Tutorials

Learn from artists working in FStorm, Corona and V-Ray — step by step, at your own pace.

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Free
Productivity and organization

Organize Your Studio's 3d Library Using Connecter

Massimo Gnocchi 1 lesson

An introduction on how to quickly organize your studio's 2D and 3D library using the free Connecter tool. We'll learn how to setup Connecter...

Free

A Scene From Scratch Using Corona Renderer

Roy Ghaya

Full scene from scratch using 3ds max and Corona Renderer.

Free
Simple guidelines to get your uploads approved on CGMood

CGMood Studio Sets And Upload Guidelines

The CGMood Team

Learn how to get compliant to our guidelines.

Subscribers
FStormRender

Randomizing materials - Wood with variations in FStormRender

The CGMood Team 2 lessons

Some tips for quick wood material creation and randomization in FstormRender. - Random UVW mapping. - Random colors with more and less c...

Subscribers
Corona Renderer

Randomizing materials - Wood with Variations in Corona Renderer

The CGMood Team 2 lessons

Some tips for quick wood material creation and randomization in Corona Renderer.

Free
Corona Renderer

Quick Materials - Brushed Anisotropic Steel

The CGMood Team 2 lessons

Quick brushed anisotropic steel material creation in Corona Renderer.

Subscribers

FStormRender - Interior Natural Lighting Methods

Massimo Gnocchi 4 lessons

Being able to recreate different moods is helpful to understand in which situation you can get the best (and the worst) out of your scene....

Subscribers

Corona Renderer - Interior Natural Lighting Methods

Massimo Gnocchi 4 lessons

Being able to recreate different moods is helpful to understand in which situation you can get the best (and the worst) out of your scene....

Free
3D animation breakdown

The Mountain Refuge 3D Animation Breakdown

Massimo Gnocchi

Architect Massimo Gnocchi explains how "The Mountain Refuge" 3D animation was made by explaining a few scenes.

Subscribers
FStormRender

Everyday Archviz - Attic In Milan using FStormRender

Massimo Gnocchi 5 lessons

Everyday work is not just about extraordinary results. It is also made of non-extraordinary things, things that might end up nice, things th...

Subscribers

Fabrics with microfibers (GeoPattern, VrayPattern)

Massimo Gnocchi 2 lessons

Microfibers sure increase the realism of fabrics for closer range shots. Although it's something that is usually achieved with scatter tools...

Subscribers

Composite floors with RailClone Lite and random maps

Massimo Gnocchi 3 lessons

Creating procedural floors is simple.. when the tiles all have the same dimensions. But what if you need to create composite floors?

Subscribers

Quick PBR material creation - Wood veneer

Massimo Gnocchi 3 lessons

Some tips for quick PBR material creation using Bitmap2Material and 3ds max. We'll also learn how to achieve different variations of the sam...

Free
A pine tree

FstormRender - GeoPattern for foliage

Massimo Gnocchi

A short video showing how FstormGeoPattern modifier in FStormRender can be used for foliage.

Free
Aging materials

A scratched and dusted wood

Mahsa

We often visualize materials in their state-of-the-art. Let's see what we can do when we get bored of that!

Free
Imperfection is beauty

Making of irregular plaster

Mahsa

Beauty can be in the imperfection. A breakdown about how to create an irregular plaster material without altering the geometry of the walls.

Free
How to make it?

Procedural lake water breakdown

Mahsa

A simple breakdown covering a procedural water shader for large surfaces, that combines both reflection and refraction according to the view...