Jump to content

Search the Community

Showing results for tags 'codefling'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Categories

  • Plugins
  • Carbon
  • Harmony
  • Maps
  • Monuments
  • Prefabs
  • Arenas
  • Bases
  • Tools
  • Discord Bots
  • Customizations
  • Extensions
  • Graphics

Forums

  • CF Hub
    • Announcements
  • Member Hub
    • General
    • Show Off
    • Requests
  • Member Resources
    • For Hire
    • Creators
    • Creators Directory
  • Community Hub
    • Feedback
  • Support Hub
    • Support
    • Site Support
    • Help Center

Product Groups

  • Creator Services
  • Host Services
  • Memberships

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me


Steam


Github

Found 15 results

  1. Whispers88

    Skinner

    Version 3.1.8

    14,864 downloads

    Premium Item Skinning · Oxide + Carbon SKINNER v3.1.6 Skin every item like it’s worth keeping — 60x faster, 200x leaner. The unrivalled no.1 performance skinning plugin. Skin any item in the game with a unique skinbox — live skinning, auto skinning, and skin sets. The numbers, not the noise Measured, not marketed Skinner 2.0 delivers unrivalled efficiency. In standard testing versus the closest performing plugin, runtime was 60x faster and memory use 200x more efficient. What’s new in 3.0 Skinner 3.0 is here — a full visual overhaul with dynamic, permission-based UI menus. ✓Visual overhaul with dynamic, permission-based UI menus ✓Automatic skin filtering and dev modes for the new TOS ✓Permission-based skin sets ✓Team-share skins ✓Auto-unlock owned skins Features Everything skinner does Live skinning Skin items in place without moving them. Auto import Automatically import and use all game-approved skins. Skin sets Create a variety of skin sets for any item. Skin requests Players request skins; admins approve them in game. Auto skins Apply selected skins to every item that enters your inventory. Team share Skin your whole team’s inventory from your own sets. See it running Live demo Live-skin any item in your inventory. Skin deployables you’re looking at. Commands Every command Skin menu /skin /s, /skinbox, /sb Live-skin any item in your inventory by picking a skin. /skincraft /sc Build skin sets used by the auto, team, and base commands. /skinitem /si, /skindeployed, /sd Skin a deployable you are looking at. Args: 1, 2 or 3 to use a skin set. Automatic /skincon /scon Skin every item in the container you are looking at. Args: 1/2/3 (optional). /skininv /sinv Skin every item in your inventory. Args: 1/2/3 (optional). /skinauto /sauto Auto-skin every item as it enters your inventory. Args: 1/2/3 (optional). /skinteam /st Skin your inventory and your team’s. Args: 1/2/3. Use /skinteam toggle to opt in or out. /skinbase /skinbuilding Skin all deployables in your base. Args: item filter, e.g. /skinbase sleepingbag. /skinall /sa Skin all items in every container in your base. Args: shortname, e.g. /skinall rifle.ak. /skinset /ss Set your currently selected skin set. Import & requests /skinimport /sip Import a custom workshop skin. Args: WorkshopID, e.g. /skinimport 2397648701. /colimport /cip Import a workshop collection. Args: Collection ID, e.g. /colimport 2921147807. /skinrequest /sr Request a skin be added — shows in the requests box. Args: WorkshopID. /skinrequests /srs Open the approval box. Try = copy the item, Approve = add the skin, Deny = remove it. Permissions Grant exactly what you want Player skinner.default /skin skinner.items /skinitem skinner.craft /skincraft skinner.skinauto /skinauto skinner.skincon /skincon skinner.skininv /skininv skinner.skinbase /skinbase skinner.skinteam /skinteam skinner.skinall /skinall skinner.skinrequest /skinrequest Admin skinner.import Enables /skinimport, /colimport, and /skinrequests. skinner.bypassauth Skips the building-auth check when using /skinitem. skinner.permskintry Enables Try in /skinrequests. Trying a skin copies the item — admins only. Auto-assigned skinner.skinautotoggled A player disables skinauto. skinner.skinteamblock A player opts out of team skins. Cooldowns Grant skinner.<command><seconds> (e.g. skinner.default30) to enforce the cooldowns set in the config. No cooldown permission = no cooldown. If a player has several, the shortest wins. Importing skins Five ways to add skins Via config Add workshop IDs to the Imported Skins List; reload and shortnames/display names auto-populate. Via collections Add whole workshop collection IDs; every skin imports automatically on load. Via commands /skinimport <WorkshopID> and /colimport <CollectionID> from chat, the F1 console, or RCON. Via skin requests Players /skinrequest; admins Try/Approve/Deny in the requests box. Requests log to a Discord webhook. From other plugins Convert data from SkinBox, xSkins, and SkinController with the SkinDataConverter tool, then paste into the config. Get the converter → Configuration Tune every behaviour { "Auto import approved skins": true, "Remove player data after inactivity (days)": 14, "Apply names of skins to skinned items": true, "Add Search Bar UI": true, "Override spraycan behaviour": false, "Use spraycan effect when holding spraycan and skinning deployables": true, "Blacklisted Skins (skinID)": [], "Blacklisted Items (itemID)": [], "Import Skin collections (steam workshop ID)": [], "Imported Skins List": { "861142659": {}, "2617744110": {} } } Developer API Hook into Skinner A small, stable surface for reading the cached skin data and resolving redirect items from your own plugin. //Get all cached skins public Dictionary<int, List<ulong>> GetAllCachedSkins() => _cachedSkins; //Check if a skin is a redirect item public bool IsRedirectID(ulong uID) => HasMask(uID); //Convert a redirect ID to its item ID public int RedirectIDtoItemID(ulong uID) => (int)UnsetMask(uID); //Get the list of skins for an item public List<ulong>? GetSkinsItemList(int itemid) { _cachedSkins.TryGetValue(itemid, out List<ulong>? cachedSkins); return cachedSkins; } Watch See Skinner in action http://youtu.be/ewKlNILTwv8 Skin every item like it’s worth keeping. The unrivaled no.1 performance skinbox for Rust — 60x faster, 200x leaner. Oxide + Carbon. Join the Discord → Skinner v3.1.6 · by Whispers88 · Oxide + Carbon · 5/5 from 50 reviews · 69 versions · on Codefling since March 2022
    $24.99
  2. Version 1.1.3

    129 downloads

    Welcome to ThemePark Island An expansive and meticulously crafted custom map for Rust, brought to you by the combined efforts of Silent Creations and Explosive Shart. This map blends high-octane thrill-seeking with gritty, urban survival. Whether you’re riding a functional coaster or navigating the trap-filled halls of a medical center, ThemePark Island offers a fresh gameplay loop for PVP and PVE servers alike. Featured Custom Monuments The Theme Park The crown jewel of the island. This isn't just a static monument—it features a fully functional, custom-coded rollercoaster. Scale the heights for a view of the island before diving into the chaos below. Loot: High-density loot spawns throughout the park. Puzzles: Includes both Green and Blue keycard puzzle rooms. The 2 Gorges Dam A massive, custom-built architectural marvel. The dam dominates the landscape, offering scenic vistas and deep, dark secrets. Underground Puzzles: Navigate multiple puzzle rooms hidden deep within the structure. Tactical Depth: Perfect for long-range engagements or sneaky subterranean looting. Black Rock City A sprawling urban center that feels like a lived-in wasteland. Black Rock Medical Center: Enter at your own risk. This landmark is rigged with traps, multiple puzzles, and enough loot to supply an entire clan. Lazarus Automotive: A unique urban addition for those looking to secure high-tier parts. Pine Bluff A smaller, dense city center for quick skirmishes and essential supplies. Interiors: Explore a replica McDonald’s and a completely custom Supermarket. Puzzles: Features multiple puzzles and heavy loot concentrations. Mills Trailer Park An eerie, abandoned residential area. Puzzles: Features 2x Green Card puzzles and 1x Blue Card puzzle, making it a high-value stop for progression. Additional Points of Interest 7-Eleven: That’s right—a faithful replica of the iconic convenience store for all your raiding snack needs. Fuel Depot: An abandoned facility located in the snow biome, featuring a working Pumpjack and a Green Card puzzle. Rose Hill Development: An unfinished construction site offering unique verticality and parkour opportunities. Green Houses: Small botanical structures perfect for picking up plants and quick loot. Map Size 4500 Prefab Count #38450 Facepunch Monuments Launch Site Arctic Research Large Oil Rig Small Oil Rig Military Tunnel Giant Excavator Airfield Trainyard Artic Research Ferry Terminal RadTown Jungle Ziggurat Large Harbor Small Harbor Bandit Camp Outpost The Dome Sewer Brach LightHouse Oxum's Gas Station x3 Mining Outpost x3 Ranch Abandoned SuperMarket x2 large Barn Fishing Village x2 Large Fishing Village Stone, Sulfer, & HqM Quarries Water Wells x3 Abandoned Cabins Custom Monuments Theme Park Island Black Rock Pine Bluff Fuel Depot 2 Gorges Dam 7-11 Sewage Treament Plant Fort Sentinel Heli Tower V2 Large Mod/Staff Room Mills Trailer Park Rose Hill Development Outpost Addition The 2 Cities Black Rock and Pine Bluff Include these monuments as a part of them Black Rock Medical Silents SuperMarket McDonalds Lazarus Automotive Acknowledgements A massive thank you to those who helped bring this project to life: Substrata: For the incredible work on the custom rollercoaster plugin. Milky: For the stellar work on the promotional video. MrLiquid & the Luffy Map Testing Team: For their dedication to polishing and balancing the map. For any Assistance or questions Please contact me on Discord @ https://discord.gg/THf6dGN8eW
    $49.90
  3. Version 1.1.1

    22 downloads

    CodeFling Creator Bot is a Discord bot, written in Python using Discord.py. The bot monitors users specified in the config and using the CodeFling API, sends notifications to Discord for various actions: New Releases (Plugins, Maps, Tools etc) Plugin/Release Updates New Comments/Discussion Posts New Support requests and replies to threads New Reviews New Private Messages The bot is lightweight and written with efficiency and reliability in mind. It makes only the API calls it needs and stores data in an SQLite database for use later. When guild members use the bot commands, the data is pulled from the local database and doesn’t make extra calls to the API, which means you don’t need to worry about rate limiting or getting banned by the API. The bot polls the API looking for new content at set periods as set in the config, notifying about new content and then updating the database with new data. PLEASE NOTE: Requires Python 3.6 or higher. README: CodeFling Creator Bot 1.1.1 Discord Bot by ZEODE ========================================== Minimum requirements: Python 3.6 or higher Dependacies: Discord.py aiohttp Using pip: pip install -U discord.py pip install -U aiohttp The -U flag just means “upgrade to the latest version if already installed.” Using apt: apt install python3-discord apt install python3-aiohttp This file explains each configuration option in config.json *************** DEFAULT CONFIG FILE IS CREATED ON FIRST RUN *************** DISCORD SETTINGS ---------------- Make sure your Discord bot has at least "Send Messages", "Read Message History" and "Embed Links" permissions. bot: bot_token: Your Discord bot token from the Discord Developer Portal. Get it from: https://discord.com/developers/applications channels: release_channel_id: Discord channel ID where file release/update notifications will be posted. To get channel ID: Enable Developer Mode in Discord settings, right-click channel, "Copy ID" purchase_channel_id: Discord channel ID for purchase notifications (recommend private channel). Shows when someone buys one of your paid plugins. support_channel_id: Discord channel ID for support request notifications. comments_channel_id: Discord channel ID for comment/discussion notifications. Shows when users comment on your files (excludes file author replies). downloads_channel_id: Discord channel ID for file downloads notifications (recommend private channel). Shows when users download your files. reviews_channel_id: Discord channel ID for file review notifications. Shows when users review a monitored file. messages_channel_id: Discord channel ID for user message notifications (recommend private channel). Notifys when a monitored user receives a message on CodeFling. commands_channel_id: Discord channel ID for people to use bot commands. People can use bot ! commands here, all user messages can be cleaned automatically, see below. admin_commands_channel_id: Channel for users with the bot admin role to use admin commands away from public channels All normal commands also work here for bot admin role users to use here too NOTE: - Leaving any of the channel IDs blank will disable notifications for those actions - Although there are separate channels for each type in the config, this is just for anyone wanting this, if you want you can put the same channel ID in more than one channel config misc: clean_commands_channel: If true, users messages are automatically deleted shortly after they are sent to the channel. max_number_files_to_list: Number of files to return when users use the "!list plugins" command bot_admin_role_id: Users need this role to use the admin only commands ping_release_channel: If this is true, new releases or updates to files will be notified with the @everyone tag presence: enabled: true or false to enable or disable Discord presence. type: Available options: "playing" "watching" "listening" "competing" text: The text to display, e.g. www.codefling.com CODEFLING SETTINGS ------------------ monitored_users: Dictionary of Codefling user IDs and their API tokens. Format: "user_id": "api_token" How to get your User ID: - Visit your Codefling profile - Hover over or click on "See my activity" - Your user ID is in the URL: https://codefling.com/profile/USER_ID-username/content/ - Copy just the numbers, without the "-username" part How to get API Token: - Visit: https://codefling.com/settings/apps/ - Click "Add App" > "Creator API" - Select "All" under scopes - Copy the access token to paste in your config NOTE: For message_buyer_on_purchase you will require a Creator Pro API token. Example: "monitored_users": { "user_id_1": "your_api_token_here", "user_id_2": "another_api_token" } Note: Each user needs to use their own API token. poll_interval_seconds: How often (in seconds) the bot checks Codefling for new content. Default: 120 (2 minutes) Suggested values: | Type | Safe poll interval | Notes | | ----------------------- | ------------------ | ----------------------------------- | | Light use (1–2 authors) | 60 s | Feels instant, safe if few requests | | Medium (3–5 authors) | 120 s | Recommended default | | Heavy use (5+ authors) | 300 s | Low strain, good scaling | | Massive / strict API | 600–900 s | Extremely safe | Note: Too frequent polling may hit API rate limits. The more files a user has, the harder it is on the API leading to possible rate limits or IP ban, so be cautious. retention_days: How many days of historical data to track and store. Default: 7 days The bot will: - Only notify about content within this time window - Automatically clean up older data daily - On first run, load existing content from this period Recommended values: - 7 days (minimal storage) - 30 days (balanced) - 90 days (extended history) NOTE: Monitored resource/file data is kept indefinitely for users !stats !list commands etc, but the bot will only look for new actions within this period to send notifications to Discord or not. This maintains speed and performance so the bot isn't retreiving more data than is necessary with each API call. In most cases, 7 days should be more than sufficient for all use cases. message_buyer_on_purchase: If true, when a new purchase is detected, the bot will send a private message on the Codefling website with the message content taken from users/{userid}/purchase_message.txt. This can be edited to whatever you like, using html formatting and with available placeholders: {buyer_name} {resource_name} {resource_url} {support_url} NOTE: You will require a Creator Pro API token to use this feature!!! notify_support_request_replies: Limitation of the API at present means that it is not possible to know the reply comment author in support requests. Therefore we cannot filter replies by the file owner, so all replies will be announced, inclduing from the file owner. If you do not want this, you can disable announcing replies so that only new support requests are announced. If the API endpoint is updated in future this can be improved. LOGGING SETTINGS ---------------- timestamp_date_format: The format for timestamps in the console/log output. Availble: - %d - %m - %y e.g: %d-%m-%y would make something like 30-10-25 timestamp_time_format: Specify the format for the timestamp. - 12h - 24h log_file_path: Set the path to the OPTIONAL log file. If left blank, no log file will be used. API OPTIONS ----------- Note: You can usually leave this as is and it will work absolutely fine. max_attempts: How many times to try an API request if it fails before giving up on that attempt Useful for occasional CloudFare errors/timeouts timeout_seconds: How long to wait before retrying a API request due to timeout DEBUG OPTIONS ------------------ enable_verbose_debug_logging: As it says, enabled verbose loigging which can help in troubleshooting issues. Default is false. config_version: DO NOT EDIT THIS COMMANDS ------------------ NOTE: Commands by users do not query the CodeFling API every time. They only retreive data from the SQLite database, so you don't have to worry about rate limiting or banning from users abusing the commands on Discord. This also means it is much quicker with results. The database is updated with all the info every time the API is queried as per the poll rate in the config only. Non-Admin Commands: !help Lists all available commands !stats [username] Get own stats without parameter if you are monitored by the bot or get stats for the user specified !list files List all files monitored by the plugin (config option to limit results) !list authors List all file authors/devs monitored by the bot !file <FileName> / !file <file_id> Give information about that file Admin Commands: !user add <user_id> <api_token> Add the specified user ID and API token to the bot, save in the config and begin monitoring !user remove <user_id> Stops monitoring and removes the specified user ID from the bot and config !rotate Immediately rotate the log file and begin a new blank log file (rotated files saved in logs/) !cleardb Immediately clear the SQLite database and re-seed a new database (ALL DATA WILL BE CLEARED) !test <review|download|purchase|comment|support|message> Send a test notification to Discord for the most recent entry of the given type !test <purchase_msg> <user_id> <purchaser_id> Send a test purchase message by PM on CodeFling !test <file> [new|updated] Send a test notification to Discord for the most recent entry for files/releases, using the new or updated parameter accordingly/ FIRST RUN BEHAVIOR ------------------ On first run, the bot will: 1. Create a SQLite database (codefling_bot.db) 2. Load/Cache all users existing files. 3. Load/Cache all existing content from the last N days (retention_days) 4. DOES NOT send any notifications for existing content 5. Only notify about NEW content after initialization On subsequent runs: 1. Check for content created while bot was offline 2. Send notifications for missed content 3. Continue normal monitoring TROUBLESHOOTING --------------- No notifications appearing: - Verify channel IDs are correct - Check bot has "Send Messages", "Read Message History" and "Embed Links" permissions - Confirm API tokens are valid and have correct scopes Getting rate limited: - Increase poll_interval_seconds value - Default 300 seconds (5 minutes) should be safe Bot sends old notifications on startup: - This is normal if content was created while bot was offline - Bot catches up on missed content within retention period - On first run, no old notifications should appear SUPPORT ------- For issues with the bot, check console output for error messages. Get more support in my Discord: https://discord.gg/jnyg3FvDnc For Codefling API issues, see: https://codefling.com/developers
    $14.99
  4. Version 1.0.3

    33 downloads

    XNPCVendingSkinMenu - NPC Vendings/Shopkeepers skin menu for your server. -> In the code you can switch the plugin language - LanguageEnglish = true <- Key Features Optimization of the interface for different monitor resolutions. Storing NPC data in - oxide/data/XDataSystem/XNPCVendingSkinMenu There is a lang ru/en/uk/es. Sound effects when interacting with the menu. Vending settings: skin and automatic application. Shopkeeper settings: clothing, weapon(belt), skins, item in hand and automatic application. Easily copy your inventory with one click of a button. [ Clothing and belt with skins and modules are copied. ] Ability to change the skin of an item. Just click on it. Ability to display NPCs on the map - all of them or individually. Ability to teleport to NPCs. [ Select an NPC from the list if there are 2 or more NPCs. ] If there is no NPC on the map, it will be displayed in transparent color in the menu. NPCs that are not in the plugin data will be automatically copied and added as soon as they are spawned. The plugin only copies and modifies default NPCs. This allows you to use custom NPCs from other plugins without problems. [ OwnerID(vendings and shopkeepers) and SkinID(shopkeepers only) == 0 ] The NPC is automatically changed after loading the plugin. For an NPC to be changed, its settings must be activated. Brief description of the buttons: Permissions xnpcvendingskinmenu.admin - access to menu and settings. Commands [ChatCommand] /npcvendingskin - open menu. [ConsoleCommand] npcvendingskin.savedata - command for additional saving of changes. [ Optional. The plugin will automatically save the information when you unload it. ] Config { "General settings": { "SteamID profile for custom avatar": 0, "Chat prefix": "<size=12><color=#FFFFFF50>[</color> <color=#00FF0050>XNPCVendingSkinMenu</color> <color=#FFFFFF50>]</color></size>\n" }, "GUI settings": { "Color_background_1": "0.517 0.521 0.509 0.95", "Color_background_2": "0.217 0.221 0.209 0.95", "Color_background_3": "0 0 0. 0.9", "Button color (icons)": "1 1 1 0.75", "Block color": "0.517 0.521 0.509 0.5", "Color of the active button next": "0.35 0.45 0.25 1", "Color of the inactive button next": "0.35 0.45 0.25 0.4", "Text color of the active button next": "0.75 0.95 0.41 1", "Text color of the inactive button next": "0.75 0.95 0.41 0.4", "Color of the active button back": "0.65 0.29 0.24 1", "Color of the inactive button back": "0.65 0.29 0.24 0.4", "Text color of the active button back": "0.92 0.79 0.76 1", "Text color of the inactive button back": "0.92 0.79 0.76 0.4" } }
    $18.99
  5. Version 1.0.0

    100 downloads

    Codefling logo in various extensions. .png .png 500X500 .svg .webp .webp 500X500 .psd
    Free
  6. Version 1.0.0

    116 downloads

    - Codefling logo to decorate your maps.
    Free
  7. Version 1.0.2

    47 downloads

    Hello everyone, Zombie Rise Land Map Description This is a custom map made entirely of Rustedit depicting a zombie rising land, whose volcanic center is overrun by zombies protecting its energy fortress. Going around the map you will find a complete world of many monuments and natural wonders with ordered paths and connected with each monument to advance in land vehicles at full speed, search or find the resources and build your fortresses where you can finally invade the center of zombie origin with your friends. The map will continue to be renewed based on new rust updates with no download limits and free editing. Password is included in a text file for you to customize as you wish. Play as you want, have fun and enjoy. Thank you! Need some tour? You can visit our Discord and request a tour to see the map completely: https://discord.com/invite/EUSuDuTFYN With this ticket you will be able to see it completely in its entirety. Map Features Entity count estimate 99k Map Size 3700 File dependencies for your server: RustEdit DLL: https://github.com/k1lly0u/Oxide.Ext.RustEdit Map Custom Monuments and Roads: Volcano with zombie ceremonial center Custom Lake 2 railway bridges New! Control Center monument on new expansion island. Map Rust Monuments: Power Plant Launch Site Train Yard Harbor Military Base Arctic Base Junkyard Water Treatment Plant Airfield Outpost Lighthouse Satellite Dish Artic Research Nuclear Missile Silo Ferry Terminal Oil Rigs Underwater Labs Bandit Camp The Dome Quarry HQM, Stone and Sulfur Warehouse Stable Gas Station Supermarket Underwater Labs
    $16.00
  8. DocNorris

    Marine Island

    Version 1.0.6

    82 downloads

    Immerse yourself in an optimized and meticulously designed Rust map, with less than 6k prefabs, it showcases six captivating custom monuments for exploration. Say goodbye to major FPS drops at monuments and dive into an adventure like no other. Traverse the above-ground train system, uncovering engaging areas brimming with valuable loot. Indulge in the perfect fusion of unique content and the comforting vanilla atmosphere for an unforgettable gaming journey. Map size: 4250 Prefab Count: 5700 Optimal FPS Custom Monuments Forbidden Bridge - Vending machine spawn - 1 hackable crate - 2 diesel cans - Minicopter spawn - Loads of Scientist + heavy's - Loads of loot Windmill Sanctuary - Green card + fuse puzzle room - 1 Hackable Crate - 1 Recycler - 1 blue Card Spawn - Multiple Scientists - 2 diesel cans Recycling Facility - Blue card + fuse puzzle room. - 1 Red card spawn - 1 Hackable crate - Multiple Scientist - Multiple recyclers Toxic Waste Plant - Green,Blue and red card puzzle room - 3 fuses required - 1 supply drop spawn - 1 hackable crate - Multiple scientists + heavy's - 6 diesel can spawn Small Fishing Village - 1 Drone Station - 1 Recycler Large Fishing Village - 1 Drone Station - 1 Recycler Other monuments Train Yard Launch Site Giant Excavator Power Plant Abandoned military base Harbour Abandoned Cabins The Dome Missile Silo Bandit Camp Stables Mining Outpost Gas Station Abandoned supermarket Sewer Branch Oil Rig small + large Underwater Labs Underground train tunnels Water Treatment Plant Please make yourself aware of the TOS-Restrictions If you find any bugs or issues contact me on here or discord and il sort them out straight away @ DocNorris#5423.
    $24.99
  9. CASHR

    LuckyClick

    Version 1.0.4

    65 downloads

    LuckyClick is an amazing plugin that allows your players to participate in the lottery every day, thereby they will be able to increase their game balance. - Display of the latest winners - Easy to install - Easy to set up - Optimized plugin - The plugin is compatible with: 1) Economy, 2) Bank of System, 3) ServerReward -Tthe ability to change the interface text to suit your language. (Lang file) Plugin Config { "Image settings": [ { "Name": "COIN", "Path": "LuckyClick/Images/coin.png" } ], "A chance to win": 30, "Rate multiplication factor": 2.0, "Number of attempts per day": { "luckyclick.default": 600, "luckyclick.vip": 15, "luckyclick.elite": 20 }, "Minimum bid": 10.0, "Maximum bid": 100.0, "Use Economics?": false, "Use ServerReward?": false, "Use BankSystem?": true, "Name of the currency to display in the table": "RC", "Use effects when winning/losing?": true }
    $15.00
  10. Version 1.0.0

    258 downloads

    This is an extension of the Magic Panel plugin that shows an icon for the Supermarket Event plugin. The icon's color and position can be set individually in the configuration file. Please note: The Magic Supermarket Event Panel only works in conjunction with the "MagicPanel" and "SupermarketEvent" plugins. Make sure you have installed these plugins before using the Event Panel. The plugin also automatically checks if any of the required plugins are missing. If this is the case, the "Supermarket Event" plugin will be automatically unloaded. #Configuration The settings and options can be configured in the MagicSupermarketEventPanel file under the config directory. The use of an editor and validator is recommended to avoid formatting issues and syntax errors. { "Active Color": "#00FF00FF", "Inactive Color": "#FFFFFF1A", "Panel Settings": { "Dock": "center", "Width": 0.02, "Order": 1, "BackgroundColor": "#FFF2DF08" }, "Panel Layout": { "Image": { "Url": "https://www.dropbox.com/scl/fi/z5u2110vdl96wfgehdet2/MagicSupermarketEventPanelIcon.png?rlkey=1ols5dhijdcgiozdcdbxesrm6&dl=1", "Enabled": true, "Color": "#FFFFFFFF", "Order": 0, "Width": 1.0, "Padding": { "Left": 0.1, "Right": 0.1, "Top": 0.05, "Bottom": 0.05 } } } } #Credits Thanks to MJSU for the Magic Panel plugin. We reworked one of the plugin extensions so that MagicPanel now also supports the Supermarket Event plugin. #Supermarket Event Trailer #Buy Supermarket Event
    Free
  11. Version 1.0.0

    158 downloads

    This is an extension of the Magic Panel plugin that shows an icon for the Triangulation Event plugin. The icon's color and position can be set individually in the configuration file. Please note: The Magic Triangulation Event Panel only works in conjunction with the "MagicPanel" and "Triangulation" plugins. Make sure you have installed these plugins before using the Event Panel. The plugin also automatically checks if any of the required plugins are missing. If this is the case, the "Triangulation" plugin will be automatically unloaded. #Configuration The settings and options can be configured in the MagicTriangulationEventPanel file under the config directory. The use of an editor and validator is recommended to avoid formatting issues and syntax errors. { "Active Color": "#00FF00FF", "Inactive Color": "#FFFFFF1A", "Panel Settings": { "Dock": "center", "Width": 0.02, "Order": 1, "BackgroundColor": "#FFF2DF08" }, "Panel Layout": { "Image": { "Url": "https://www.dropbox.com/scl/fi/0yiadj87yi0htkckeap76/TriangulationEventIcon.png?rlkey=5sct5foybfzmi96gmoyjcvh79&dl=1", "Enabled": true, "Color": "#FFFFFFFF", "Order": 0, "Width": 1.0, "Padding": { "Left": 0.1, "Right": 0.1, "Top": 0.05, "Bottom": 0.05 } } } } #Credits Thanks to MJSU for the Magic Panel plugin. We reworked one of the plugin extensions so that MagicPanel now also supports the Triangulation Event plugin. #Triangulation Trailer
    Free
  12. Version 1.0.0

    244 downloads

    This is an extension of the Magic Panel plugin that shows an icon for the Water Treatment Showdown Event plugin. The icon's color and position can be set individually in the configuration file. Please note: The Magic Triangulation Event Panel only works in conjunction with the "MagicPanel" and "Water Treatment Showdown" plugins. Make sure you have installed these plugins before using the Event Panel. The plugin also automatically checks if any of the required plugins are missing. If this is the case, the "WaterTreatmentEvent" plugin will be automatically unloaded. #Configuration The settings and options can be configured in the MagicWaterTreatmentShowdownEventPanel file under the config directory. The use of an editor and validator is recommended to avoid formatting issues and syntax errors. { "Active Color": "#00FF00FF", "Inactive Color": "#FFFFFF1A", "Panel Settings": { "Dock": "center", "Width": 0.02, "Order": 1, "BackgroundColor": "#FFF2DF08" }, "Panel Layout": { "Image": { "Url": "https://www.dropbox.com/scl/fi/qoq4lf8f1moiq2go4vns2/MagicWaterTreatmentShowdownEventIcon.png?rlkey=szxdt3wcinn61l8gwkdapqpya&dl=1", "Enabled": true, "Color": "#FFFFFFFF", "Order": 0, "Width": 1.0, "Padding": { "Left": 0.1, "Right": 0.1, "Top": 0.05, "Bottom": 0.05 } } } } #Credits Thanks to MJSU for the Magic Panel plugin. We reworked one of the plugin extensions so that MagicPanel now also supports the Water Treatment Showdown Event plugin. #Buy Plugin
    Free
  13. Version 1.0.2

    510 downloads

    (Addon for Restore Upon Death) Prevents the Restore Upon Death plugin from restoring player inventory in certain zones. An expansion everyone will love! Features : Simple Config Notification after death Toggle Notification Modify Chat Icon Modify Chat Prefix Permissions (bypass & nonotify) Language support (EN & DE) #Installation: Download the NoRestore.cs plugin and move it to the plugins folder, to be found under oxide\plugins directory. Dependencies Required NoRestore only works if ZoneManager & RestoreUponDeath are installed. Permissions: NoRestore.bypass - players/admins with this perm get their stuff restored NoRestore.nonotify - nonotify so players/admins with this permission no longer get a message. Example Configuration: The settings and options can be configured in the NoRestore.json file under the oxide/config directory. The use of an "JSON-Editors" is recommended to avoid formatting issues and syntax errors. { "Chat Settings": { "Chat Prefix": "<size=12><color=#AE3624>YOURSERVERNAME</color> <size=16>|</size> <color=#738D45>NoRestore</color>\n", "Notification In Chat": true, "ChatIcon (SteamID)": 76561198978132862 }, "Zone Settings": { "List ZoneIDs": [ "16846395", "25788248" ] } } Plugin Configuration: Chat Settings Chat Prefix - You can set the chat prefix (YOURSERVERNAME can be replaced with your server name) Notification In Chat - Enables or disables notification after death in general (By default, notification is enabled for the player) ChatIcon (SteamID) - Here you can add a chat icon, all you need to do is add a SteamID (By default, no SteamID is stored, so it is set to 0, i.e. deactivated!) Zone Settings List ZoneIDs - here you simply add the ZoneIDs from the ZoneManager plugin where the "NoRestore" plugin should not restore the inventory. (The ZoneIDs can be found in zone_data.json under oxide\data\ZoneManager directory.) Localization The default messages are in the NoRestore.json file under the lang/en directory. To add support for another language, create a new language folder (e.g. ru for Russian) if not already created, copy the default language file to the new folder and then customize the messages. Default Messages for en { "NoRestorCM": "Inventory was not restored!" } Credits @Krungh Crow for helping
    Free
  14. Version 1.0.0

    20 downloads

    This is a building under construction that has been abandoned with loot scattered all over the two floors and crane. Loot : - box 20 pcs. - loot-barrel 50 pcs. - Military Box 4 pcs. - recycler 1 pcs. it cannot be built around Other Works: if you have any questions - jerwiz
    $1.99
  15. Version 1.0.0

    3 downloads

    Welcome to Codefling Hq, this is a custom hq that has 2 accessible floors with loot . You will need a blue keycard and 1 fuse to access all the loot . Every purchase 50% of the sale will be donated to codefling to show my support Features Blue keycard puzzle room (Deaths office) 2 interactive draw bridges 2 interactive vault doors 1 interactive lift Prefab count : 1803 If you have any problems you can contact discord DocNorris#5423 Please make yourself aware of the TOS-Restrictions for use. If you find any bugs or issues contact me on here or discord and il sort them out straight away DocNorris#5423
    $9.99

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
3m
Total downloads
Customers
12k
Customers served
Files Sold
170.7k
Total sales
Payments
3.7m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.