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Showing results for tags 'custom.'.
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Version 2.0.6
4,751 downloads
DISCORD · SUPPORT & CUSTOM REQUESTS RustPlugins ● 1,200 members Bug reports, setup questions, or custom development? Reach out to us on Discord. Join Discord Features Your own blueprints, right at the workbench. Players research and craft custom items in a menu that looks like Rust's own crafting screen. That includes uncraftable vanilla items, skinned custom items, vehicles, and deployables. Feels like vanilla Players open a workbench and the menu is there, with categories, search, and a crafting queue they can reorder. Players never need to type a command. Any item, any recipe For each blueprint you set the name, icon, skin, category, tier, research cost, ingredients, craft time, and craft limit. Ingredients can be skinned custom items. Web editor, no JSON Build blueprints in the browser and copy the share code. Run one command in game and the server downloads the config and applies it. You don't need to restart or reload. One-click import Running Portable Vehicles or Place Anything? Pick their items from a list and they become blueprints with the right skin and tier. Click an item again to remove it. Getting Started Up and running in four steps 1 Install Drop CraftMenu.cs into your plugins folder. The config comes with a set of normally uncraftable items, so the menu works right away. 2 Grant the permission DON'T SKIP Players without this permission see the normal workbench. oxide.grant group default craftmenu.use 3 Open a workbench Players see blueprints for that bench's tier and every tier below it. Higher-tier blueprints are marked TIER REQUIRED. 4 Research, then craft Players research each blueprint once. By default it costs scrap at tier 1, basic fragments at tier 2, and advanced fragments at tier 3. Optional plugins: Image Library lets you use image URLs for icons, and Rust Translation API shows ingredient names in each player's language. Permissions Who can do what craftmenu.use Shows the menu at workbenches. Every player who should use CraftMenu needs it. craftmenu.import Opens the Portable Vehicles and Place Anything import menu. Admins have it automatically. craftmenu.config Imports and exports the config with share codes. Admins have it automatically. craftmenu.<category> Lets the player craft from one category, for example craftmenu.vehicles. These only exist when category permissions are turned on. Commands For admins only Players never need these. Tags show where each command works. CONFIG & IMPORT /craftmenu import CHAT Opens the import menu for Portable Vehicles and Place Anything items. /craftmenu export CHAT Shows your current config in a copyable field so you can paste it into the web editor. craftmenu config <code> CHAT CONSOLE Downloads a config from the web editor and applies it immediately. PLAYER BLUEPRINTS craftmenu_admin wipeall CHAT CONSOLE Removes every player's unlocked blueprints. In chat, use /craftmenu wipeall. craftmenu_admin wipe <steamid> CHAT CONSOLE Removes one player's unlocked blueprints. In chat, use /craftmenu wipe. craftmenu_admin unlock <steamid> CHAT CONSOLE Unlocks every blueprint for one player. In chat, use /craftmenu unlock. Configuration Main settings worth knowing Wipe Blueprints at Map Wipe Resets all research on a new map. Off by default. Maximum items in queue How many timed crafts one player can queue at once. The default is 10. Default maximum amount per craft The highest amount per craft. The default is 99, and each blueprint can override it. Categories The category tabs and their icons. Icons can be Rust asset paths, or URLs when Image Library is on. Permissions required for each category Puts each category behind its own permission. Use it for VIP-only items. Admins ignore research and craft costs Lets admins test new blueprints without collecting the resources. Translate resource item names Shows ingredient names in each player's language. Requires Rust Translation API. Sound Effects Plays click and craft sounds in the menu. On by default. FAQ Frequently asked questions Q. Players open a workbench but the menu doesn't show. Why? They're missing craftmenu.use. Grant it to the default group. The menu also stays hidden on the workbench upgrade screen, which is expected. Q. How do I edit blueprints without touching JSON? Use the web editor at tools.rustplugins.net/craftmenu and copy the share code. Then run /craftmenu config <code> in game. To keep editing your live config, run /craftmenu export first and paste the result into the editor. Q. How do I give an item a custom icon? Icons come from skin IDs. Upload your image as a Workshop skin with SkinUploader.zip, then put the skin ID on the blueprint. The crafted item gets that skin too. Q. Can custom items be crafting ingredients? Yes. In the blueprint's resources, use the item's skin ID instead of a shortname. CraftMenu then only accepts items with that exact skin. Q. How do craft times work? A blueprint with a craft time of 0 crafts instantly. Anything above 0 goes into a queue that works like Rust's own: players can cancel jobs or move them to the front. A player's queue is cleared when they die or disconnect. Q. Can I make some items VIP only? Yes. Put them in their own category, turn on category permissions, and grant craftmenu.<category> to your VIP group. Other players still see the items but can't craft them. Q. Do unlocked blueprints carry over between wipes? By default, yes. Turn on Wipe Blueprints at Map Wipe to reset them with each new map. You can also wipe them manually with craftmenu_admin wipeall. Have more questions? Reach out to us on Discord if you need support or have a custom request.$17.99 -
Version 2.0.2
65 downloads
What is a Merged Apartment Complex: A Merged Apartment Complex combines (Outpost, Bandit Town, and Stables/Ranch) into a single safe zone to improve server performance. My custom Merged Apartment Complex includes all of the features from Outpost, Bandit Camp, Stables, and working car lifts. By bringing these safe zone features together into one seamlessly functional monument, it’s a great addition to any Rust server, allowing you to remove both Outpost and Bandit Town from your map entirely. Designed for all Rust servers, this monument provides a safe trading zone, Stables/Airwolf vendors, and all NPC quest givers. It can also be placed manually over the top of the apartment complex monument in RustEdit. NOW compatible with RustMaps If you run into any issues with the vendors try these plugins: Custom Map Vehicle Vendor Fix and/or Custom Map Saddle Vendor Fix. You can find the links under dependencies. Merged Apartment Complex Features: All Original Outpost features. All Original Bandit features. Working Drone Marketplace. Airwolf Vendor with Repairable Helipad. The floating planks with disappear once the helipad reaches ~50%. Farm with respawning planters, with entrance fee like the Deep sea. Airwolf Vendor with a Custom Helipad. Garage building with 2 vehicle lifts. Stables with 4 horses and vendor. Bot prevention for Produce exchange vending machine. Added Colliders so players don't get stuck. Gambling wheel with plenty of seating. Seating Area outside with a hobo barrel. All quest givers (Outpost, Bandit, Stables, Fishing) 5 Slot Machines. 2 Poker Tables. 2 Blackjack Tables. 4 Recyclers with chairs. 1 Repair Benches. 2 Refineries with chairs. 1 Research Tables. 3 Private Trading Areas. 1 Tier 1 Workbench Total Prefabs: 590 The installation guide is provided in the README file included with the .zip file. This custom prefab is NOT compatible with RustMaps at this time. If you need any help, message me on Codefling and I’ll get back to you as soon as possible. If you enjoy my work, please leave a 5* review. Thank you!$14.99- 5 comments
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- #apartment
- #apartment complex
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(and 30 more)
Tagged with:
- #apartment
- #apartment complex
- #apartment complex ready
- #merged outpost
- #compound
- #bandit town
- #bandit camp
- #stables
- #horse
- #airwolf
- #rustmaps
- #combined
- #merged apartment complex
- #heli
- #gambling
- #trade
- #outpost
- #casino
- #custom
- #garage
- #car lift
- #ranch
- #barn
- #rustedit
- #rustedit maps
- #rustedit prefabs
- #rustedit monuments
- #monument
- #custom.
- #farm
- #custom farm
- #crops
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Version 1220 080526A
187 downloads
Embark on an adventure to explore the Seven Wonders of the Ancient World in this beautifully crafted custom map by Niko. From the Great Pyramid of Giza, to the Lighthouse of Alexandria, this map features amazing points of interest for players to explore as they venture through the marvels of a long forgotten world. This 3,000k map boasts 82K prefabs Explore the Seven Wonders Great Pyramid of Giza Hanging Gardens of Babylon Temple of Artemis Statue of Zeus at Olympia Mausoleum at Halicarnassus Colossus of Rhodes Lighthouse of Alexandria Also Featuring Large Airport Modern City Missile Silo Murder Mansion Ski Resort Construction Yard Pumpkin Farm Amphitheatre Vanilla Monuments Mining Quarries Harbour Sewer Branch Gas Stations Fishing Villages Super Markets Mining Outposts Junkyard Lighthouses Outpost Bandit Camp Arctic Bases Military Bases Dome Underwater Labs Oilrigs Satellite Dish Stables Short Film$39.95 -
Hello, dear reader of this topic! My name is [Ye11s], and I am a custom map developer for Rust servers. I have over 2 years of experience in this field, and during this time, I have created many unique and interesting maps that add a special charm and atmosphere to the games. I am open to discussing long-term collaborations and am willing to offer my services to create maps that meet your requirements and expectations. If you are interested in collaborating or have any questions, please do not hesitate to contact me! Sincerely, [Ye11s] [Discord - ye11s7.]
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Version 1.0.6
1,465 downloads
Survive apocalypse by taking over abandoned bases in the air, on the ground or under it. Be brave and explore original and custom monuments on the map. This 3.5k Saga Island custom map is made with World Creator and finished in Rust Edit. It has 8.9k prefab count Custom Monuments: Factory: It has up to tier 3 loot and blue card door barrels Sea Market: You cand find up to tier 2 loot, barrels and recycler H: Small house for players to build in CH: Bigger scale clan house to build in FH: Flying house bigger scale house to build in Underground H: Underground place that is separated and capable to hold 4 different bases Original Monuments: 1. Giant Excavator Pit 2. Harbor 1 3. Harbor 2 4. Airfield 5. Water Treatment Plant 6. Launch Site 7. Military Tunnel 8. Outpost 9. Fishing Village 1.2.3 10. Sewer Branch 11. Junkyard 12. Sulfur Quarry 13. Ranch 14. Bandit Camp 15. Abandoned Military Base 16. Satelite Dish 17. Lighthouse 18. Arctic Research Base 19. HQM Quarry 20. Dome 21. Underwater Lab 22. Oil Rig 1 23. Oil Rig 2 Customer can modify map, password will be included in to Zip file. Be aware of the TOS-Restrictions, map cant be sold or transferred to 3rd partiesFree -
Version 1.0.1
7 downloads
On this island the prefabs of the past months are installed. a city in the snow, a destroyed city in the desert and many smaller military facilities were created with great attention to detail. The monuments of the older generation such as water treatment, nuclear power plant and others have also been revised. Due to the abundance of things there was no more room for above-ground trains. but they exist in the underground. Have a look at the video, a few players are obviously having a lot of fun Monuments 1 Custom – Beach Club 2 Custom – Harbor 3 Custom – Horserace 4 Custom – Nuclear Power Plant 5 Custom – City Last Hope 6 Custom – Watertreatment 7 Custom – International Airport 8 Custom – Arctic Base 9 Custom – Farmer 10 Custom – Horserace 11 Custom – Field Military Base Camp 12 Custom – Car Service 13 Custom – Floating Island 14 Custom – City Rockford 15 Custom – Garage 16 Custom – Special Forces Military Base 17 Rust Monument – Desert Military Base 18 Rust Monument – Ranch 19 Rust Monument – Fishing Village 20 Rust Monument – Large Fishing Village 21 Rust Monument – Lighthouse 22 Rust Monument – Oil rig smal 23 Rust Monument – Oil rig big 24 Rust Monument – Unterwater Lab 25 Rust Monument – Fishing Village 26 Rust Monument – Bandit Camp 27 Rust Monument – Large Barn 28 Rust Monument – Cave Hard 29 Rust Monument – Cave Easy 30 Rust Monument – Freight Transit Line Bradley APC on, Airport and Camp Cargo Ship and NPC ´s in game 33303 Prefabs No Trains!!! Please note: The map was checked on the day of upload and tested for functionality. Rust releases an update every month. if your server is not kept up to date, there may be problems with the map. Questions and suggestions: If you have any problems you can contact me via Katalaner – Discord: https://discord.gg/e2vrPszZFX Youtube: https://www.youtube.com/channel/UC_5P_wAFKl5bdndkDEQDK4g$40.16- 2 comments
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- #military
- #military camp
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Version 1.1.7
251 downloads
I present to you an unusually beautiful fantasy-style map. This map is suitable for those who like to relax and take a break from the hustle and bustle. But it will also be pleasantly received by PVE and PVP players. On this map you will find unusual monuments with flying islands, on some of them you can build your base. Size: 4000к Prefab Count: ~40к Custom monuments: •Azure Village •Waterfall of life •Ghost Village •Giants Hill •Old Warehouse •Living River •Flying Ruins •Golem Alley •Dead Desert •Dragon Bridge •Gorge of Souls •Hellish Hands •Convoy •Myriad Fields •Lots of places to build a base Monuments of FP: – Outpost - Nuclear Missile Silo – Bandit Camp – Power Plant – Water Treatment Plant – Train Yard – Launch Site – Satellite Dish – Airfield – Harbor – The Dome – Oilrig – Underground tunnels – Lighthouse – Quarry – Arctic Base – Fishing village – Underwater Laboratory$34.90- 4 comments
- 7 reviews
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Version 1.0.5
32 downloads
4500 size custom map suited both to pvp or pve servers. While running around the map players can find custom made places to build home. Some of them are on the water, under the ground and caves, or you can find some houses. Just place the doors and its yours Map has extended underground train system that leads to each original oil rig, so in pvp server it will be intense fights under the ground. Custom monuments: Custom oil rig "Terra_Oil" that has blue card room and lots of other loot. but be careful because its guarded by scientists. Custom places for base building are located across all of the map. All of them are marked with special letter, you just need to open in-game map and you gonna find them. .H-marked as house .W-marked as water base .C-cave ( 2 versions-mountain cave or underground cave) .T- Stone cage that is hanging on edge of the cliff Original monuments: 1-Launch site 2-Airfield 3-Water treatment plant 4-Power plant 5-Military tunnel 6-Harbor 1 7-Harbor 2 8-Junkyard 9-The dome 10-Outpost 11-Bandit camp 12-Satellite dish 13-Arctic research base 14-Abandoned military base 15-Sewer branch 16-Lighthouse 17-Underwater lab 18-Oil rig 1 19-Oil rig 2 20-Fishing village 21-Large fishing village 22-Ranch 23-Large barn Customer can modify map, password will be included in to Zip file. Be aware of the TOS-Restrictions, map cant be sold or transferred to 3rd parties Required: Rust edit extension : https://github.com/k1lly0u/Oxide.Ext.RustEdit/raw/master/Oxide.Ext.RustEdit.dll If you gonna have some questions contact me: PT EliRival ( Eli )#9320$20.00 -
This prefab is designed to work directly with RustEdit software and map making. This prefab will make a nice addition to Any Custom Map! Preview video showcase of this prefab: HERE This prefab design includes: -- Highly Detailed and Immersive area for players to explore -- Custom lights/walls/interior to give the entire building a unique look and feel -- Blue Keycard and Fuse Puzzle Door to access top level where lvl2 and 3 loot crates are stored inside custom vault -- No Building cube added surrounding the prefab to auto allow NO Building inside the Pawn Shop no plugin needed