy that fanboys have had for at least half a century and just gives it a good, hard nudge into a more relevant setting. Relevant, but not in any sense realistic or naturalistic. Some may be fooled by the many parallels -- far more than even the new Batman films -- between the movie's environment and reality, but to those people I would say only this: Gatling jetpack.

Things I liked:
  • The action choreography was a really rather interesting blend of tropes and innovation. For an (amoral) example, Hit Girl straight-up kills bad guys, which is really the only way an 11-year-old could be expected to defeat adults, and many of the ways in which she does this are completely over-the-top, but also gratifying in their efficiency.
  • It did not pull punches in any sense, and was not aiming for any PG-13 rating, which allowed teenagers to be non-idealized and consequences to be heavy (when actual consequences were audacious enough to appear in this movie).
  • There was a very dark humor throughout, to the extent that I can see why some people seem to think the humor ended about midway through.
  • Nicolas Cage. I know. I KNOW. He still made gratingly huge acting choices, but if ever there was a movie in which they seemed apt, this is that movie. There was also a fanboy level of appreciating that he was for a long time thought to be Tim Burton's first choice for a very different interpretation of Superman(TM). In particular, the cadence of speech he used for Big Daddy was an astonishingly bizarre, yet recognizable, riff on Adam West's Batman. Fun; lots.
  • The movie and comic took a nice risk in actualizing a commonly held fantasy with creativity and specificity -- namely, answering the question of what might happen if a teenager followed through on his power fantasy.
Ironically, this last point was what initially intrigued me with the concept, yet also provided my biggest disappointment with the film. I was already rather resigned to this disappointment from the last issue I read (in which Hit Girl makes her splashy entrance) and from the tone of the movie previews, but I can't shake it completely, because I really wanted to see the movie I had fantasized about way back in November of 2008.

The only actual fight that takes place in the film happens about a third of the way in, and involves Kick-Ass fighting three guys in defense of a fourth whom they have chased into his path and proceeded to beat on. This is months after our hero's initial confrontation, in which he is stabbed and then hit by a car, then takes a little time-out to recuperate in the hospital. Before jumping in, he tells a nearby teen to call 911. The fight goes awfully for Kick-Ass, but he manages to first distract the attackers, then straddle the victim and keep them at bay with two batons. He doesn't win in any conventional sense. In other words, he doesn't beat them, but he endures mortal danger until they have to flee, owing of witnesses and the increasing risk of the intervention of the police. I liked this scene in the comic. I love it in the film; the lighting and dressing is gritty, and the direction is frenetic enough to communicate the utter confusion that the fight entails for our hero, while staying removed enough to allow us to distinguish just enough specificity to appreciate the story of the encounter.

The movie I wanted to see -- am in fact left still wanting, quite badly, to see -- is one that continued along that line. It's shortly after this point in Kick-Ass that Big Daddy and Hit Girl are introduced as supposedly more capable superheroes (in fact: vigilantes), complete with tremendous budget and revenge subplot, and everything is amped up. This is the movie (and, I suppose, the comic [the chicken-and-egg here is nigh inconceivable]) they wanted to make and, as I said, I enjoyed it a lot. It's just: What if? I mean this question both in terms of the comic/film, and in terms of continuing what I felt was the set-up and development of the beginning of the story.

What if when our hero gets in over his head, no one is there to bail him out? What if he revisits the hospital? What if he gets involved in the world of crime so deeply that his boundaries start to blur? What if he drops out of school? What if he inspires other teenagers in both directions, heroics and villainy? What if he has to choose whether or not he'll use firearms? What if he kills someone, or even just witnesses murder, and there are actually psychological consequences? What if, somehow, through it all, he actually gets quite good at fighting crime -- what does that entail and lead to in reality? What if he discovers he can't make a difference -- but personally needs to, anyway?

Lately a lot of hybrid superhero movies have been produced, many of them setting themselves in decidedly naturalistic worlds (Defendor comes to mind) but none that I know of approach the idea in such a straight-forward way. No one has made this movie yet, and I'm afraid no one will. Even I balk at writing the story, because I have some pessimistic views about how it might be received by producers and audiences alike. Certainly last night's audience by-and-large would not be pleased with the movie in my head. Yet I'd really like to see it. I think it would be entertaining and interesting, and that it would continually surprise its audience with events that occur with such veracity that anyone can imagine the same thing happening to them. Not to mention that it's the kind of story that is best served in film; no other medium could express it with such specific verisimilitude.

I think it's a shame that Millar and Romita, the creators of the comicbook, didn't go in this direction, but they did create one hell of a ride that probably many, many more people will enjoy. I know I did. The movie does what it says it is.

17 March 2010

Sensei

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When I get very frustrated or scared by life, I tend to do something somewhat strange: I look for martial arts schools. Then, after a little searching, I realize why I'm not finding what I'm looking for. I'm not looking for a martial arts school, but a sensei (or sifu, or "teacher"). Oh sure: I'd like to be strong like that (head-crackin' strong) and learn stuffs related to inner peace and balance (and head-crackin') but, as with my early demands on directors, I'm actually seeking guidance. More specifically, I'm seeking someone I can respect and who can rearrange me into someone who makes sense. You know: someone like Pat Morita. Thank you for that, My Childhood. When you have a moment, I'd also like to discuss the long-term psychological effects of way over-prioritizing Thundercats time.

It appeals to me on many levels. Martial arts offer the masochistic side of me a delightful little playground of self-induced torture, which is ultimately always more relaxing to me than, say, relaxing on a beach in San Juan. (The distinction between relaxation and exhaustion has always been for me a rather tenuous one.) It's also plain ol' simple. Now, there is nothing simple about the actual martial arts, but there can be something basic about them in the sense in which they are often portrayed in film: montages of incredible repetition. If you just, keep, smacking, that, granite, post, it, will, break, with, a, tre, men, dous, sense of catharsis. And there is the head crackin', of course. I'm not too proud to confess the personal appeal of that brute mastery over the world's greatest prey. Yeah, okay: I have some issues.

THAT'S WHY I NEED A SENSEI!

Look, my desire is deep-rooted and sincere, in spite of what may come across in my "humor" here. I'm also aware, however, that I'm making an essentially juvenile error of perception. The movies tell us that the mentor in this sense will initially be inscrutable and/or terrorizing, then there will follow a sort of hazing by which one is broken down, only to rally at the last possible moment and prove him or her self to be worthy of the master's heretofore latent genius. Then this paradigm is relentlessly repeated, in smaller incidents, until it all culminates in one final, intense repetition of the story -- usually some ultimate competition or battle. The student is punished relentlessly through Herculean (albeit exceedingly brief) trials, barely surviving to see the end, whereupon s/he wins the day with some detail from the previous repetitions that makes the audience feel that thrill of a conflict between surprise and expectation. And then, somehow, the student does something to show us that s/he hasn't really changed at all -- s/he had it in her/him all the time/time.

I don't mean to say the hope depicted here is juvenile. Hope is great stuff. Then again, so is a realistic relationship to one's environment. We undervalue sanity in the movies, and that's all to the good. It makes it easier to agree amongst ourselves (read: appeal to a large audience). In the rest of life, hope -- like love -- needs a support. It is, of itself, not a true virtue. Both may be necessary (and I believe they are) but they aren't virtues. Hope is a thing with wings, but not a cargo jet. Get not me wrong: I love hope (and I hope love?). It's just that, we sweat and bleed and nothing is as simple as a montage would have us believe. Even with a continuous rock'n'roll soundtrack (sorry iPod [I may need to lay off the parenthetical statements {for a little while}]).

No, what's juvenile is putting one's hope into any one person, and I include oneself in that estimation. Even if we are the hidden master of Wushu, we're absolutely going to need support once in a while, and usually at the time we most revile the idea of asking for it. We need one another. It's in this sense that the allegory in a good ol' pulling-up-bootstraps film does indeed have relevance to one's life philosophy: We need teachers, and we need students, and we can never be certain which of these we are at a given moment. The mainstream movies are made for simplifying -- or distilling, if you prefer -- this kind of complexity into a nice, iconic story for the masses. So maybe it makes sense that on an individual level, this sensei paradigm doesn't work in the same way. It is too unique, too dynamic. Too valuable.

All I'm saying is, it feels better with a sensei, and if you have a single, universal sensei, then it's a whole lot less fuss. I mean, I'll still be smacking this granite post over here if you need me, but it would be a lot more fun if I could blame it on someone else. Let's commence to the head crackin' climactic battle already! Yes, sensei, may I have another?!

11 September 2009

Two Influences

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I was 24 years old when it happened. It was a gorgeous day -- I mean really, really beautiful. The kind of advanced autumn day that is both bright and slightly cool and, once I thought I was relatively safe and had let someone know that, I sat in Central Park and watched the people go by. It was a fairly surreal thing to do but, then again, even the most common of things felt strange that day. I sat on a park bench just east of Sheep Meadow and watched as dozens of people in suits and carrying briefcases walked north through the park, no one particularly rushing, most people seeming slightly dazed, or even simply surprised, like me, that it should be such a beautiful day. This was before the twin towers actually fell down, you understand. That hadn't even occurred to me as a remote possibility.

Of course I can't say for certain, but I'd wager that any artist living in and around New York City on September 11, 2001, has lingering effects in his or her work thereafter. You wouldn't have to actively explore the issues or circumstances, or even the relevant emotions, to exhibit this influence. No, I see it coming out in myriad little ways too, without our even trying. Of course, many do try. Friend Kate often did in her work with Kirkos, but particularly in the last full-length piece she created with them/us, Requiem. Directly or indirectly, we all had a profound personal experience, and we all keep returning to it in the hopes of making a little more sense of it . . . or at least of ourselves, afterward.

I have never quite tackled it head-on in my work. I did some agit-prop theatre that referenced the following war in Iraq, and I wrote a bit on it, even going so far as to start a play all about three people's personal lives leading up to the big day. (I still plan to return to that someday; feel it was a bit too big for me at the time.) I even fantasized a little choreography for a dance about it, and I am in no way a choreographer of dance. In fact, it's interesting to me that I took my creativity over the tragedy into dance, if but in my mind. I think there's a reason for that. I'm not sure, but it may say something about how abstract it felt at the time, unknowable -- just a series of visceral experiences that couldn't be ordered into anything particularly narrative or thematic. It felt, and I suppose it still feels rather, like an experience not meant to be understood.

It's curious to me, also, how profoundly I felt this year's anniversary. In previous years certainly I paused to reflect and (especially in the few anniversaries immediately after) even took some private time to remember and process and grieve. Yet this year, I was rather emotionally floored for a few days. I didn't know anyone personally who died in the attacks that day. Not that it's necessary to justify my response, but in seeking explanation there's no light to be shed in that direction, and what particular significance could the eighth year after hold? It was terrible, of course, and they say all New Yorkers have some kind of collective response around this time, our stress levels instinctively rocketing up. Still, this year seemed different, somehow.

I have an opportunity that's up-and-coming to make a show of my own. Actually, it's a commitment to provide a show for ETC's side stage program, Out On a Limb. When I submitted my proposal, I wrote about presenting something that explored a more intentional incorporation of circus and physical skill acts into scene work. That's something I've always wanted to see, and it seems the perfect time to explore it. It remains a very unformed idea, without even a story to back it up yet, and I find myself wondering if this could be an opportunity, too, to explore my responses to the events of 9/11. If it proves to be, it still won't be my focus or specific goal. Primarily, I want to fuse reasonably naturalistic acting with ecstatic and impressive movement.

An interesting personal coincidence related to 2001 is that it was the year that I met David Zarko -- now artistic director of ETC (not to mention the guy responsible for most of my professional acting opportunities) -- and in the same year was my introduction to circus skills. In many ways, it was the year-of-birth for who I am now as a creative artist, so it's bound to hold quite a bit of sway over anything I make. When it comes to that infamous day, I'm glad that in addition to all the horror and confusion, I especially remember what a beautiful day it was. There's something in this that comforts me.

23 March 2009

Head Shots

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I recently ordered a good batch of prints of my headshots -- a little over fifty, of mixed variety. I easily could have ordered 100, and put them all to good use, but as it's coming up on tax time, I hesitated to make the investment just yet. The turn-around on the order was surprisingly quick. Placed late in the day last Wednesday, they were ready for pick-up Thursday midday. Now there are two fat envelopes of photos featuring my face sitting next to my desk, just waiting for newly printed resumes to be cropped to 8x10 and adhered. What with all my open calls lately, and the need to get myself out there more, I see many unsolicited mailings in my future.

That was a good thing to get done last week, and this weekend I had an incredible series of merely entertaining activities. Not that entertainment is a waste for me -- far from it. It's just that the occasions when it has nothing to do with theatre or my fellow theatre artists are rare, and I just had a whole weekend's worth. It started with an easy evening at home Friday night, and progressed into Saturday, which started with a spa day with Wife Megan. An abnormal luxury for us, to be sure, and we owe big thanks to the groomsmen for it. From there it was a vegan lunch out, a movie, drinks at Friend Geoff's bar and another evening at home (our budget having been busted for the day by all that follow-up to the spa). Then, Sunday, I indulged in one of my most indulgent of entertainments with Friend Adam for four hours or so, and met up with Friend Ken for drinks. All in all, an incredibly rewarding weekend.

I feel depressed today.

The most indulgent entertainment I know of, ladies and gentlemen, is video games. Yes. Video games. Especially now, because they have come a long way since I was thirteen, plugged into my PC in the basement of my parents' house, listening to Nirvana on the ol' single-speaker, tabletop tape recorder. This is why I do not own an Xbox, or PlayStation, or what you will. Time will literally flow by like an endless river. Video games threaten dehydration for yours truly, I kid you not. So I engage in them rarely, as I did yesterday with Friend Adam. We played the demo of Resident Evil 5, and continued a game of Left 4 Dead we played a week before, and playing video games twice in two weeks is the most I have in years. Both games, for the uninitiated, are zombie scenarios, with much shooting and running about.

Friend Patrick has often theorized that I'm a little obsessive (see also the comments on the above link), maybe even a little masochistic about certain things. Certainly my ability in the realm of video games emphasizes my obsessive qualities, as I am largely terrible at them, and nonetheless enraptured by them. What strikes me today, though, is not how obsessed I am with that little entertainment, but how slavishly my emotions are subordinate to the work (or lack thereof) I'm trying to do. In other words, I don't think I'm feeling depressed today because I played video games or had a scalp treatment or because of anything I did this weekend past. I don't even believe it's because now those activities are over, and the work week returns. Rather, it's because of what I didn't do last weekend.

As anyone who presents themselves to be even remotely geeky knows, zombies are guiltless kills. Part of the fantasy is that a zombie hoard gives otherwise moral people ample excuse for depraved violence against their fellow humans. It's an outlet for all the sublimated aggression that's kept us, as a race, alive and killing one another for centuries (and that lives on in more outspoken acts in certain of our pets). Different zombie stories carry different emphases, drawing parallels between the shambolic creatures and drug-users, religious and other fanatics, and even shopping-mall-goers, but what remains consistent is that the zombies can only be stopped by utter destruction. Perhaps significantly, this is traditionally achieved by destroying the head. It makes sense (insofar as zombies make sense) as an act which destroys the brain, home for any animating urges, be they natural or no. But on a psychological level, a metaphoric one, it often signifies erasing someone's face, or identity. The classic zombie crisis is that one's best friend, or spouse, or parent, has been transformed into one of these demons, and it's up to the hero of the story to overcome his or her previous connections and emotions, and do what needs to be done, face-to-face.

Now I wish I had spent at least some small part of the weekend doing something that wasn't irrelevant to my career. This impulse can be confusing to those who relish leaving their jobs far behind at Friday's end, but for those of us who are pursuing an alternate career, our "free time" has a different tang to it. Trimming paper edges and printing mailing labels is not a heck of a good time, but afterward one feels as though he's put something in its proper place, vindicated the time spent doing work he doesn't appreciate by balancing it out, just a little. Ever since I was really young, I've better appreciated my recreation when it caps off a period of good work. That seems like a noble perspective when you put it that way but, turning it slightly, the dark side of it is covered with feelings of guilt and anxiety about personal time that's come and gone. It's spilt milk (to distend the imagery) and it's stupid to regret. It's also tough to let go of. Not the milk, but the time, and . . . oh, cock it. The weekend was fun while it lasted, and I needed some of that "irrelevant" satisfaction.

My mom, she once asked me what in the world I got out of video games. I told her it gave me a sense of accomplishment and control, two things I didn't feel I had a lot of at the time. I'm glad she asked me, because realizing that made me realize how people can get their priorities mixed up and spend half their lives just trying to entertain themselves. Having a sense of purpose is important. You can supplant it for a bit with entertainments; heck, you can do that your whole life these days, if you rearrange here and there. Maybe getting a high score or finishing a level on a game isn't all that different from a pay raise, or finishing a successful project, really. So long as we can look back at it all and feel good about it, good about where we've been and how we got there. Sometimes I get awfully frustrated with where I am and what I'm doing, and nothing seems more gratifying than busting out and mowing down anything and one that gets in my way. So I'm glad there's a virtual environment for this, because it's a terrible emotion to use in everyday life. Everyday life responds better to focused, incisive work, to balanced point-by-point goals and well-aimed means.

Everyday life responds better to headshots.