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Segments are elements which are used to fill up the progress bar. They vary in color.

Types of segments[]

Actual[]

  • Blue: Blue segments will fill 5% each time, they are the most common segments in the game. They give you points and Progress Data. It is necessary to collect 20 blue segments to get the Perfectionist achievement.
  • Cyan: Cyan segments are better than Blue segments – they are bonuses which will fill the progress bar quicker, there are 2x (10%) and 3x (15%) variations of this segment.
  • Yellow: Yellow segments are 'corrupted'. They are harmless, but they will not give you points and Progress Data. Perfectionists don't collect them, but they are necessary for patterns and levelling-up quicker. These segments are needed to defragment the progress bar.
  • Red: Red segments are dangerous segments. When your progress bar touches this segment, the red segment will flash and the Blue Screen of Death appears. You need to avoid this segment at all times. However, you can still crash the segment by using the very left-tip of your progressbar.
  • Pink: Pink segments are mostly neutral segments. If in contact, 5% of your progress will be erased. Pink segments can be useful when receiving a yellow segment in your progress bar and removing it or getting the Magic Pink bonus and achievement for filling up the whole progress bar with pink segments, but beware; if your progress bar is in contact with another segment, all the pink segments will be removed.
  • Gray: Gray segments are neutral segments which are empty, meaning that nothing will change if gray segments get into your progress bar. You can get an achievement by only collecting gray segments if your bar is empty, with the bar saying NULL0 to NULL100.
  • Green: Green segments are very good segments, but they are limited and very rare to see – even rarer to actually get one, since they are very fast. They will fully fill in your bar with blue segments and it also overwrites yellow segments, which it seems as an automatic win. If you try and crash this segment, the crash color is Magenta.
  • Magenta: This segment is seen in the game files along with the others, but is unused in the game.
  • Random (Flashing): A segment that flashes different colors and has a question mark. It moves at a constant slow speed, and doesn't wobble. Once collected, it chooses one of the segments to add to your progress bar (including red, but excluding green and cyan). If you don't have any segments caught in the progress bar and you catch that segment, ??? will appear and the segments will render as either blue, yellow, pink, or even red. It's used to get the ??? bonus, but if you catch any non-random segment when you have only the random ones, you will lose them as well as the pink and gray segments obtained. However, if you try and crash this segment, the crash color is Green.
  • Rainbow: Special segments which are used only in the Color game mode. They give 10% and come in 10 colors. They have to be collected in order, and if this condition is not met, they deduct 10% from the progress bar by saying "MINUS", just like the pink segment.

Custom[]

  • Light Orange: Fills 10% or 15% of your progress bar with orange.
  • Vibrant Blue: Fills 20% of your progress bar with blue.
  • Violet: Fills 25% of your progress bar with blue.
  • Rust: Removes 5% - 15% of your progress.
  • Black: Instantly drops a level.
  • White: Either takes 50% of your progress or gives you 20% blue progress.
    • In the actual game, it is an unbreakable segment and is only used in Progressoid.
  • Light Pink: Deducts 10% or 15% from your progress bar.
  • Gold: Gives 5%, but it gives double the points of that of blue ones.
  • Light Rainbow: Gives 10-15% of random segments.

Other System's segments.[]

1st: Progressbar Longway plus's segments.

  • Moon Silver Segment: It looks like a normal segement. but in 3 seconds, all of the clippies mutiple and the segment disappear.
  • Summer Orange Segment: Same as the Yellow Segment but it gives even more less points. Filling your progress bar with this segment gives you the achivement "Summer Orange is the new blue".
  • Golden Cream Segment: Same as the Gold Segment from Progressbar Whisper Plus but it makes your decompiler gun much stronger and close all clippies. This segment is a modded version of the Gold Segment.

2nd: Progressbar 4.0 Prototype's segments.

  • Delft Blue Segment: The system change your progressbar system to Bar System 1. If you don't have BarOS system but you buyed that system. the segment will get the same role as the Gray segment.
  • Persian Blue Segment: this system may look normal. but in 5 seconds. 10 clippies will appear and the system will turn upside down.
  • Barn Red Segment: Same as the Red Segment but it restarts the system when you win from the errors in CHKPROGRESS.

3rd: Progressbar Metro's segments.

  • Light Red Segment: Same as the Red Segment but instead of show the Blue Screen of Death it closes Progressbar 95.
  • Emerald Segment: This Segment gives you 100000 points or less if you collect it. Filling the progressbar with this segment give you the achivement "The New Green"
  • Chocolate Segment: It changes all your segments to this segments. Filling the progressbar with this segments give you the achivements "The Brown-Candy Progressbar".

4th: Progressbar 2014's segments.

  • Zenge Segment: This segment seems normal. but in 5 seconds. your progressbar's decompiler gun will start to get 3 times more stronger.
  • Bronze Segment: This segment shutdown your system. Just like the Light Yellow segment in Progressbar 11X (Oliver Teixeira 2). But when you get back in the game. your segments that you collected will still be there.
  • The 2014 Segment: This segment is a white segment with the black text writen "2014". When collecting this segment. all of your segments will be replaced by this segments. If you fill your progressbar with this segment. you get the achivement "2014".
  • Peach Segment: This segment closes Progressbar95. But when you are back into the game. the segments that you collected will still be there. This segment is a updated version of the Bronze Segment.
  • Ying and Yang Segment: This segment can be blue and red when you collect it.

5th: Progressbar Whisper Plus's segments.

  • Lavender Segment: This segment is just like the Pink segment but it takes 15% of your segments. If you fill your progressbar with 100% of lavender segment you get the achivement "Lavender is the new blue"
  • Beige Segment: When you collect this segment, there is a 30% chance it can be a pink segment and a 30% chance it can be a null segment. If you fill the progressbar will 100% beige segments you get the achivement "Beige is the new blue"
  • Gold Segment: This segment is the same thing as Green but it fills only 95% of your progressbar with blue segments.

6th: Progressbar 104 Beta's segments.

  • 104 Segment: Collect 20 of these and it will show "PB104PB104PB104PB104" in the progress bar and you also recieve the achievement "PB104".
  • Black Segment: Can be used as ammo to fight against popups. If you complete the progressbar with only Black segments, you get the "Armed for the Fight" achievement. (remenber that the black segment is much different in Progressbar 104 Beta.)

7th: Progressbar Wista Alpha 1's segments.

  • Dark Orange Segment: When you collect the segment, all of your collected segments are changed to yellow segment. Fills 100% of you progress bar with Yellow Segment.
  • Zaffre Segment: When you collect this segment, All of your segments are changed to blue.
  • Dark Green Segment: This segment seems normal. but in 5 seconds you lose all of your blue segments.

8th: Progressbar Bird's segments.

  • Purple Segment: It has a 50% chance of being a blue segment and 50% chance of being a yellow segment.
  • Orange Segment: Gives 10% or 15% of Yellow segments.

9th: Progressbar 11X (Oliver Teixeira 2)'s segments.

  • Purple Segment: Same as the Green segment, but it changes all segments to pink. putting 100% of Pink segments on the progress bar. If the progress bar already has the Pink Segments. The segment changes it to Gray segment. (remenber that this segment is much different in Progressbar 11X (Oliver Teixeira 2.)
  • A light yellow segment i think: it restarts your system.
  • Light Green Segment: It seems a normal segment. but in 5 seconds, this segment explode, It dosen't make a BSOD. Instead, it give 30% of blue segment.
  • Orange Segment: This segment make the screen upside down. except the segments. (this segment is another version of the orange Segment from Progressbar Bird's orange segment.)

Sorry if i make grammar error.

Appearance[]

In systems[]

Each system has its own variation of the segments. Some game modes use special designs, too.

ProgressbarOS[]

Appearance System(s) Description
Bytes PB-DOS Shell PB-DOS Shell The segments have slightly pale colors.
(wip) Progress Manager 0.9 (wip)
Bytes PB1 Progressbar 1 The segments have thick borders, with corner pixels removed.
Bytes PB2 Progressbar 2 and Perm The segments have thin borders.
Bytes PB3 Progressbar 3 The segments are less saturated.
Bytes PB3.14 Progressbar 3.14 to NOT 3.60 and NOT 3.60 Server Same as in Progressbar 2, but the yellow segment is orange.
Bytes PBChitown Progressbar Chitown and Ohio The segments are squares instead of rectangles and don't have borders. The green segment is olive green.
Bytes PB94 Progressbar 94 The segments are rectangles instead of squares, and the colours are much softer.
Bytes PB95 Progressbar 95 to NOT 5.0, NOT 4.0 Server and NOT 5.0 Server The segments are back into the Progressbar Chitown colors.
Bytes PBMeme Progressbar Millenary to 2000 and 2000 Server and Progressbar 99 (no page) Similar to previous variant, but with added gradients.
Bytes PBNepbar Progressbar Nepbar, Oddbar and Nepbar Server The segments are slanted and have a parallelogram shape.
Progressbar 6.0 Segments Progressbar 6.0 and Progressbar Server 1999 Just like Chitown, the segments are square without any gradients except a few differences.
Bytes PBWhisper Progressbar Whisper Beta 1 and Whisper Server Beta 1 The segments have gradients again, but they're less noticeable. The blue segment is lighter.
Bytes PBXB Progressbar Whisper Beta 2, XB, Whisper Server Beta 2, Server 2002 and Home Server The segments have are glossy and have shadows. The blue segment is teal.
Bytes PBLargehorn Progressbar Largehorn and Largehorn Server Similar to previous variant, but with rounded corners and the teal segment is blue.
Bytes PBWista Progressbar Wista Beta to 7 and Server 2005 to Home Server 2010 The segments have a glass look. The blue segment is dark blue.
Bytes PBDevPreview Progressbar DevPreview/8 Preview The segments have a simpler look. They are a mix of PB 7/Wista and PB 81's segment look.
Bytes PB81 Progressbar 8 to 10, Server 208 to Server 2011 and Archimedes The segments are less vibrant. The orange segment is yellow and dark blue segment is lighter.
(wip) Progressbar Thira and Thira Server The segments are circles instead of rectangles.
Bytes PB11 Progressbar 1X to 12 and Server 201X to Server 2024 The segments have more vivid gradients.
SegmentsPBCSOS Progressbar CreationStation OS Similar to Progressbar 10's, but orange segment is hollow, red segment has a "grill" pattern, pink has three minus symbols, gray segment is more blueish, green segment is now taller and lighter colored, magenta segment is now thin and there are 4 extra segments (Violet: X5 blue segments, Light Orange: X2/X3 orange segments, Black: drops a level instantly, Rust: decreases all segments collected).
Bytes PPUK Progressbar Phone Update Kernel Similar to BS1 but some things are changed.

BarOS[]

Appearance System(s) Description
Bytes BS1 Bar System Fouler to 4 The segments are monochromatic.
Bytes BS5 Bar System 5 The segments are grayscale and have increased resolution.
Bytes BS6 Bar System 6 and BarOS 6.1 The segments are colored.
Bytes BOS7 BarOS Beginning and 7 and With Ease (idk how to link pages) The segments no longer have the default color blindness symbols. The blue and cyan segments are purple and light purple, respectively.
Bytes BOS8 BAR/X to BarOS 9, Pyrus Raspberry and BarOS Server 1 Same as previous variant, but with shadows.
Bytes BOS10 BarOS 10 Preview to 10.II, H@ckgresh, Server 10 and Server 10.II The segments are glossy. The light purple segment is cyan.
Bytes BOS10.III BarOS 10.III to 11, H@ckgresh II, Server 10.III and Server 11 Similar to previous variant, but less glossy and lighter.
Bytes BOS12 BarOS 12 to 14, H@ckgresh III, BarOS Server 12 and BarOS Server 13 Same as Progressbar 1X to 12 and Server 201X to Server 2024's segments, except they are bigger than usual and the color of the blue segment is changed to purple.
File:Bytes BOS15.png BarOS 15 The segments are Bridges in the Runner game mode.

8-bit computers[]

Appearance System(s) Description
Pyrus - Segments
Pyrus - and Terminal 9195 The segments are large bricks and are monochromatic to match with their Progresh counterparts. The red segment has multiple exclamation marks, whilst the pink, gray and random segments feature a minus symbol, a zero and a question mark respectively. It features new types of segments, like the white segment.
TPB-80 Segments
TPB-80 The segments have slightly pale colors and are bigger, and the brick texture on the white segment has been removed. The symbols on most of the segments have been removed (forbye random).
Pabari 950 Segments
Pabari 950 The segments now have a bevel-like appearance and are smaller. The blue segment also looks desaturated.
PRC Minor Segments
PRC Minor The segments are more saturated, and there are gray, thin borders around them.
BX Spectre Segments
BX Spectre The segment's bevel appearance now has a gradient, they no longer have borders around them, and there are now three, translucent question marks in the random segment.
Pomodoro 84 Segments
Pomodoro 84 The segments gain a shiny effect and a slightly transparent bevel. The white segment has changed to an orange color with the same brick texture as Pyrus -.
Pyrus = Segments
Pyrus = and pBit (no page) The segments have a different shine effect, and the color of the white segment has changed back to white.

Gopier:OS[]

Appearance System(s) Description
GopierOSByte Gopier:OS The segments are the same as in B OS, except there is a light gradient at the top left of each segment, making the sky blue segment more grey-ish. Also, the unused segment turns yellow and is lighter than the rest.
Gopieros20segment Gopier:OS 2.0 TBA

EnderArlo DOS Shell/EnderArlo OS/eOS[]

Appearance System(s) Description
EDOS1 Segments
EnderArlo DOS Shell 1 to 3 The segments are monochromatic, and the Light Blue, Yellow and Magenta segments have patterns.
EDOS 4 Segments EnderArlo DOS Shell 4 The segments are greyscale, taller, and Light Blue, Yellow and Magenta segments no longer have patterns.
EDOS 5 Segments EnderArlo DOS Shell 5 The segments are now in color.
EDOS6 Segments EnderArlo DOS Shell 6 Color blindness symbols are turned off by default, the segments have thin bevels and are more saturated.

unsignedOS[]

Appearance System(s) Description
File:Bytes unT.png unsignedTerminal ((Work in progress))
Bytes unOSA unsignedOSα The segments have primitive shading. The cyan and green segments have shine patterns erased out of them, with the green segment recolored gold.
File:Bytes unOSB.png unsignedOSβ ((Work in progress))
File:Bytes unOSC.png unsignedOSγ ((Work in progress))
File:Bytes unOSZ.png unsignedOS Ω ((Work in progress))
File:Bytes unDEV.png unsignedDEV ((Work in progress))

HypnOS[]

Appearance System(s) Description
File:Bytes HOS1.png Hypnos v1.04 ((Work in progress))
File:Bytes HOS2.png Hypnos 2000 ((Work in progress))

BarMo[]

Appearance System(s) Description
Bytes BarDos BarDos 1.0 to BarMo 1.0 The Segments are letters and numbers
Bytes BarMo1 BarMo 1.1 to BarMo 3.0 The Segments are squares
Bytes BarMo3 BarMo 3.1 The Segments have gradients
Bytes BarMo4 BarMo 4.0 and BarMo 4.1 The Segments are rectangles
Bytes BarMo5 BarMo 5.0 To BarMo 6.0 The Segments no longer have gradients
Bytes BarMo6 BarMo 6.1 and BarMo 7.0 The Segments now have rounded corners

Other systems[]

Appearance System(s) Description
Bytes B OS B OS The segments look like the BarOS 8, 9 and BAR/X segments, except that the Blue segment is dark blue, the Cyan segment is sky blue and the Yellow segment is more yellow-ish.
Segments Vixier Vixier The segments have more bright colors, are now 3D and have shadows beneath them. The cyan segment's color looks more like a desaturated blue color.
Progressbar buntu Segments Progressbar Buntu The Segments are Circles, and have some Segments from Progressbar CreationStation OS.
Segments 2 Alipay DOS (wip)
Segments 1 Segments 1-1 Alipay OS (wip)
File:X-DOS SGM.png X-DOS TBA

Barloroid[]

Apperance System(s) Description
WiP B&W color mode The segments are rings, with only three segments:

Light Blue 2x, Light Orange 2x and Red. The segments also have icons/words in them.

WiP Color mode Colored, with a different font.

In game modes[]

Mode Appearance System(s) Description
3D Screensaver 3D Screensaver Segments In all applicable The segments are similar to their Progressbar 95 counterparts.
Matrix Matrix Segments In all applicable Blue and light blue segments are neon green, orange segment is more yellow, and the gray segment is olive green. Pink, red and green segments stay in the same colors. All segments also receive a glowing effect. The green segment has a gold trail.
Progresstein3d Progresstein3d Segments In all applicable The segments are drops or bottles. Notice that the gray, green and magenta segments appear blue as they're unused.
Color Color Segments BarOS 7 The colors of the segments are in rainbow order. They use the segment designs from respective systems.
Color Segments BarOS 8 BarOS 8 and 9
BOS10 Segments Color BarOS 10 and 10.II
Color Segments 10III BarOS 10.III to 15
Charger Charger Segments pOS 1 -16 Because of the simplicity of the gamemode, there are only three segments. These are a yellow lightning bolt (blue), a orange bolt (light blue), and a red bolt (red).

Color Blindness mode[]

There is an option to turn on Color Blindness mode in Settings. This setting puts a plus symbol on blue segments (only in Matrix game mode), exclamation mark on red segments, a minus symbol on pink segments, a "0" on gray segments, and a check mark on the green segments. On some systems there is a plus symbol for cyan segments.

This mode is auto-enabled in Bar System Fouler to 6, Desk GUI 1.1 and EnderArlo DOS Shell Sys. 1 to 5.

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