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Found 3 results

  1. Version 2.08

    97 downloads

    Heart of the City is a full urban map built to immerse players with a richer city environment. Instead of treating the city structures as monument scenery, HOTC lets players use it. Across the map, many natural rock formations have been replaced with city-based build locations, giving players places to build inside, around, under, and on top of urban structures while still keeping monument areas controlled and playable. This map is best for server owners who want more than another procedural-feeling wipe. HOTC gives your players a dense city identity, unique landmarks, event spaces, race areas, custom monuments, vertical exploration, and hundreds of unusual build opportunities. A true city-wide Rust map, not just one city monument. Hundreds of city-based build locations where players can build inside, around, and on top of urban structures. 11 custom monument types, including West Coast Casino, KPC Island, Bradley Arena, Art Gallery and more! Urban transportation, including bridges, skytrains, urban streets and highways, and sewer tunnels. Event-ready spaces for racing, art, events, admin activities, and community gatherings. PVE/PVP flexibility, with casual T1 areas, card puzzles, vertical exploration, and high-value locations. Optional plugin support for Better NPC and Bank Heist. HOTC is the map that hosted Cupid's Starlight Festival, a Rust charity event. It was rebuilt from that experience, and now lets other server owners run an urban wipe with event-ready locations, buildable city spaces, custom monuments, all the while supporting a valiant cause. Version 2.0 was rebuilt after our CUPID’s Starlight Festival, a Rust charity event supporting Starlight Children’s Foundation. The event brought players, artists, builders, racers, performers, and donors together inside the Heart of the City world, raising over $6,500 for Starlight. HOTC 2.0 carries that work forward: 50% of all future HOTC purchases will be forwarded to Starlight Children’s Foundation. Their mission is to create smiles and memories for seriously ill children and their families through hospital-to-home programs. HOTC’s custom monuments are designed to make the city feel playable at every scale. Some locations are small, familiar loot stops. Others are major server landmarks built for progression, combat, puzzles, events, or player gathering. A large, map central casino monument with a multi-stage progression path. Players will need fuses, blue and red cards, and explosives to push through security and break into the casino vault. This is intended as one of the map’s signature high-value objectives: recognizable, dangerous, and easy for players to understand as a major destination. A custom race and event island built by @Wizla for the CUPID’s Starlight Festival charity event. KPC Island was designed for vehicle-focused gameplay, server-hosted races, stunt jumps, and hidden underground exploration through Karuza Labs. Server owners can use this area as a race hub, event arena, vehicle vendor area, or special weekend destination. Custom vehicles and race systems are not included with the map, but the space is built to support those kinds of events. A tall jump puzzle tower spanning multiple buildings with a hackable crate at the top. Lootable parachutes are placed at each milestone of the Mega Skyscraper for quick exit options. A massive arena guarded by a circling Bradley and soldiers. A vertical monument designed to have players search individual apartment units through the building. A small and easy monument similar to oxum's gas station, built with dining area, bathrooms, office, and kitchen. Consists of 1 Supermarket and 3 additional similar storefronts with various T1/2 loot. An old abandoned bus depot, buses explorable with T1 loot. Green card left abandoned on the payphones at the main building. An outdoor gym along the eastern beach strip. T1 loot and greencard found here. A safe-zone art space built for community servers, events, painting sessions, and player-made memories. The gallery includes indoor and outdoor canvas areas, side buildings, and gathering space for events. During CUPID’s Starlight Festival, player art and donation-driven painting became part of the event’s identity. This monument gives other servers a place to create that same kind of community moment. A Safe Zone for players to hang out, and ride bikes/other various custom vehicles. Has functional vending machines for resources, components and food. Various styles of bridges spanning over city drainage, canyons, and even bridging the three main islands together. Bridges are a crucial route of transportation for players, so I have taken measures to make them non-buildable. Several Skytrain Stations around the map serve as spawn points for train wagons and blueprint fragments. Train stations connect all train rails above ground across the map. A large, now dried and dusty park. No longer green, the area is being milled and mined by the giant excavator until all ore is depleted. Long flat strips of concrete draining into the ocean water from the urban landscapes. Buildable areas with lots of space for large bases. Also contains long tunnels capable of transporting vehicles. A long strip of roads, docks and walkways along the eastern beachside. Many various build spots along the strip and docks. Spilled oil has ruined the vegitation and land around here. Bandit Camp, fresh water, and plenty of interesting build space. A long highway strip through the desert. Open ground, anvil rocks, and a sulfur quarry in a trench. Filled with skyscrapers and various buildings. A highly dense area with lots of vantage points. A path of destruction from some form of meteor appears to have taken out many of the buildings in the area. This part of the downtown area is filled with uneven ground and plenty of nodes. An HQM quarry has been set up in the area for even more allure to the goods. A sub-level basement inside sat dish, a data center with old abandoned recordings. Lost loot and a red card lie beyond the blue keyreader. SAM sites protect Satellite Dish atop the northwestern mountain. Highly compatible with Sat Dish Event by @KpucTaJl Various new city-like water sources like pools, fountains, and old ponds. Hundreds of city-based build sites exist across the map. Players can build on most buildings outside of monument areas. Basements, collapsed skyscrapers, building roofs, open skyscraper floors are all fair game around the map. Dozens of jumps for bikes and cars exist around the map, see where they will take you! A lonely heart shaped island far off in the north east of the map. This island is barren and designed for events and other admin activities. Help Improve HOTC: If you run Heart of the City on your server, please consider leaving an honest review after you have tested it or used it in a wipe. The most helpful reviews mention: Your server type, PVE/PVP/Mixed Approximate population How setup/install went Which monuments or areas players noticed most Whether players used the unique map mechanics Performance notes What you would like improved in a future update Positive, mixed, and critical feedback are all useful! I would rather have real server-owner feedback so we can improve the map and help other owners know whether HOTC fits their server.
    $30.00
  2. Version 1.0.0

    34 downloads

    SirApesALots Fun Pack! Shooting Range, Colosseum, Fireworks Shows and More! SirApes Fun Pack is a set of awesome activities for you to run with/for your players when hanging out. It includes: A fully automated shooting range / gallery, that keeps score, determines the winner and unlocks the prize for them. A colosseum for up to 6 contestants equipped with door controls, automatic lights and a surprise for the winner. 3 Fireworks shows (20 stage- 10minute, 9 stage- 5 minute and a 5 stage 3 minute) and a Lantern Launcher. Just requires copy/paste to slap it down and have a great time! Great for smaller servers when hanging out with the guys/gals. Shooting Range / Gallery Got a couple chads arguing whose spray is better? Or just want to have some fun with players on your server? This Shooting Range might be for you! Once you pull the switch to activate the game, the doors randomly open every 7 seconds for a 2 second period. Automatically keeps score when a target is downed, declares a winner (set to end at 10 by default) sets off fireworks in their stall and automatically opens the doors to the prize room ending the game! Using the shooting range: Paste down the range, add guns and ammo to the boxes below the tables for participants (make sure to /share if you are a pve server with prevent looting), add prizes into the large boxes in the loot room (also /share if using prevent looting plug in) and gather your players! Once your players are at the stalls, armed and ready, pull the switch between the loot room doors and everything is automated from there. When the game is over and a winner has been declared, turn the switch back off to reset the game and start a fresh one! If you would like to increase the number of points required to win, go to each stall and adjust the counter to the score you wish as the goal "set passthrough”. Occasionally when you paste down the range the counters that keep score will show 1, but it is still counted as zero and when a player takes down their first target it remains at one. That is a game glitch, but usually if you undo and repaste the second one will have all zeros. Colosseum Let your players battle it out in this Colosseum! Great for Prim and Pistol PVP battles (also works for larger weapons but a bit small for it). Most aspects of this have been streamlined and automated for the server owner's convenience. Just sit back on the throne, press a few buttons and watch the chaos unfold. Just the push of a button starts the fight, anyone who refuses to leave the cells will be met with an unkind surprise! Once a winner has been chosen he can be granted his freedom with the touch of a button, and you can flip a switch "special prize” for them to be met with an unfortunate fate when they pass through the doors to "freedom”. Using the Colosseum: Paste down the colosseum, and head up to the throne room (can’t miss it). There are 2 buttons and 2 switches in the throne/control room. The first switch on the left as you look behind the throne (all switches and buttons are also labeled) is to turn on the radio and laser show. The second on the right is the switch that determines if the winner gets met with an autoturret when they leave the arena, leave off if you want the winner to live. As you sit on your throne, you will see a button on the left and a button on the right. The button on the right starts the fight, opening all cell doors. After a winner has been decided, press the button on the left to open both doors allowing the prisoner to exit the arena. If you turned the special prize on once through the exit both doors will slam shut and the garage door with a turret behind it will open. There is a little setup ahead of time, as you will need to add the weapons/kits to the lockers that you want the contestants to use, and make sure to include a bed in the locker for them to put down for respawns if you wish. Only the cells with door controllers and the clear skinned garage doors in front of the seating are locked, you will need to add any further locks you wish. Make sure to set stability to "false" in copy paste for this build, as the spiral stairs like to collapse when pasted. 20 Stage 10 Minute Fireworks Just paste, pull the switch in the cage and watch it work! 20 stages, lasts a full ten minute vanilla night! 9 Stage 5 Minute Fireworks Great for servers with shortened 5 minute nights! Throw it down, pull the switch in the middle of the display and watch it work! 5 Stage 3 Minute Fireworks Great for when you just want a quick show as a celebration. Paste it down and press the red button at the end of the pier! 5 Stage Lantern Launcher So this was a better idea in my head then in practice. It works as intended, but has some limitations/drawbacks and was just left in as a novelty for you to play with. Throw it down and pull the switch as soon as you do. Lanterns start despawning after 2 minutes, so it needs to be activated with 30 seconds of setting it down (that being it’s main drawback). Super pretty at night!
    $5.00
  3. Version 1.0.0

    10 downloads

    Made to promote artists interests in Rust in the most creative ways possible. The Art Gallery features many free-to-paint canvases and a few with '4D Special Effects". Includes: Comfort Volume Prevent Building Volume 77 Picture Frames 16 4D FX 2 Floors 2 Parking Lots
    $10.00

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