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  1. Version 4.0.0.0

    55 downloads

    Dust II (de_dust2) for Rust Dust II, also known as de_dust2, is one of the most iconic maps from the Counter-Strike series. This is a fully recreated and optimized Rust prefab, carefully redesigned to preserve the classic Dust II layout while fitting naturally into Rust's gameplay and environment. I hope you and your players enjoy this map! Bonus: After purchasing, I can install the prefab on your Rust map for free. If you'd like this service, feel free to contact me. Discord
    $16.00
  2. Version 1.0.4

    20 downloads

    After the meteorites hit, craters were left on the land. One of them is so big that it occupies 80% of the island. Right in the center of the location is the meteorite that scientists were trying to research... but something happened and the research station was abandoned. Be careful... lava is very hot as you know, and it can kill you. Or it can help defend your base from uninvited guests... The unique landscape and custom locations that complement the map's concept will bring a new experience to players. Due to the complex landscape, the road and railway networks required extra work. They now fully cover the island and consist of two loops. The main loop goes along the edge of the main crater, and the inner one connects the main locations. Scavenger's Toll Acts as the sole bridge between the mainland and an island. While there's no other path up, you can always climb the cliff sides. The area is packed with loot crates and patrolled by Scientist NPCs. Sector Ash Research complex on an ancient meteorite. Divided into two zones: a loot area with fuel barrels, and a build zone located directly on the meteorite and deadly molten lava. Damaged Heliostation A decorative location that complements the map's overall vibe. Building is blocked at the monument itself, but there is a lake nearby where building is allowed. Spawns a small number of both regular and military crates. Altar Fully buildable cave, excluding the offering room. Features two entrances, including an atmospheric stairway flanked by torches.No loot spawns. Silent Caldera Semi-flooded double caldera. Scenic location intended for player building. Shallow water in the center offers convenient build spots. Features a nearby metro entrance for easy transit. Monoliths Ancient monoliths revealed by a meteorite strike. Buildable area with no loot, except for barrels near the pond. Scenic base location in close proximity to major monuments, including Outpost, Launch Site, and a metro entrance. Stone Fangs Buildable rock maze where players can hide or get lost. Features a hidden cave and a river flowing through the area. Stone Quarry located downstream. Forgotten Oasis Desert location split into two zones: a loot spawn area and a buildable zone with a freshwater pond. Scenic desert spot with ancient temple ruins. Other custom places. Please rate the map. Thank you! The map is password protected, if you want to make changes or you have any questions please write to me on discord. Litum on -
    $29.99
  3. Version 0.3.0

    541 downloads

    Custom Generator lets you generate semi-custom maps with the default Rust procedural generator: control roads, rails, rivers, biomes and monuments, add your own monuments from RustEdit, and tune everything in a browser editor. Generate maps with one click from a launcher, and your Rust server stays untouched. For support, bug reports and feature ideas, join our Discord! Features Launcher & Config Editor - Unpack anywhere, double-click CustomGeneratorLauncher.exe, set your Rust server folder, and you're done - The server gets the mod only for the time of a generation, so it can't be left installed on a live server by accident - Browser editor for the whole config: descriptions for every option, toggles, biome/topology chips, validation (invalid values can't be saved) - Generate maps from the browser: size and seed, random seeds, a queue of several maps, live log, stop button - Last run tab: map preview, placed monuments per group, custom monuments, swap results and the full report - Real prefab names of every monument group to pick from, instead of typing them from memory - Draggable tier and biome bars that always add up to 100 - Presets: no rivers with rings, more snow, 5 harbors, no lighthouses, clean roads and more, each with a preview of what it changes - English and Russian UI, light and dark theme Map Settings - Generate maps over the default size limits - Generate a new map every time - Custom map folder and file name ({size}, {seed} placeholders) Generator - Ring road and ring rail on any map size, or disable them - Enable/disable roadside monuments and roadside objects - Enable/disable railside monuments - Remove car wrecks near roads - Remove rivers or scale their width - Remove tunnel entrances or all underground tunnels - Remove large powerlines - Tier percentages (Tier0, Tier1, Tier2) - Biome percentages (Arid, Temperate, Tundra, Arctic + Jungle) - Unique environment (oases, canyons, lakes) on any map size Monuments - Every monument group of the game, detected automatically and kept in sync after Rust updates - Count, minimum map size, distances to the same and to other monuments - Placement filters: biome, splat, topology - Choose which prefabs of a group spawn (include/exclude), how many copies, override the group folder - Ignore the vanilla world-size multiplier to get exactly the count you set Custom Monuments - Place your own RustEdit monuments (.map or .prefab) at new spots, together with their terrain - Stamp or flatten the terrain with a smooth blend ring, copy textures, topology and terrain holes - Placement checks: height range, slope, distances, biome/topology filter - Roads and rails are built around them, and they show up on the map preview Monument Swapping - Replace vanilla monuments with your own versions at their exact positions - Keeps the original road and rail connections - Save both map versions (with and without swaps) - Clear log of what was replaced and which files matched nothing RustEdit IO (experimental) - IO wiring of custom and swapped monuments (generators, switches, lamps, card readers, doors, timers, RF, counters…) is saved into the map - CustomGenerator.Server.dll on the live server wires everything up on start, and doesn't need Oxide or Carbon - Not yet: vending machine shops, turret weapons, elevator floors, door effects; wires work but aren't drawn Map Image - Splat/height preview with monument names and grid - Configurable scale and ocean margin, or turn it off Quality of Life - AI navmesh generation disabled on the generation server - Generation report next to every map: size, seed, time, monuments placed per group, custom monuments, swaps, warnings - Config validation with clear warnings, automatic backup on update, broken configs are kept and never lost - JSON Schema for the config: hints and autocomplete in VS Code - Config in English or Russian Installation With the launcher (recommended) Unpack CustomGenerator-<version>.zip into any folder, for example on your desktop. This is the mod folder: config, monuments, maps and previews live here. Run CustomGeneratorLauncher.exe. The editor opens in your browser. On the Generate tab, set your Rust dedicated server folder (the one with RustDedicated.exe), pick a size and a seed and press Save & generate. Maps go to maps/, previews to mapimages/, logs to HarmonyConfig/logs/, all inside the mod folder. A separate server copy for generation is best, and the launcher won't touch a server that is currently running. The mod is for map generation only: it shuts the server down after saving the map. Put the generated .map on your live server with server.levelurl. Live server (for RustEdit IO) Put live-server/HarmonyMods/CustomGenerator.Server.dll into the live server's HarmonyMods/. Monument Swapping Build your monument in RustEdit. The first object in the hierarchy is the anchor: the original monument prefab or a SpawnPoint at its center. Save it as <vanilla prefab name>.prefab.map, for example fishing_village_c.prefab.map. Put it into maps/prefabs/ of the mod folder. Enable Swap Monuments in the editor and generate. Examples are in the CustomPrefabs and Examples folders on GitHub. Custom Monuments Save your monument in RustEdit as .map (first object = anchor) or with Save as prefab (.prefab, terrain files next to it are used too). Put it into maps/custom/ of the mod folder. The editor offers the files there in one click. Enable Custom Monuments, set the count and the placement rules, and generate. License MIT with the Commons Clause: free to use, change and share, including on servers that make money. Selling the mod itself, or a paid product or service built mostly on it, isn't allowed.
    Free
  4. Version 1.3.7

    4,872 downloads

    DynamicMonuments is a groundbreaking plugin for Rust servers that breathes new life into your maps! Say goodbye to tedious manual map editing or relying on RustEdit. With just a few clicks, your server will be transformed, featuring 18 unique monuments that blend seamlessly into any environment. Key Features: Dynamic Spawning: - Monuments can spawn randomly during wipes or with each server restart (optional) - Customize spawn frequency and zones through the plugin's configuration - A variety of monument complexities, ranging from cozy hideouts to sprawling fortresses 18 Unique Monuments: - Water Monuments - Coastal Monuments - River Monuments - Roadside Monuments - Modifications for Standard Monuments: (Metro entrances, power line towers, substations, quarries, and more). Personalization: - Give players personal monuments Versatility: - Compatible with both custom and procedural maps. - Automatically adapts to terrain, water, and roads. - No RustEdit required! Everything is managed through the plugin's configuration. Giving a monument to a player 9 out of 18 monuments can be given to players for personal placement. The dynamic monument is represented as a flare with a unique skin, which can be given to players in any way, such as through an in-game store. To spawn the monument, the player must hold the flare and find a suitable location, receiving instructions in the chat and notifications. Once placed, the monument is locked to the player, and only they can loot it. Chat commands (admin only) /killmonument - destroys the DynamicMonument you're looking at /replacecrate NewCratePresetName - replaces the crate you're looking at on the location with NewCratePresetName /spawnmonument PresetName - spawns a monument in a random position /spawnmonumentmypos PresetName - spawns the monument in your position /killallmonuments - destroys all DynamicMonuments on the server /respawnmonuments - forcibly launches automatic respawn of DynamicMonuments /givemonument PresetName - give the monument to yourself /addprefabspawnpoint PresetName — adds a crate or static NPC spawn point to a monument at your current position (only for Static Npc and crates) /removemonumententity command — removes entity spawn point you're looking at. (only for StaticNpc/crates/Entities for respawn) Console commands (RCON only) spawnmonument PresetName - spawns a monument in a random position killallmonuments - destroys all DynamicMonuments on the server respawnmonuments - forcibly launches automatic respawn of DynamicMonuments givemonument PresetName userID - give the DynamicMonument to the player Plugin Config en – example of plugin configuration in English ru – example of plugin configuration in Russian Check out the rest of my work: Adem's Codefling Library You can reach out to me in Discord: Adem's Discord Profile Join the Mad Mappers Discord!
    $49.99
  5. Version 1.1.7

    532 downloads

    Transylvania is a corner of nature untouched by new technologies, which has remained alive in its Middle Ages. Crazy nature and valleys, conquer with their atmosphere and mysticism. On this map you have to be careful, because in the forests and valleys of this world, many strange creatures roam, in the form of zombies and unusual scientists. Also in this corner you will find many old villages and hollows, on the mountain itself there is a majestic Frankenstein Castle. A long railway and a ring road for the Convoy plugin are located throughout the map. Never forget about Facepunch monuments, most of them have been added to the map. This map is perfect for celebrating Halloween, but you can also use it for a regular wipe. Attention: the plugin shown in the video is a paid Armored Train plugin from the creator Adem and is not provided with the map. Features: Prefab Count: ~51к prefabs Size: 3500 With the release of the map, the Halloween update of the Armored Train plugin will also be released A lot of interesting locations to explore Marketplaces and recycler have been added to fishing villages Railway Great Halloween party atmosphere Several interesting places to build a base Custom plugin for NPC control on the server, as well as random clothing for scientists (by Adem) This map is constantly supported and updated for the current version of the game with all updates! How can I view the map? You can do this in our Discord server by submitting a request for an invitation to our servers. There you will be given the rights of an "administrator” and without any difficulties you will be able to fly around the map and fully familiarize yourself with it. Custom Monuments: Sleepy Hollow Ghost Town Churchyard Sawmill Farmers Village Settlement of Believers Christian Church Sanctuary Three Level Cemetery Railway Post Coaling Tower Creepy Lake Abandoned Village Dark Forest Huts Caretakers House Border Post Water Base Frankenstein Castle interesting places to build a base marked X Monument Facepunch: Launch Site Missile Silo Junkyard Harbor 1 and 2 Arctic Research Base Satellite Dish Airfield Bandit Camp Outpost Giant Excavator Pit Military Tunnel The Dome Sewer Branch Ranch Fishing Village 1,2,3 (Modified version) Lighthouse Underwater Lab Railway HQM, Sulfur, Stone Quarry Roadside Monument Radtown Water Well
    $34.90
  6. RobJ

    Red Sands 2

    Version 1.0.5 (1G)

    33 downloads

    Welcome to my newest map! What started as a full remaster of one of my previous maps has evolved into something much greater. Not only have all the monuments been completely remastered, which took quite a bit of time, but the entire map has been transformed. Biomes have been shifted, and a brand-new jungle biome has been introduced. I've also replaced the railway with the new version railway on the surface. I've given it all new paths. I've updated all the tunnels. And there is now multiple branches leading off that are building-enabled. So you can actually build a base, use a high external gate, and your train can actually enter your compound Size: 3050 Custom NPCs I've substituted the default RustEdit Scientists with a variety of NPCs representing different factions within the Rust universe: Normal Scientist, Arctic Scientist, Tunnel Dweller, and Underwater Dweller. If these NPCs don't suit your preferences, you can easily remove the plugin and replace them with any bot plugin of your choice. Map Editing Yes, you are allowed to edit the map and add stuff etc. Monuments Apartment Complex Jungle Ziggurat Jungle Ruins x3 Airfield Bandit Town Fishing Village Gas Station Harbor Horse Stable Junkyard Launch Site Lighthouse Military Tunnels Oil Rig Large Oil Rig Small Outpost Sewer Branch Sphere Tank Supermarket Trainyard Underwater Labs Desert Military Base Arctic Research Base Sulphur Quarry Nuclear Missile Silo Ferry Terminal Rad Town HQM Quarry M.O.T Centre Train Station Maunsell Forts Colbalt Vaults Railway Junction Power Grid Station (Used with large fuses to power up the grid) Help and Contact If you need to contact me discord is best: RobJ2210 For help/support my discord group is best: Join RobJ Maps Discord
    $41.99
  7. badgyver

    UMBRELLA

    Version 1.0.6

    37 downloads

    UMBRELLA is a post-apocalyptic 1K map inspired by the Resident Evil saga. This map is perfect for Wipes, Purges, server Events, or simply use this map if you want your players to interact more with other players. Don’t let the map’s size fool you!!! In Umbrella, you can build on Monuments and in custom building areas. This map features a design with an aggressive PVP focus. With the right configuration, this map can be used on PVE servers. The Umbrella map includes a wide variety of unique plugins designed to enhance the post-apocalyptic experience; all plugins are pre-configured so you can use them on your server. FEATURES Size: 1000. Objects: 35300. Map protection plugin included. The map can be edited: Yes. PLUGINS Fireworks: Endless fireworks respawn. Kamikaze: An explosive zombie that tracks random players. Umbrella Patrol: 20 armed soldiers patrolling the entire map, tracking players. Airplane Event: A large number of planes to support airdrops and encourage players to interact with the map. Parachute Respawn: Players appear in mid air with their parachutes deployed, carrying a starter “Kit” that includes a pistol, food, ammunition, medical supplies, and a skin. Zombies: A wide variety of zombies deployed across the map; zombies will appear in key areas and feature a variety of skins provided by the Rust game itself (these skins prevent lag); zombies also have an invisible weapon skin to make hitting a player more realistic. T-Virus: When a player is hit by a zombie, a countdown will appear on the screen indicating that the player will die from infection; the player can take pills to eliminate the infection. Cinema: Used to display the ranch’s cinema screen. F-15 Event: Two F-15s will be deployed across the map, launching an airstrike with explosions throughout the map for 3 minutes. Damage to player bases has been disabled; players will take damage if hit by a projectile. CH-47 Chinook Event: A CH-47 Chinook helicopter will crash and fall to the ground, dropping two Oil Rig crates; these crates are guarded by NPCs. Heli Tower Event: When a player enters “Heli Tower,” an event involving waves of attack helicopters will be triggered; the player must survive five waves to complete the event. Airfield Event Support: Support for the “Airfield Event” plugin. Raidable Bases Support: Support for the “Raidable Bases” plugin. OFFICIAL MONUMENTS Apartment complex 4 Oil Rigs Trains Lighthouse Fishing Village CUSTOM MONUMENTS Gas Station. Abandoned Supermarket. Bank. Outpost PVP. Laboratory. Heli Tower. Train Tool. Giant Excavator. Safe Zone. Raidable Bases Area. Crocodile Lake. The Dome. Ranch. Aifield with Build Areas. Bradley patchs across the map. Puzzles. Umbrella Center. TIPS Have fun SUPPORT: https://discord.badgyver.com
    $39.90
  8. Version 1.0.6

    46 downloads

    UMapMarkers is a powerful and versatile server map marker system designed for Rust, utilizing the game's built-in map markers. Create and manage custom map markers with ease, enhancing your server's gameplay experience. Plugin Configuration Configure your custom map markers using the following structure: { "MapMarkers": [ { "WorldPosition": { "x": 0.0, "y": 0.0, "z": 0.0 }, "Icon": 0, "ColourIndex": 0, "Label": "My cool custom marker", "Radius": 0.0, "RadiusColor": null }, { "WorldPosition": { "x": 150.0, "y": 0.0, "z": 150.0 }, "Icon": 2, "ColourIndex": 3, "Label": "Custom marker number two 234?", "Radius": 1.0, "RadiusColor": "#ff0000aa" } ] } Permissions umapmarkers.use - Grants access to the /marker command. Commands /marker add <key name> <icon id> <color id> <radius> <radius color> <display name> - Adds a marker at the player's position. /marker remove <key name> - Removes a marker by its key name. /marker addconfig <icon id> <color id> <radius> <radius color> <display name> - Adds new marker into config at player position. Marker Icons and Colors Choose from a variety of icons and colors to personalize your map markers: Icon IDs: Point: 0 Dollar: 1 Home: 2 AirDrop: 3 Target: 4 Defence: 5 Death: 6 SleepingBag: 7 Sleep: 8 Gun: 9 Ore: 10 Crate: 11 Color IDs: Yellow: 0 Blue: 1 Green: 2 Red: 3 Pink: 4 Cyan: 5 API Functions private string API_CreateMapMarker([CanBeNull]BasePlayer player, Vector3 position, int type, int color, string text, float radius, string radiusColor, bool custom) // Creates a map marker. If you set player arg to null, then marker will be shown to every player on the map. Returns created marker id. private void API_RemoveMapMarker([CanBeNull]BasePlayer player, string markerId, bool custom) // Removes a map marker. Contacts: Need help or custom plugin for your server? Contact me using Discord: metangerine ----------------------------------------------------------------------
    $14.99
  9. Version 2.0.2

    3,416 downloads

    Gravel Pit is a 4000 vanilla blend custom map that has been redone to fix most issues with procedurally generated maps. It comes with many large custom rock formations to build on and much more for your players to enjoy and explore. (WARNING: If you edit this map, you need the latest Beta version of Rustedit from the RE discord, or it will break, and canyons will fill with water. I am not responsible for any map fixes if you have edited the map yourself and it no longer works as intended, though I am always willing to help) 💪Are you looking to start a server? Try Carbon!💪 Carbon is a modding framework designed to replace Oxide, developed by Codefling, that offers better performance and stability to pave the way for more complex plugins and reduce the headache of managing servers by being self-updating and the control panel in-game to manage everything related to your server, Carbon, and the ability to install and update both free and paid plugins at the click of a button in-game. Custom Monuments and POIs Oil Depot Oil Fields Research Post LPG Terminal Extraction Rig Pump Station Gas Plant Gravel Pit Large Bouys Custom Canyons Loading Station Derailed Mini Monuments Disposal Unit Industrial Site Auto Barge Vanilla Monuments Powerplant Train Yard Harbor Missle silo Water Treatment Launch site Outpost Dome Radtown Lighthouse Giant Excavator Arctic Research Base Gas Station Mining Outpost All mining Quarrys Military Tunnels Junkyard Satellite Dish Fishing Village (Big and small) Ferry Terminal Supermarket Bandit Camp Large Barn Both Oil rigs
    Free
  10. Version 4.0.0

    26 downloads

    FORSAKEN ISLANDS – 5000K CREATIVE RUST MAP MADE FOR BUILDERS AND EXPLORERS! Forsaken Islands is a hauntingly beautiful and dangerously fun 5000K Rust map built for explorers, survivors, and creative builders alike. Packed with every major monument and 40+ custom marked build locations hidden across eerie islands, forgotten coastlines, and mysterious terrain. Designed with ultra low entity counts for buttery smooth performance, endless creativity, and nonstop gameplay. Your players will NEVER run out of creepy new places to explore, conquer, and build on Forsaken Islands. Even though this is a 5000K Map performance is top notch! Land mass is more closer to a 4500 size Map because of all the islands and rivers. What Makes It Special 40+ Custom Build Zones marked with an "X" on the Map!!! Your players will NEVER run out of fun places to build their base! We use super shallow beach areas so there are always spots for players to build and endless spots for your Raidable Bases to spawn. These shallow beach waters go out very far allowing for spawning and building of all types! Fully connected train tracks + underground rails for fast travel and tactical control Endless Custom Buildable areas/Caves/Rock Formations that players will love! Beautiful Snowy Mountains, Rivers, Canyons and Valleys players can Build on Diverse terrain: forests, deserts, coasts, cliffs, valleys & plateaus Perfect for solos, clans, builders, and high-pop servers. SUPER Low-prefab, FPS-friendly buildables: Custom caves Floating Crystal Rock Islands with HeliPad Custom HUGE Bus Stop Bases! - Enjoy those nostalgic bus stop builds Underwater Locations to build a base Hidden structures Unique build pockets with glass roofs Works with 100% of all Popular Events Plugins like Convoy, ArmoredTrain, Raidable Bases, Sputnik, Airfield Event and many more! Custom Monuments: Stinky Man Joes Bridge Crystal Island All Facepunch Monuments Included: Launch Site • Military Tunnels • Military Base • Silo • Airfield • Power Plant • Water Treatment • Trainyard • Harbors • Outpost • Excavator • Large Oil Rig • Small Oil Rig • Arctic Base • Junkyard • Sphere Tank • Satellite Dish • Ferry Terminal • Sewer Branch • Abandoned Supermarket • Oxum's Gas Station • Mining Outpost • Lighthouse • Bandit Camp • Fishing Village • Large Barn • Underwater Labs • Stone Quarry • Sulfur Quarry • HQM Quarry • Underwater Labs • Abandoned Cabins • Jungle Ziggurat • Jungle Ruins • Caves • Ranch — and more. Map Info Size: 5000k Prefabs: ~8140 Support Discord: Dymize_
    $29.99
  11. Version 3.0.0

    31 downloads

    BUILDERS ONE GRID – 2000K CREATIVE SMALL RUST MAP Builders One Grid is a small fast-paced, builder-friendly 2000k Rust map loaded with Custom Buildable Monuments created by myself! The problem with most One Grid Maps is the lack of places for players to build. With my map your players will have tons of fun and unique spots to build a base from cool caves, military installations, bus stops, icebergs, houses, islands and much more! Many many monuments to loot as well! Designed for smooth performance, creative freedom, and competitive gameplay. What Makes It Special: Endless Custom Buildable areas that players will love! Marked with an "X". Diverse terrain: forests, jungles, deserts, coasts, cliffs, valleys & plateaus. Perfect for solos, clans, builders, and high-pop servers. Custom Build Zones Low-prefab, FPS-friendly buildables: Custom caves Military Installations Hidden structures Unique build pockets Arch Rocks Icebergs Bus Stops Many Facepunch Monuments Included Military Base • Missile Silo • Water Treatment • Harbor • Outpost • Large Oil Rig • Small Oil Rig • Arctic Base • Sphere Tank • Satellite Dish • SuperMarket • Gas Station • Lighthouse • HQM Quarry • Sulfur Quarry • Stone Quarry • Jungle Ziggurat • Fishing Village — and more. Map Info Size: 2000K Prefabs: ~2251 Support Discord: DarkoRust
    $19.99
  12. Version 2.2.0

    28 downloads

    Easy Map Voter is a tool for Rust server owners and administrators that makes map voting easy and intuitive. It stands out by mainly focusing on UI workflow instead of countless lines in a config. This makes the bot easy to use for even the least tech savy. Everything is saved into a database, so you only have to fill out everything once. Each poll session starts out by running the command: /startvote Thereafter you will be guided through every step in the UI. Each map voting poll prepares your community for the next wipe, by showing a countdown and date/time both before and after the voting session is finalized. Wipe schedules, Poll notifications and other server information is configured in the Rust Server Configuration Panel (UI). New Feature!: Simple/Advanced Embed Not only is the bot easy to use, but it also shows statistics from map votes, to help you understand your Rust communities map preferences. /mappreferences – View community map preferences /voter [user] – See individual voting history /votingstats – Interactive stats with top voters and recent activity Great for understanding what your players actually enjoy. "What type of map sources can be used?" Easy Map Voter lets you fetch maps in any way you would like. All maps are fetched and/or generated from Rustmaps.com: 1. Map Generation Select number of maps and map size. The bot will then generate new maps. 2. Map Filter Set a configuration through rustmaps.com and use the Map Filter to fetch already generated maps that fit your liking 3. Custom Maps Generation Generate your own custom map. Either multiple different map generations, or different versions of the same custom configuration. 4. Fetch Custom Maps by MapID If you already have a generated custom map, you can use that with the custom map link or MapID. This can also be used with bought custom maps from sites like Codefling. Upload them to rustmaps.com and use that MapID in the modal. 5. Fetch Maps by Direct Link If you are the type of dedicated Rust server owner that pre-pick maps before wipe, you can use the map links to fetch whatever map you would like. Requirements: - Python 3.12+ recommended. - A Discord application and bot token. - A Rustmaps API key. Python dependencies are listed in requirements.txt. Setup 1) Install requirements - Python 3.12+ installed and available on PATH. - Install dependencies from the project root: pip install -r requirements.txt 2) Configure your .env file DISCORD_TOKEN=your_discord_bot_token RUSTMAPS_API_KEY=your_rustmaps_api_key LOGGING_LEVEL=INFO 3) Configure config.json Open `config.json` and update the IDs and options for your server: { "discord": { "guild_id": 1234567890123456789, "prefix": "!" }, "roles": { "administration_role_id": 1234567890123456789, "vote_permission_role_id": null, "no_permission_embed": { "title": "No Permission", "description": "You don't have permission to vote. You need the required role to participate.", "image": "https://i.ibb.co/r2nn73fx/free-svg-a-red-circle-with-a-horizontal-white-bar-in-the-mi-th-769-no-entry-c-os-188041.jpg" }, "store": "https://example-shop.com", "enable_vip_voting": true, "vip_roles": [ { "role_id": 1234567890123456789, "vote_weight": 3 }, { "role_id": 1234567890123456789, "vote_weight": 2 } ] }, "appearance": { "embed_color_active": false, "embed_color": "gold" }, "voting": { "simple/advanced": "simple", "votes_per_user": 1 } } OBS. If a user has more than 1 VIP role, the bot auto defaults to the role with the highest weight 4) Discord bot permissions and intents Enable these gateway intents in the Discord Developer Portal: - Message Content Intent - Server Members Intent Recommended permissions for the bot invite: - Read Messages / View Channels - Send Messages - Embed Links - Add Reactions - Read Message History - Manage Messages Also include the applications.commands scope for slash commands. Running the bot: Run this line in the console or set it as the starting file if using a Host: python main.py Logs are written to data/logs/bot.log. For any help and support you can contact me on Discord #carl7332
    $15.00
  13. Version V1

    183 downloads

    This is one of my first full maps, Its all custom terrain and 5k. Hope you enjoy. Included are all rust monuments, lots of interesting hills and valleys to explore or build in. Includes The Aquadome with additional Bradley spawn inside, theres also plenty of space to add any you may want in the future. It has full ground and ocean topology for those that like to explore the ocean as well as land.
    $10.00
  14. J4V1

    Biohazard Event

    Version 2.1.1

    32 downloads

    The map is designed to provide an intense and strategic gameplay experience, with a central focus on collecting tags and delivering them to specific altars. The map layout includes a central area with several biomes and nine surrounding islands, each dedicated to a different team: Blue, Red, Green, Yellow, Yellow, White, Pink, Purple, Gray and Orange. Central Zone: Biomes: The central zone is composed of different biomes, each of which offers unique resources and specific challenges for players. Resources: This area contains a variety of resources necessary for survival and combat, encouraging exploration and competition. Equipment Islands: Each of the nine islands is designed to provide teams with a starting point and a secure base, with the following features: Central Construction Area: A designated area where teams can build and fortify their bases. Garden Area: Located next to a river, this area allows teams to grow food and resources necessary for survival. Gas Station: Each island has its own gas station, with a recycler and other essential resources. Metro Entrance: Allows players to quickly access the Metro and connect to other parts of the map. Fishing Zone: Fishing village where vehicles can be purchased, no safe zone. Zip lines: Installed to facilitate movement to and from the island, allowing fast and strategic movements. Tag Altar: The most important element of each island, where players must deliver tags obtained by eliminating enemies. Delivering tags to the altar increases team points. Event Mechanics: The objective of the event is to eliminate enemies to collect their tags and take them to the altar on the team's island. Each tag delivered to the altar adds points to the corresponding team. The team with the most points at the end of the event will be the winner. Strategy: Team coordination: cooperation and communication within the team will be crucial to defend the island and attack enemies efficiently. Resource management: collecting and managing resources in different areas of the map will be essential to maintain a competitive advantage. Mobility and tactics: the strategic use of zip lines and subways will allow for quick and surprising movements, adding a layer of tactical complexity to the game. This map design provides a balanced and exciting gameplay experience where strategy, coordination and skill are key to success. Biohazard event add-on description: This add-on creates a PvP event between teams. Each team is assigned an island with an altar to deposit dog tags and accumulate points. The objective is to kill members of other teams, collect their tags and deposit them on your team's altar to earn points. Main features: Team assignment: each player is assigned to a team before the event begins. Team identification: each team is identified with a unique sweatshirt color, so it is essential that players wear their team's sweatshirt for clear identification. Islands and altars: each team has an assigned island with an altar dedicated to their team color to deposit name tags and score points. Points reset command: a command is available to reset points at any time. Mechanics of the event: Team assignment: each player is assigned to a team and each altar is assigned the corresponding team color. Identification: players must wear their team color hoodie to ensure that teams are easily identifiable. Objective: players kill members of other teams, collect their ID tags and deposit them on their team's altar to accumulate points. Reset points: administrators can reset points using a specific command if necessary. This add-on enhances the PvP experience by adding team competition, clear team identification and strategic point accumulation. Monuments: Airfield Arctic Research Base Missile Silo Water Tractament Desert military base Power plant Launch site Train yard Military tunnel Giant excavator Port 1x2 Port 2 Scrap yard Lighthouse x3 Large and small oil platform x2 Satellite dish Gas station x9 Supermarket x3 Warehouse x3 Quarries Underwater laboratories x3 Compound Fishing village x9 If you need to contact me send me a private message or write me on Discord. j4v1rust
    $50.00
  15. Version 4.0.0

    26 downloads

    Welcome to “Dead Shore”, a custom island map for the game Rust, crafted to deliver an immersive and balanced survival experience for every type of server. With a map size of 3500 and over 40,480 prefabs, Dead Shore combines rich environmental detail with optimized performance, creating a world that feels both alive and unforgiving. Set across a dangerous and mysterious island, the map features a vast network of abandoned locations, custom monuments, coastal routes, underground infrastructure, and strategic travel systems designed to encourage exploration, combat, and player interaction. Whether you're a solo survivor, a clan leader, or part of a roleplay community, Dead Shore offers endless opportunities for adventure, domination, and base building. The island includes a fully connected metro system with underground railway access, alongside a functional surface train network for fast travel across the map. Players can navigate through massive bridge connections, isolated roads, hidden pathways, and dangerous territories while uncovering unique custom locations spread throughout the island. Builders will discover specially designed building areas perfect for creating secure and creative bases, while explorers can dive deep into dangerous underwater laboratories and uncover hidden loot beneath the ocean surface. Carefully placed safe zones allow players to trade, regroup, and socialize without breaking the immersive survival atmosphere. Dead Shore is designed for all server types — from hardcore PvP and vanilla survival to modded communities and roleplay servers — offering a balanced monument layout, optimized FPS performance, and engaging terrain across the entire island. Features: • Map size: 3500 • Prefabs count: 40,480 • Custom island environment • Underground railway system • Surface train network • Multiple custom monuments • Strategic bridge connections • Safe zones • Underwater laboratories • Custom building locations • Balanced monument distribution • Optimized for smooth gameplay • Suitable for all server types • Exploration-focused design • Immersive survival atmosphere Monuments: • Harbor x2 • Bandit Camp • Outpost • Military Tunnel • Mining Outpost • Abandoned Supermarket • Power Plant • Ferry Terminal • Oxum’s Gas Station • Lighthouse x2 • HQM Quarry • Stone Quarry • Sulfur Quarry • Radtown • Launch Site • Large Fishing Village x2 • Underwater Lab • Giant Excavator Pit • Abandoned Military Base • Arctic Research Base • Missile Silo Custom Monuments: • Dead Shore City • Submarine • Rust Dock • Capsize Cargo • Drowned Village • Aircraft Wreckage • Ranch+ • Abandoned Camp • Scrap X • The Dead Site City Please rate ️️️️️ the map Thank you “Dead Shore” is more than just a map — it’s a hostile island where every tunnel, coastline, and abandoned structure tells a story of survival, conflict, and discovery.
    $35.00
  16. Version 1.0.2

    18 downloads

    Stop wasting weeks on configs and loot tables – get a pro server in minutes. This is a complete "Server-in-a-Box" designed for 3x Gather servers. It includes my Premium Loottable and a perfectly balanced suite of around 30 plugin configurations. Everything can be easily adjusted to fit your specific needs. If you ever run into issues or want to tweak a setting, I am here to help! TOP FEATURES: Merged Outpost & Bandit: Optimized for performance and convenience. All Bandit Camp shops and airwolf are integrated into the Outpost. Perfect Balance: 3x Wood/Stone/Sulfur. No junk in loot crates. Monument Upgrades: Recyclers & Drones added to Fishing Village, Ranch, and Barns. Optimized Speed: Faster smelting, crafting, and recycling. Time Control: 55m Days / 5m Nights and much more (Add the files that you want to use). Possible to get helispawn on road, rhib boats at coast and 50% upkeep by request. BetterLoot V.4: Optimized for 3x: This setup is perfectly balanced for a 3x experience with 5 star reviews. Need a different rate? Check out my 2x and 5x Server setup! WHAT YOU GET: Config & Data Folders: 30+ tuned files (Loot, Files for plugins, Monuments, etc.). Language Files: Clean chat messages and prefixes. Plugin explanation: BetterLoot: Custom 3x loot tables (August 2026 update). GatherManager: Optimized 3x gather rates. QuickSmelt: Faster furnace smelting. StackSizeController: Increased stack limits. CraftingController: Adjusted crafting speeds. AutoAuth: Shared TC, Turret & Lock access. BuildingWorkbench: Extended workbench radius. RecyclerSpeed: Faster recycling. BetterChat/Mute: Chat formatting & muting. PermissionsManager: GUI for permissions. AdminRadar: Admin tracking tool. CopyPaste: Building copy/paste tool. TimeOfDay: Custom day/night cycles. SignArtist: Custom images on signs. ImageLibrary: UI icon support. UnburnableMeat: Prevents burnt meat. LootBouncer: Refreshes containers by spawning new loot if not fully emptied. Godmode: Admin invincibility & protection. InventoryViewer: Remote player inventory inspection. MonumentAddons: Adds custom features to monuments. MonumentFinder: Required for locating monuments. And more! No extra costs for plugins! Easy Setup:Very little Knowledge Required: Designed to be as easy as it gets—perfect for both new and experienced server owners. Step-by-step README included. Also plugin explanation, links to all the plugins to make it as easy as it gets to get the server up n runing. NOTE: This is a Configuration-only pack. Plugin files (.cs) are not included to ensure you always use the latest versions from uMod/Codefling.Simply download the plugins and drop them in!
    $19.98
  17. Version 1.0.2

    73 downloads

    Stop wasting weeks on configs and loot tables – get a pro server in minutes. This is a complete "Server-in-a-Box" designed for 2x Gather servers. It includes my Premium Loottable and a perfectly balanced suite of around 30 plugin configurations. Everything can be easily adjusted to fit your specific needs. If you ever run into issues or want to tweak a setting, I am here to help! TOP FEATURES: Merged Outpost & Bandit: Optimized for performance and convenience. All Bandit Camp shops and airwolf are integrated into the Outpost. Perfect Balance: 2x Wood/Stone, 1.5x Sulfur. No junk in loot crates. Monument Upgrades: Recyclers & Drones added to Fishing Village, Ranch, and Barns. Optimized Speed: Faster smelting, crafting, and recycling. Time Control: 55m Days / 5m Nights and much more (Add the files that you want to use). Possible to get helispawn on road, rhib boats at coast and 50% upkeep by request. BetterLoot V.4: Optimized for 2x: This setup is perfectly balanced for a 2x experience with 5 star reviews. Need a different rate? Check out my 3x and 5x Server setup! WHAT YOU GET: Config & Data Folders: 30+ tuned files (Loot, Files for plugins, Monuments, etc.). Language Files: Clean chat messages and prefixes. Plugin explanation: BetterLoot: Custom 2x loot tables (August 2026 update). GatherManager: Optimized 2x gather rates. QuickSmelt: Faster furnace smelting. StackSizeController: Increased stack limits. CraftingController: Adjusted crafting speeds. AutoAuth: Shared TC, Turret & Lock access. BuildingWorkbench: Extended workbench radius. RecyclerSpeed: Faster recycling. BetterChat/Mute: Chat formatting & muting. PermissionsManager: GUI for permissions. AdminRadar: Admin tracking tool. CopyPaste: Building copy/paste tool. TimeOfDay: Custom day/night cycles. SignArtist: Custom images on signs. ImageLibrary: UI icon support. UnburnableMeat: Prevents burnt meat. LootBouncer: Refreshes containers by spawning new loot if not fully emptied. Godmode: Admin invincibility & protection. InventoryViewer: Remote player inventory inspection. MonumentAddons: Adds custom features to monuments. MonumentFinder: Required for locating monuments. And more! No extra costs for plugins! Easy Setup: Very little Knowledge Required: Designed to be as easy as it gets—perfect for both new and experienced server owners. Step-by-step README included. Also plugin explanation, links to all the plugins to make it as easy as it gets to get the server up n runing. NOTE: This is a Configuration-only pack. Plugin files (.cs) are not included to ensure you always use the latest versions from uMod/Codefling.Simply download the plugins and drop them in!
    $19.99
  18. Gruber

    Anomaly Zone

    Version 1.1.2

    399 downloads

    The map is made in a post-apocalyptic style: fog, abandoned scientific bases, anomalous fields, subways, caves and secret bunkers. Players are waiting for dangerous locations, caves, ruined cities and closed doors, behind which you can find valuable resources. The island has become a testing ground for experiments at the Cobalt Research Institute. After the accident at the power reactor, the terrain changed: anomalies appeared, the space became unstable, and research was urgently stopped. Scientists have disappeared, laboratories are empty, technology has gone crazy. Now the island is full of dangers and mysteries. Something continues to work underground, and abnormal zones are growing and being transferred. Those who ventured to explore the area find artifacts and traces of what led to the disaster. Every step here is a choice between prey and death. But the deeper you go, the more you feel that this place is going to disappear or explode... very soon. Features: Prefab Count: ~58к prefabs Size: 4500 A lot of interesting locations to explore Railway Places for the construction of foundations in the form of unusual rocks, caves, landscape and icebergs Custom plugin Map Skinner (by Adem) Custom plugin Npc Moving Control (by Adem) Custom plugin Emission (by Adem) Custom plugin Artifacts (by Adem) Custom plugin Anomalies (by Adem) Profile BetterNPC Realistic zombies on the map The atmosphere of the apocalypse This map is constantly supported and updated for the current version of the game with all updates! Description of Plugins: Emission - Once every 2 - 4 hours, a timer message appears and a large-scale change in the weather and effects occurs, radiation begins to spread, the screen shakes, trees fall and the effects of this event appear. Players need to find shelter underground or in their house (the higher the building level, the less radiation damage will be). Commands for plugins: /emissionstart /emissionstop Anomalies - There are 4 types of Anomalies on the map, they appear after the end of the Emission. 1 anomaly is electrical (damage is inflicted on the player who is inside the anomaly, configured in the config), 2 anomaly is fiery (there are funnels in the radius, if you step on them, flames are released into the air, you can deactivate the anomaly by throwing a stone into the funnel, there is damage to the player), 3 anomaly is a bubble (in the radius of the bubbles breaks, if the player is too close to it, it will be thrown to the side or into the air, damage is caused only by the player falling), 4 anomaly - light (the most dangerous anomaly, when a blue ray appears, you need to turn away from it sharply, otherwise you will be blinded and a lot of damage will be done, it is configured in the config). /spawnanomaly presetName - spawns an anomaly in a random position; /killanomaly - destroys the anomaly closest to the player; /killallanomalies - destroys all anomalies on the map; /spawnanomalymypos presetName - will spawn an anomaly in your position Artifacts - These are stones with some improvements to the player's characteristics, these are increased rates, lack of radiation, increased processing of components (increased extraction of resources from processing), HP recovery (takes away water and food). These artifacts only work in the player's fast slots and have their own HP, which is not repaired. These artifacts can only be found in anomalies with a metal detector in hand. /giveartifact customShortName - give the artifact to yourself giveartifact customShortName userId - give the artifact to the player with the userId Map Skinner - we change this plugin skins on some objects installed on the map, for atmospheric effect. Npc Moving Control - this plugin controls the radius of movement of the NPCs installed in the editor and changes their clothes to random hazmats. These plugins were created for the map as a bonus. When evaluating the map itself, please do not touch on the topic of plugins. The map can work without these plugins. Custom Monuments: Icarus Cultural Center Zalesye Orbita Station Blocked Tunnel Uranium Mining Unfinished Scanner Yanov Station Hot Runner Cemetery of Onlookers Loners Cave Radioactive Waste Storage Anomaly Ribs Startup Failure Dead man Mine Supply Depot Dire Thicket Vent Distribution Substation Danger Tunnel Skladovsk Dredger Old Church Secret Bunker Cage Machine Station Repair Factory interesting places to build a base marked X Shelters for escape from radiation Emission, marked with the letter S Monument Facepunch: Apartment Complex Launch Site Missile Silo Junkyard Harbor 1 and 2 Arctic Research Base Satellite Dish Airfield Bandit Camp Outpost Giant Excavator Pit Water Treatment Military Tunnel The Dome Sewer Branch Ranch Fishing Village 1,2,3 Lighthouse Underwater Lab Railway HQM, Sulfur, Stone Quarry Roadside Monument RadTown Water Well Ziggurat
    $49.90
  19. Version 1.5

    37 downloads

    FEATURES Map size: 4500; Prefab count: ~54k; A lot of attention was paid to nature, and each section of the map was designed in detail; Most of the rocks are hand-crafted, which makes them look much better. The custom config for the BetterNpc plugin is set up so that bots are present at all points of interest; Compatible with BetterNPC plugins (Config for bots in the file), Train Homes and Raidable bases; Underground railway; A large number of small settlements/single buildings not marked on the road map by road; Double-track surface railway with 1 entrance to the metro with separate branches for spawn trains; Ring road (compatible with event plugins); There are custom trawlers; Evenly spaced monuments to spread the FPS load of client; A lot custom building places (X on the minimap); Custom places for building in the subway (XU on the minimap); Bridges are designed for easy tugboat access; A large number of points with access to fresh water for farms. ( Rivers inside the island work like regular game rivers ) CUSTOM MONUMENTS Oil Refinery; Destroyed satellite dishes; Heli towers (1-5); Construction Site; Abandoned Oil Tanks; Oil Tanks; Crash Site; Oil Platform; Deep Seeker ( Trawler ); Northwind ( Trawler ); Storm Trawler ( Trawler ); Sea Wolf ( Trawler ); Silver Catch ( Trawler ); Bering Beauty ( Trawler ); Underwater caves (x2 ) ( Zones for underwater farm ); Sunken Containers (x2 ) ( Zones for underwater farm ); A lots custom places to build a base. ( "X"/"XU" on map ); Train Station ( For Train homes plugin ) A lots unmarked buildings. FACEPUNCH MONUMENTS Combined Outpost; Apartment Complex; Launch Site; Military Tunnel; Harbor (2/2); Ziggurat; Ferry Terminal; Radtown; Abandoned Supermarket; Nuclear Missile Silo; Oxum's Gas Station; Airfield; Lighthouse; The Dome; Water treatment plant; Trainyard; Power Plant; Arctic Research Base; Desert Military Base; Giant Excavator Pit; Stone, Sulfur & HQM quarries; Satellite Dish; Small & Large Oil Rig; Large Underwater Lab. My Discord: shemov Discord Server: https://discord.gg/UpUXuxs4Vx A password is attached to the map. You can edit it.
    $59.90
  20. badgyver

    Sea Skull

    Version 1.3.7

    487 downloads

    Sea Skull is a custom map full of islands surrounded by multiple places to build. Get ready for survival in a world with creature wreckage, tornado and the legendary Kraken. Build your home in caves, land and air platforms, under bridges and in multiple locations that will surprise you. - FEATURES Size: 6000. Objects: 36561. Map protection plugin included. Editable map: Yes. - CONTAINS ALL OFFICIAL MONUMENTS Apartment complex • Ziggurat temple • Jungle ruins • Radtown • Ferry Terminal • Nuclear missile silo • Large oil platform • Small oil platform • Submarine laboratories • Harbor • Large fishing villages • Fishing villages • Launch site • Satellite dish • The Dome • HQM Quarry • Stone quarry • Sulfur quarry • Arctic Research Base • Sewer Branch • Train yard • Junkyard • Abandoned military bases • Military tunnel • Caves • Large barns • Ranch • Bandit camp • Power plant • Swamp • Airfield • Giant excavation • Outpost • Lighthouse - PREFABRICATED AND CUSTOMIZED MONUMENTS Large oil platform (This monument contains a subway access, this monument can be reached by train). Small oil platform (This monument contains a subway access, this monument can be reached from the train). Heli Tower. Airfield with Bradley Patrol and railroad tracks. Bradley tank patrolling the map. Aerial platforms. The dome (with train tracks). Bridges with Construction Area. Missile launching with train tracks. Kraken creature in town. Tornado. Remains of mythological creatures. Sand. Caves with construction area and electricity. Quidditch Pitch (Harry Potter). Gigantic area with multiple Oilrig. H1Z1 Lab. Aircraft carrier. Six islands for events, Located around the map. You can use the islands for the Raidable Bases plugin. Islands (Oasis). - TIPS Setting your server to Survival mode will add an extra fun mode to this map (Optional). Have fun
    $45.90
  21. badgyver

    Extraction

    Version 1.2.5

    203 downloads

    In Extraction, players will not feel alone on your server, despite its size of 3500. In Extraction, players will find all the official Rust Monuments. Extraction contains more than 300 construction zones, which are distributed across all the exits available on the map. In addition, these gigantic construction zones are equipped with electricity and water for each player. When an exit is activated, an alarm sounds to alert other players that a player is about to leave the surface to access an area designed for better player safety. - OFFER YOUR PLAYERS A BETTER PVP EXPERIENCE (Optional) Extraction includes a prefab “Extraction-NoBuild” to block construction on the map surface and force players to build in areas located inside the exits. Follow these steps to block construction on the surface: 1- Include “Extraction-NoBuild.prefab” in the RustEdit “CustomPrefabs” folder. 2- Open the map in RustEdit. 3- In the list of prefabs, find and include “Extraction-NoBuild” in the map. 4- Place “Extraction-NoBuild” at the coordinates: X:0,000 - Y:390,431 - Z:0,000 5- Save the changes you have made. - FEATURES Size: 3500. Objects: 81002. Map protection plugin included. Editable map: Yes Profile Better Npc: Yes. - CONTAINS ALL OFFICIAL MONUMENTS Apartment complex • Ziggurat temple • Jungle ruins • Radtown • Ferry Terminal • Nuclear missile silo • Large oil platform • Small oil platform • Submarine laboratories • Harbor • Large fishing villages • Fishing villages • Launch site • Satellite dish • The Dome • HQM Quarry • Stone quarry • Sulfur quarry • Arctic Research Base • Sewer Branch • Train yard • Junkyard • Abandoned military bases • Military tunnel • Caves • Large barns • Ranch • Bandit camp • Power plant • Swamp • Airfield • Giant excavation • Outpost • Lighthouse - CUSTOM MONUMENTS Five giant islands surround the map to support the Raidable Bases plugin. Over 300 construction areas equipped with electricity and water. Bunkers: Three types of mini-bunkers scattered throughout the map. Use grenades or explosives to open the door. Each bunker has its own color light to indicate its difficulty: green, blue, and red. Trees with safe zones: These trees are scattered throughout the jungle area. Climb the stairs and access these safe zones to recycle, shop, and more. Ammunition Tower: A giant tower where you will find ammunition and other resources inside. C4 Tower: A giant tower where you will find C4 explosives and other resources inside. Medical Tower: A giant tower where you will find medicine and other resources inside. The Arecibo Observatory: Also known as the National Astronomy and Ionosphere Center (NAIC) and formerly known as the Arecibo Ionosphere Observatory, is an observatory located in Barrio Esperanza, Arecibo, Puerto Rico, owned by the US National Science Foundation (NSF). Communications Center: Four giant towers where you will find all kinds of resources inside. Access from one tower to another via zip lines. Helicopter Tower: A classic but modern tower for shooting combat helicopters. This tower is equipped to meet all your needs. Train Stations: With a waiting room, loot, and NPCs, with secondary respawn on the railroad. Crocodile Lakes: Do you like crocodiles? Visit these locations to see them, but don't disturb the crocodiles. Green Exit: Access this exit using a button located in a booth. The waiting time at this exit is 5 minutes. After 5 minutes, the player will be able to access the construction area. Blue Exit: Access this exit using a blue card. The waiting time at this exit is 3 minutes. After 3 minutes, the player can access the construction area. Red Exit: Access to this exit is immediate and the player can access the construction area immediately. - TIPS Remove the “Extraction-NoBuild” prefab to allow players to build on the map surface. Have fun - SUPPORT: https://discord.gg/ASxJynGndj
    $49.90
  22. badgyver

    Mordor

    Version 1.0.6

    31 downloads

    MORDOR is a medieval world designed and based on The Lord of the Rings saga. It features rocky and volcanic terrain, as well as flat areas for building. The Mordor map contains large custom-built construction zones, including a massive fortress with a vast flat area. This fortress is situated atop a cliff, which is guarded and surrounded by multiple flat construction zones for players. Two enormous flat areas have been provided for the Raidable Bases plugin; construction in these areas is blocked for players. FEATURES Size: 4000. Objects: 106378. Map protection plugin included. The map can be edited: Yes. PLAYER RESPAWN Players spawn in towers; these towers are scattered throughout the map and contain custom recyclers, workbenches, furnaces, a refinery, and a chimney. If you want players to spawn in the classic beach areas, you can edit the Mordor map using Rustedit by removing the “Spawn Point” volume. THE LOOT On the Mordor map, we’ve decided to set up the loot system a bit differently. We have created four loot tables: The first is based on all the primitive and medieval items provided by Rust. The second table contains Resources and Weapons. The third table contains Basic Blueprint Fragments. The fourth table contains Advanced Blueprint Fragments. These chests feature a wooden design, and we’ve also included the classic medicine and food chests. The Loot table files have been provided so you can edit them to suit your needs. ELECTRICITY AND PUZZLES Mordor is a map for players seeking a medieval style; there is no electricity on this map, nor does it include any puzzles involving electricity or security cards (Green Card, Blue Card, Red Card). This map contains location-based puzzles and parkour-style puzzles with traps and drops into the void. In Mordor, there are no markers for monument locations; Mordor is designed so that players explore and discover on their own places that will remind them of The Lord of the Rings saga. THE NPCS The NPC spawning system consists of two free plugins. One plugin spawns the NPCs, while the other plugin provides them with clothing, loot, and weapons. You can edit or modify the appearance or content of the NPCs to suit your needs. THE MONUMENTS Players must explore the map to find each Monument; Monuments are located both on the surface and beneath the map. List of Monuments: Towers. Dock. Black Ships. Lumberjack Huts. Orc Fortresses. Allied Fortress with a construction zone. Multiple construction zones. Orc Camps. Orc Villages. Caves. Caves with construction zones. Maze. Giant Arena Zone: This zone is designed for two events: “Death Match” and “Last Man Standing”. It is fully configured and ready for use; the Mordor map contains the configuration files for all necessary plugins. Torrech Ungol, the lair of the spider Shelob. Morgul Mines, stronghold of the Witch-King. The Black Gate. Barad-dûr, the great tower of the Eye of Sauron. Orodruin, Mount Doom, the volcano where Sauron’s Ring was destroyed. Secret locations. OFFICIAL MONUMENTS - Does not contain any Official Monuments. IMAGES FOR FLAGS • Flags of Gondor and Mordor included. TIPS • Set your server to Primitive mode. • Use a plugin to control the weather and create a spooky atmosphere with clouds, thunder, and a dark sky. • Have fun SUPPORT: https://discord.badgyver.com
    $49.90
  23. Version 8.0.0

    66 downloads

    DIAMOND RIDGE – 4096K CREATIVE RUST MAP Diamond Ridge is a well designed 4096k Rust map loaded with every major monument and a ton of custom build spots. Focused on beautifully crafted terrain, canyons, lakes, rivers and rock formations. Designed for smooth performance, creative freedom, and competitive gameplay. What Makes It Special: Diamond Canyon! A canyon filled with Crystal Diamonds, a glass roof and tons of space for creative building! Experience Truly Unique Buildable Cave Monuments Vanilla maps get stale fast! That’s why my custom maps go way beyond the basics. I hand-craft creative, build-friendly cave systems designed for players who want something fresh, fun, and full of possibilities. With over 30,000 hours in Rust, I know exactly what players love to build in, and every cave is shaped to deliver that perfect mix of strategy, creativity, and excitement. Fully connected train tracks + underground rails for fast travel and tactical control Endless Custom Buildable areas that players will love! Diverse terrain: forests, deserts, coasts, cliffs, valleys & plateaus Perfect for solos, clans, builders, and high-pop servers. Tons of Custom Build Zones Low-prefab, FPS-friendly buildables: Custom caves Hidden structures Unique build pockets All Facepunch Monuments Included: Launch Site • Military Tunnels • Military Base • Silo • Airfield • Power Plant • Water Treatment • Trainyard • Harbors • Outpost • Excavator • Oil Rigs • Arctic Base • Junkyard • Sphere Tank • Satellite Dish • Ferry Terminal • Sewer Branch — and more. Map Info: Size: 4096k Prefabs: ~6947 Support: Discord: DarkoRust
    $24.99
  24. Version 7.0.0

    60 downloads

    BUILDERS ISLAND – 4500K CREATIVE RUST MAP Builders Island is a fun to explore, builder-friendly 4500k Rust map loaded with every major monument and a ton of custom build spots. Designed for smooth performance, creative freedom, and competitive gameplay. What Makes It Special Fully connected train tracks + underground rails for fast travel and tactical control Endless Custom Buildable areas that players will love! Diverse terrain: forests, deserts, coasts, cliffs, valleys & plateaus Perfect for solos, clans, builders, and high-pop servers. Dozens of Custom Build Zones marked with an "X" on the Map Low-prefab, FPS-friendly buildables: Custom caves Underwater Locations to build a base Hidden structures Unique build pockets All Facepunch Monuments Included Launch Site • Military Tunnels • Military Base • Silo • Airfield • Power Plant • Water Treatment • Trainyard • Harbors • Outpost • Excavator • Oil Rigs • Arctic Base • Junkyard • Sphere Tank • Satellite Dish • Ferry Terminal • Sewer Branch — and more. Map Info Size: 4500k Prefabs: ~10,681 Support Discord: DarkoRust
    $24.99
  25. Version 4.0.0

    15 downloads

    Volcano Island One Grid – 1650K PERFORMANCE AND CREATIVE FOCUSED ONE GRID RUST MAP! Volcano Island One Grid is small and fast-paced but with tons of areas to loot and extra attention paid to Custom "X" Areas to build a base ! 1650k fantasy and volcano terrain Rust map. Even at its small size it was important to me to make the beach waters extremely shallow with endless space to build! The problem with most other One Grid Maps is there is never anywhere flat or interesting to build a base for players. I feature huge, open, perfectly flat build zones that let players design bases of any size for a Solo or a Zerg. I even utilized the ocean areas by placing 4 Underwater Buildable Bunker Bases for players to hide from the chaos. The terrain also has many other unique “X” build areas and I even have brought back the classic Bus Stops you could build in with my own style of Giant Bus Stop bases to build a base inside, arch-rock hideaway caves, scattered flat peninsulas, custom homes, military-inspired structures, and much more. The center of the island is rich with Valleys and eye catching volcanic terrain! All around it are monuments and loot routes where players can battle it out, while the ocean sides are built for pure creativity with base builders in mind, offering nonstop base-building potential. Volcano Island One Grid blends exploration, freedom, and intense Rust gameplay into one tightly crafted map. What Sets It Apart: • Creative selection of flat “X” building zones created for maximum freedom. • The Beach Ocean is extremely shallow and massively flat for endless base building! • The huge shallow beaches allow for spawning of all difficulties of Raidable Bases for the Raidable Bases plugin! • Built for smooth performance with a very low entity count whether you’re solo, in a team, or running high-pop servers. • Compatible with Convoy, ArmoredTrain and Raidable Bases Plugins. Custom Build Zones: Low-prefab, FPS-friendly buildables: Underwater Bunker Bases Volcanic Glass Roof Caves Volcanic Rock Caves Double Size Custom Icebergs to build on Underground Cave Bunkers to Build inside Sealed Caves to Build Inside Arch Rock Caves to build Buildable Custom SuperMarket Monument Radio Tower Build Monument Hidden structures Unique build pockets Custom Buildings Custom Bus Stops Many Facepunch Monuments Included • Dome Sphere Tank • Missile Silo • Small Harbor • Large Oil Rig • Small Oil Rig • SuperMarket • RadTown • Warehouse • Gas Station • Lighthouse • HQM Quarry • Sulfur Quarry • Stone Quarry • Jungle Ziggurat • Jungle Ruins • Several Power SubStations • Several Waterwells • Large Barn • Arctic Research Base • Satellite Dish • Military Base • Fishing Village/Outpost/BanditCamp/Ranch Combined — and more. Map Info: Size: 1650K Prefabs: ~2644 Support: Discord: DarkoRust
    $24.99

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