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Indiana Jones Temple of Doom Scroll Animation by Digitherium in InternetIsBeautiful

[–]Digitherium[S] 0 points1 point  (0 children)

Thanks, that was useful info. The accessibility defaults were a bit aggressive and wouldn't let you manually override. You can now click the accessibility man top right and toggle all animation and even if reduced motion is on, it will turn animations on.

Not sure if you have reduced motion on or if it's a false positive. If it is actually on it's turned on a syste level on your operating system:

  • In Windows 10: Settings > Ease of Access > Display > Show animations in Windows.
  • In Windows 11: Settings > Accessibility > Visual Effects > Animation Effects.
  • In macOS up to 15 (Sequoia): System Settings > Accessibility > Display > Reduce motion.
  • In macOS 25 (Tahoe) onwards: System Settings > Accessibility > Motion > Reduce motion.

Are basic landing page jobs actually changing because of AI? by zonayedahmed in webdev

[–]Digitherium 0 points1 point  (0 children)

Yes. I would extend this to brochureware sites as well. Lots of online builders, Wix, Squarespace, but also Framer, Webflow, etc flooded the market years ago. In the past couple of years AI has really added to that so the low end of the market is starting to eat the middle of the market (I know Framer and Webflow are in a different league from the others but still part of it).

The quality bar has really dropped, and people are happy with OK websites for brochureware where they used to pay more for higher quality. It makes sense when you think about it, none of it is safety-critical or anything so OK is as good as good for most folks.

New to game development - here is my first game by Ok-Maximum1810 in gamedevscreens

[–]Digitherium 0 points1 point  (0 children)

Congrats, looks really cool! I dig the knight's cape.

The coin UI top left, I'd nudge it down 20px (ish) from the top and left so it mirrors the health bar on the right. UI stuff looks better when aligned. Super nitpicky, but, heh, should be easy to fix!

I'd like the knight to be bigger if he's the main focal point. He's a cool-looking dude so I'd like to see him double the size (dunno if you collect power-ups that make him grow ala Mario?) so he stands out against the tiles more.

People have already said it, but finishing anything is hard. Finishing games is especially hard so kudos to you.

Indiana Jones Temple of Doom Scroll Animation by Digitherium in InternetIsBeautiful

[–]Digitherium[S] 0 points1 point  (0 children)

I haven't tested it on any browsers on Linux, sorry. Fedora Linux makes up 0.1% of web browsing traffic (according to Google). Shame, I'd like it to work, but I've got no way of testing that, sorry. I did just roll out a change to reduce choppiness on firefox that *maybe* (but quite possibly not) helps for Linux.

My comment about people giving some sort of info when it doesn't work wasn't an expectation. It's more a courtesy thing I guess? Like you could just post 'this sucks and I hate it' and you have every right to, but it's kind of a waste of oxygen.

It's like telling someone they have a booger on their face - ultimately an act of kindness but depends how you go about it!

'Sorry, buddy, you got a little something on your face there' vs 'hey numb nuts, you're disgusting and your hygine offends me. Fix it now.'

Indiana Jones Temple of Doom Scroll Animation by Digitherium in InternetIsBeautiful

[–]Digitherium[S] 0 points1 point  (0 children)

Do you know what browser you are looking at in on? On a mobile phone, on desktop? I've tested chrome, safari, firefox on desktop. Mobile safari on a mid range iphone 13, and a chopped pixel 3a android in chrome.

My best guess would be that maybe the accessibility settings that detect defaults are not working on older devices. I wonder if you are seeing it with the scrolling animation turned off (top left red man)

Indiana Jones Temple of Doom Scroll Animation by Digitherium in InternetIsBeautiful

[–]Digitherium[S] 0 points1 point  (0 children)

Weird, I'm using an iphone 13 as my main testing device (iOS 26.5). Do you have any accessibility settings turned on (The little red man top right). Are you on an older version of iOS by any chance?

Indiana Jones Temple of Doom Scroll Animation by Digitherium in InternetIsBeautiful

[–]Digitherium[S] 1 point2 points  (0 children)

Thanks for taking the time to post, appreciated. Were you on Firefox by any chance? I found some choppiness and think I found a way of making it much smoother.

Indiana Jones Temple of Doom Scroll Animation by Digitherium in InternetIsBeautiful

[–]Digitherium[S] 0 points1 point  (0 children)

Have you seen many other accessible Rive animations tied to the scroller? It's kind of a new thing that I AM testing, but by its very nature, it's new, so it's going to have some bits that need smoothing over.

People commenting on here and letting me know it doesn't work is actually very useful... but only if they share the actual browser or device info!

If you know anything about testing anything slightly experimental, then you'll know that there are always edge cases, and it's threading a needle. If I hear someone say it's choppy, I can cross-reference my analytics and see, ah, there are a bunch of people on firefox on Windows, let me check that. Lo and behold I can find the choppiness and fix!

Indiana Jones Temple of Doom Scroll Animation by Digitherium in InternetIsBeautiful

[–]Digitherium[S] -2 points-1 points  (0 children)

You gotta scroll! I think I need to make a more obvious call to action to start scrolling!

Old web web devs: what are some things you did that would confuse people today by veroz in webdev

[–]Digitherium 4 points5 points  (0 children)

The concept of a float and clearing them is so hard to explain now. Looking back, it was a totally crazy way to do layout!

I know this has been asked a million times but how to get 'modern' looking frontend and UI? by SlattBaker in Frontend

[–]Digitherium 1 point2 points  (0 children)

Use Instrument serif or a similar font that says, 'we're not just professional, we're also friendly'. Then highlight some random words in the titles and make them a different colour and in italics.

That's what everyone else seems to be doing!

If you want templates and for it to look like a Saas website use tailwind and shadcn/ui

Indiana Jones Temple of Doom Scroll Animation by Digitherium in InternetIsBeautiful

[–]Digitherium[S] 3 points4 points  (0 children)

You have to click the link, it's a website! That's just the preview image of the logo, not the scene

Anyone else going back to completion style coding? by ithariuz in webdev

[–]Digitherium 7 points8 points  (0 children)

I think tools that speed up workflow without rotting your brain are the one. So autocomplete, prettifiers. Anything that takes the grunt work out.

I like AI as a fancy search tool on unfamiliar code bases and as a quick explainer too. Ironincally good for learning other peoples code, terrible for learning your own!

Tangermarine work in progress by Digitherium in Nonsensical2D

[–]Digitherium[S] 1 point2 points  (0 children)

I've been working on my first game and I'd really appreciate some feedback on the art.

I'm a programmer and have been very much inspired by the nonsensical2d youtube channel into giving the art ago. I been trying to find a style that isn't perfect but is at least consistent and has some charm to it.

I've been watching a lot of indie game dev youtube as I've worked on this over the past 3 months, and by FAR the most useful and inspiring videos I have watched are the nonsensical2d ones. I really love your videos and find them super useful, so thank you for making them.

I want to do lot more on the UI side of things - better / clearer powerup selection and a big tidy up the laboratory screens. I'm also not sure how instantly 'getable' the transition from the fighting in the woods to the lab is or if it is confusing? Like most indie devs, time is not on my side and I'm juggling a lot so I'm trying to find the sweet spot to make the art reasonable quick to make whilst good enough to all hang together.

Phaser Platformer Series Tutorials by Digitherium in phaser

[–]Digitherium[S] 0 points1 point  (0 children)

Thanks for the kind words. Really enjoyed making them, Phaser for the win!