test: drop Astryx DOM geometry and CSS string contracts - #2587
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Round 2 (pushed)Also removed / slimmed:
Still intentionally kept: mermaid chrome product journey, skill/token chips via astryx token attrs (user-visible chips), keyboard-help blank UA-CH patch gate. |
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Remove suites that pinned vendor class names, sticky px offsets, List aria-label, and CSS-grep structure after #2574 dropped ceremonial patches. Keep product journeys, classifier logic, and the real blank-UA-CH patch gate.
Second pass: Daily Review bounds play, Astryx Skeleton class checks, astryx-codeblock markup matches, MCP field Y-order, and workbar CSS pixel widths. Keep accessible values, journeys, and product signals.
Removing test greps for astryx-chat-tool-calls / astryx-codeblock made check-dead-css treat product CSS overrides as dead. Mark them as runtime themeProps classes like the other Astryx hooks.
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Drop flaky/geometry/vendor-heavy specs (quote-companion, mermaid layout, mention grammar, workbar resize, providers/MCP/onboarding surfaces, etc.). Keep send+IME, draft survival, skill revision drafts, blank-UA-CH help, settings theme shell, and artifact list navigation. Prune unused fixtures.
Knip typecheck failed: skill-delete e2e was the last consumer.
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Summary
After #2574 / #2584, a class of tests still treated vendor Astryx DOM / CSS shape as product API. Those are brittle and not user journeys. This PR deletes them.
Removed
e2e/activity-card-sticky.spec.ts+activityCardWindowfixturecontract-css-helpers.ts/css-test-helpers.ts.astryx-side-nav-itemselector chains; keep classifier + paneldata-stale/pill render teststool-trow-stability“Astryx tool-call root” caseastryx-chat-tool-callsstreaming-handoffcount ofastryx-chat-tool-callsIntentionally kept
keyboard-help(the one remaining real Astryx patch)tool-activity-presentation, linked subagent rows, diff ± counts)play-executedcontractNet: −301 lines.
Test plan
stale-sessionsunit: classifier + pill wiring still runtool-trow-stability: diff counts + linked subagent cases still run