Jump to content

Search the Community

Showing results for tags 'modified'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Categories

  • Plugins
  • Maps
  • Monuments
  • Prefabs
  • Arenas
  • Bases
  • Tools
  • Discord Bots
  • Customizations
  • Extensions
  • Graphics

Forums

  • CF Hub
    • Announcements
  • Member Hub
    • General
    • Show Off
    • Requests
  • Member Resources
    • For Hire
    • Creators
    • Creators Directory
  • Community Hub
    • Feedback
  • Support Hub
    • Support
    • Site Support
    • Help Center

Product Groups

  • Creator Services
  • Host Services
  • Memberships

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me


Steam


Github

Found 6 results

  1. ninco90

    Tiers Mode

    Version 1.3.8

    248 downloads

    Rust / Server Plugins TiersMode Tier-Based ProgressionRust Plugin A new stage. New possibilities. Your wipe, at your pace. Create a staged progression system for your Rust server. Decide when players can access building grades, items, events, vendors and vehicles, and adjust crafting and gathering as the wipe progresses. 4 default tiers Add and customize your own stages Per-tier rules Building, events, access and rates In-game editing Manage blocked items with /tier edit 01 / Video demo See TiersMode in action Watch the video demo for a look at TiersMode. Watch on YouTube 02 / Progression Set the pace of your wipe Add a tier-based game mode to an existing modded server or build a new server around staged progression. TiersMode generates four tiers by default, and you can create additional stages and configure each one independently. Give every tier its own name, icon URL and color. Set stage duration in minutes: 60 for one hour, or 1,440 for one day. Customize what becomes available as your server moves through the tiers. 03 / Player information Keep players informed as the server progresses On-screen counter. Display the current tier and the time remaining until the next stage. Tier information window. Enable or disable the information screen and control whether players can view upcoming tiers. Configurable modal alerts. Notify players about restrictions, tier changes and events such as airdrops, Cargo Ship arrivals or Oil Rig respawns. Custom announcements. Send a server-wide modal message with /tieralert. Chat messages. Configure alert notifications and a welcome message explaining the game mode. Discord announcements. Announce wipe starts and tier changes using the Discord Messages plugin. Server title. Optionally update the server title using the configured tier placeholder. 04 / Building & workbenches Control building progression and research Tool cupboard limits. Set a maximum number of cupboards per player or allow unlimited placement. Cupboard destruction alerts. Optionally notify the server when a player destroys another player's tool cupboard. Building grades. Set the maximum upgrade level allowed in each tier. Workbench research. Allow or block research through workbenches by tier. Workbench placement. Allow all workbenches, block placement, or permit only the workbenches specified for that stage. 05 / Events & trading Decide when major events and services become available Server events Enable or disable Cargo Ship, Oil Rig, Chinook, Patrol Helicopter, Airdrop and Bradley APC events for each tier. Vendors and public trading Control helicopter, boat and horse vendors, drone use and public monument vending machines. 06 / Spawns & vehicles Unlock cards and vehicles stage by stage Keycard spawns. Choose which access cards can spawn in each tier. Start with green cards and introduce blue and red cards later. Car spawns. Choose which modular car sizes can appear around the map, or disable car spawns for a tier. Vehicle access. Allow or block MLRS, Workcart and Locomotive use independently. 07 / Rates & gathering Match crafting and resource rates to each tier Configure crafting speed, research time and recycling time independently for each stage. Keep vanilla values or adjust the pace as progression advances. The integrated gather system supports Dispenser Gather, Dispenser Bonus, Collectible Pickup, Growable Gathered, Survey Gather, Quarry Gather and Excavator Gather. Use one gather system for these rates: disable TiersMode's gather system if another gather plugin controls them, or remove the overlapping plugin before enabling the integrated system. 08 / Restrictions & automation Edit blocked items in game and run commands per tier Use /tier edit to manage the items blocked by each stage through the administrative interface, without manually searching for their names in the configuration. Block crafting of items restricted in the current tier. Prevent placement of specified deployables when the player lacks building privilege. Run your configured server commands when a tier loads, including on tier changes and server restarts. Use tier commands to enable or disable other plugins, trigger their events, or apply your own stage-specific server setup. 09 / Commands Player and administrator commands Command Purpose /tier Open the tier information window when enabled. /tier edit Open the blocked-item editor. Requires tiersmode.admin. /tieralert textmsg Send a custom modal alert to online players. Requires tiersmode.admin. 10 / Permissions Fine-tune access and bypass permissions Permission Purpose tiersmode.admin Access the tier editor and custom alert command. Assign to administrators only. tiersmode.bypass.use_workcart Bypass the Workcart use restriction. tiersmode.bypass.use_locomotive Bypass the Locomotive use restriction. tiersmode.bypass.use_mlrs Bypass the MLRS use restriction. tiersmode.bypass.limit_cupboard Bypass the tool cupboard limit. tiersmode.bypass.block_items Bypass item restrictions. tiersmode.bypass.block_place_no_building Bypass specified deployable restrictions without building privilege. tiersmode.bypass.upgrade Bypass the maximum building upgrade level. tiersmode.bypass.block_place_all_workbench Bypass workbench placement restrictions. tiersmode.bypass.block_research Bypass workbench research restrictions. tiersmode.bypass.block_vending_helis Bypass helicopter vendor restrictions. tiersmode.bypass.block_vending_boat Bypass boat vendor restrictions. tiersmode.bypass.block_vending_horses Bypass horse vendor restrictions. tiersmode.instant_research Instant research. tiersmode.alerts.block Disable alerts for the player. tiersmode.instant_recycler Instant recycling. 11 / Default configuration Four tiers to use as your starting point This example uses four stages: Wood Age, Stone Age, Metal Age and Explosive Age. Each lasts 1,440 minutes, with progressively higher building grades and different events, rates and restrictions. Tier names in the configuration are customizable and appear in Spanish in this example. Adjust the server title, image URLs, Discord webhook placeholder and server commands for your own setup. Discord announcements require the Discord Messages plugin when enabled. { "Automatic Server Title": { "Enabled Auto Changue": true, "Base title to modify": "RustSpain.com | Tiers Mode ({0})" }, "GUI Config": { "On-Screen GUI Counter": true, "Counter Config": { "Color Title": "1.0 1.0 1.0 0.70", "Color Subtitle": "1.0 1.0 1.0 0.70", "Color Button": "0.46 0.46 0.46 0.49", "Show Icon/Color": true, "Show Button Info": true }, "Enabled Alert Modal": true, "Modal Config": { "Duration Show": 10.0, "Color Title": "1.0 1.0 1.0 0.70", "Color Description": "1.0 1.0 1.0 0.70", "Sound Alert": true, "Prefab Sound": "assets/prefabs/tools/pager/effects/beep.prefab" }, "Enabled Alert Modal Changue Tier": true, "Modal Changue Config": { "Duration Show": 15.0, "Color Title": "1.0 1.0 1.0 0.70", "Color Description": "1.0 1.0 1.0 0.70", "Sound Alert": true, "Prefab Sound": "assets/bundled/prefabs/fx/item_unlock.prefab" }, "Enabled Alert Modal Events": true, "Modal Events Config": { "Duration Show": 15.0, "Color Title": "1.0 1.0 1.0 0.70", "Color Description": "1.0 1.0 1.0 0.70", "Sound Alert": true, "Prefab Sound": "assets/prefabs/tools/pager/effects/vibrate.prefab" }, "Enabled Custom Alert Modal": true, "Modal Custom Config": { "Duration Show": 15.0, "Color Title": "1.0 1.0 1.0 0.70", "Color Description": "1.0 1.0 1.0 0.70", "Sound Alert": true, "Prefab Sound": "assets/prefabs/tools/pager/effects/vibrate.prefab" }, "Windows Info Config": { "Show GUI Info Window on Enter": true, "Show GUI Info use Command": true, "Show Previous Tier Button": true, "Show Next Tier Button": true, "Color Title": "1.00 1.00 1.00 1.00", "Color Text": "0.90 0.90 0.90 1.00", "Color Header Info": "0.0 0.0 0.0 1.0", "Color Button Close": "0.20 0.20 0.20 0.80" } }, "Messages": { "Enabled Chat": true, "Enabled Welcome Chat": true, "Use Discord Message Plugin": true, "Webhook Channel Announcement Change of Stag": "Put here your Webhook of the Channel where you want to announce the changes of Tiers." }, "Tiers": [ { "Tier Name": "Edad de Madera", "Tier Icon URL": "https://img.rustspain.com/tiers/1.png", "Tier Color": "0.17 0.75 0.42 0.50", "Duration of the tier in Minutes": 1440, "Cupboards": { "Limit Maximum Placed Cupboards": true, "Maximum Cupboards per player": 3, "Global Alert for Destruction of Cupboard": false, "Config Destruction Alert": { "Show Name of the player who destroyed it in the info": true, "Show Position in info": true }, "Maximum Upgrade Level (1 = Wood, 2 = Stones, 3 = Metal, 4 = HQ)": 1 }, "Workbench": { "Allow research from Workbench": false, "Allow Place All Workbench": false, "Allow placing only the following workbenches": [ "assets/prefabs/deployable/tier 1 workbench/workbench1.deployed.prefab" ] }, "Events": { "Cargoship": false, "Oil Rig": false, "Chinook": false, "Patrol Helicopter": true, "Airdrop": true, "Bradley APC": false }, "Sellers": { "Helicopter Sale": false, "Boat Sales": false, "Horse Sales": false, "Use of Drones": false, "Use of Public Vending Machine (Rads)": false }, "Spawn": { "Spawn Cards": [ "keycard_green_pickup" ], "Spawn Vehicles (Cars)": [], "Use Vehicle MLRS": false, "Use Vehicle Workcart": true, "Use Vehicle Locomotive": true }, "Speed": { "Crafting Rate (1.0 = Vanilla | 0.0 = Instant)": 1.0, "Research Seconds (10.0 = Vanilla | 0.0 = Instant)": 10.0, "Recycler Seconds (5.0 = Vanilla | 0.0 = Instant)": 5.0, "Gather System (If you use another plugin for the Gather disable this or remove the other one)": false, "Gather Config (Setting 0.0 will disable this option and it will work as vanilla)": { "DispenserGather": 0.0, "DispenserBonus": 1.0, "CollectiblePickup": 0.0, "GrowableGathered": 0.0, "SurveyGather": 0.0, "QuarryGather": 0.0, "ExcavatorGather": 0.0 } }, "Lists": { "Items lock Craft": true, "Items lock": [ "shotgun.waterpipe", "shotgun.pump", "pistol.semiauto", "pistol.revolver", "rifle.semiauto", "maxhealthtea", "radiationresisttea", "healingtea", "ammo.rifle", "ammo.shotgun.fire", "ammo.shotgun", "ammo.shotgun.slug" ], "Deployable lock without Building Permissions": false, "Items lock without Building Permissions": { "trap.bear": "assets/prefabs/deployable/bear trap/beartrap.prefab", "trap.landmine": "assets/prefabs/deployable/landmine/landmine.prefab" }, "Server Commands": [ "o.unload Backpack", "o.unload TheStorm" ] } }, { "Tier Name": "Edad de Piedra", "Tier Icon URL": "https://img.rustspain.com/tiers/2.png", "Tier Color": "0.06 0.58 0.86 0.50", "Duration of the tier in Minutes": 1440, "Cupboards": { "Limit Maximum Placed Cupboards": true, "Maximum Cupboards per player": 5, "Global Alert for Destruction of Cupboard": false, "Config Destruction Alert": { "Show Name of the player who destroyed it in the info": true, "Show Position in info": true }, "Maximum Upgrade Level (1 = Wood, 2 = Stones, 3 = Metal, 4 = HQ)": 2 }, "Workbench": { "Allow research from Workbench": false, "Allow Place All Workbench": false, "Allow placing only the following workbenches": [ "assets/prefabs/deployable/tier 1 workbench/workbench1.deployed.prefab" ] }, "Events": { "Cargoship": true, "Oil Rig": false, "Chinook": true, "Patrol Helicopter": true, "Airdrop": true, "Bradley APC": false }, "Sellers": { "Helicopter Sale": false, "Boat Sales": true, "Horse Sales": true, "Use of Drones": false, "Use of Public Vending Machine (Rads)": false }, "Spawn": { "Spawn Cards": [ "keycard_green_pickup", "keycard_blue_pickup" ], "Spawn Vehicles (Cars)": [ "2module_car_spawned.entity" ], "Use Vehicle MLRS": false, "Use Vehicle Workcart": false, "Use Vehicle Locomotive": false }, "Speed": { "Crafting Rate (1.0 = Vanilla | 0.0 = Instant)": 0.6, "Research Seconds (10.0 = Vanilla | 0.0 = Instant)": 8.0, "Recycler Seconds (5.0 = Vanilla | 0.0 = Instant)": 4.0, "Gather System (If you use another plugin for the Gather disable this or remove the other one)": true, "Gather Config (Setting 0.0 will disable this option and it will work as vanilla)": { "DispenserGather": 1.5, "DispenserBonus": 1.5, "CollectiblePickup": 1.5, "GrowableGathered": 1.5, "SurveyGather": 1.5, "QuarryGather": 1.5, "ExcavatorGather": 1.5 } }, "Lists": { "Items lock Craft": true, "Items lock": [ "weapon.mod.8x.scope", "rifle.bolt", "hmlmg", "pistol.python", "smg.thompson", "shotgun.double", "roadsign.gloves", "roadsign.kilt", "hazmatsuit.arcticsuit", "explosives", "submarine.torpedo.straight", "ammo.rocket.basic", "ammo.rocket.hv", "ammo.rifle.incendiary", "ammo.pistol.fire", "ammo.rocket.fire", "ammo.rifle.hv", "ammo.pistol.hv" ], "Deployable lock without Building Permissions": true, "Items lock without Building Permissions": { "trap.bear": "assets/prefabs/deployable/bear trap/beartrap.prefab", "trap.landmine": "assets/prefabs/deployable/landmine/landmine.prefab" }, "Server Commands": [ "o.unload Backpack", "o.unload TheStorm" ] } }, { "Tier Name": "Edad de Metal", "Tier Icon URL": "https://img.rustspain.com/tiers/3.png", "Tier Color": "0.87 0.75 0.05 0.50", "Duration of the tier in Minutes": 1440, "Cupboards": { "Limit Maximum Placed Cupboards": false, "Maximum Cupboards per player": 5, "Global Alert for Destruction of Cupboard": false, "Config Destruction Alert": { "Show Name of the player who destroyed it in the info": true, "Show Position in info": true }, "Maximum Upgrade Level (1 = Wood, 2 = Stones, 3 = Metal, 4 = HQ)": 3 }, "Workbench": { "Allow research from Workbench": false, "Allow Place All Workbench": false, "Allow placing only the following workbenches": [ "assets/prefabs/deployable/tier 1 workbench/workbench1.deployed.prefab", "assets/prefabs/deployable/tier 2 workbench/workbench2.deployed.prefab" ] }, "Events": { "Cargoship": true, "Oil Rig": true, "Chinook": true, "Patrol Helicopter": true, "Airdrop": true, "Bradley APC": true }, "Sellers": { "Helicopter Sale": true, "Boat Sales": true, "Horse Sales": true, "Use of Drones": false, "Use of Public Vending Machine (Rads)": true }, "Spawn": { "Spawn Cards": [ "keycard_green_pickup", "keycard_blue_pickup", "keycard_red_pickup" ], "Spawn Vehicles (Cars)": [ "2module_car_spawned.entity", "3module_car_spawned.entity", "4module_car_spawned.entity" ], "Use Vehicle MLRS": false, "Use Vehicle Workcart": false, "Use Vehicle Locomotive": false }, "Speed": { "Crafting Rate (1.0 = Vanilla | 0.0 = Instant)": 0.3, "Research Seconds (10.0 = Vanilla | 0.0 = Instant)": 6.0, "Recycler Seconds (5.0 = Vanilla | 0.0 = Instant)": 3.0, "Gather System (If you use another plugin for the Gather disable this or remove the other one)": true, "Gather Config (Setting 0.0 will disable this option and it will work as vanilla)": { "DispenserGather": 2.0, "DispenserBonus": 2.0, "CollectiblePickup": 2.0, "GrowableGathered": 2.0, "SurveyGather": 2.0, "QuarryGather": 2.0, "ExcavatorGather": 2.0 } }, "Lists": { "Items lock Craft": true, "Items lock": [ "rifle.l96", "lmg.m249", "multiplegrenadelauncher", "pistol.m92", "shotgun.spas12", "rifle.m39", "explosive.timed", "weapon.mod.muzzlebrake", "weapon.mod.muzzleboost", "chainsaw", "jackhammer", "weapon.mod.extendedmags", "ammo.rocket.mlrs", "ammo.grenadelauncher.he", "ammo.grenadelauncher.buckshot", "ammo.grenadelauncher.smoke", "ammo.rifle.explosive" ], "Deployable lock without Building Permissions": false, "Items lock without Building Permissions": { "trap.bear": "assets/prefabs/deployable/bear trap/beartrap.prefab", "trap.landmine": "assets/prefabs/deployable/landmine/landmine.prefab" }, "Server Commands": [ "o.load Backpack", "o.unload TheStorm" ] } }, { "Tier Name": "Edad Explosiva", "Tier Icon URL": "https://img.rustspain.com/tiers/4.png", "Tier Color": "0.80 0.26 0.13 0.50", "Duration of the tier in Minutes": 1440, "Cupboards": { "Limit Maximum Placed Cupboards": false, "Maximum Cupboards per player": 5, "Global Alert for Destruction of Cupboard": false, "Config Destruction Alert": { "Show Name of the player who destroyed it in the info": true, "Show Position in info": true }, "Maximum Upgrade Level (1 = Wood, 2 = Stones, 3 = Metal, 4 = HQ)": 4 }, "Workbench": { "Allow research from Workbench": true, "Allow Place All Workbench": true, "Allow placing only the following workbenches": [ "assets/prefabs/deployable/tier 1 workbench/workbench1.deployed.prefab", "assets/prefabs/deployable/tier 2 workbench/workbench2.deployed.prefab", "assets/prefabs/deployable/tier 3 workbench/workbench3.deployed.prefab" ] }, "Events": { "Cargoship": true, "Oil Rig": true, "Chinook": true, "Patrol Helicopter": true, "Airdrop": true, "Bradley APC": true }, "Sellers": { "Helicopter Sale": true, "Boat Sales": true, "Horse Sales": true, "Use of Drones": true, "Use of Public Vending Machine (Rads)": true }, "Spawn": { "Spawn Cards": [ "keycard_green_pickup", "keycard_blue_pickup", "keycard_red_pickup" ], "Spawn Vehicles (Cars)": [ "2module_car_spawned.entity", "3module_car_spawned.entity", "4module_car_spawned.entity" ], "Use Vehicle MLRS": true, "Use Vehicle Workcart": false, "Use Vehicle Locomotive": false }, "Speed": { "Crafting Rate (1.0 = Vanilla | 0.0 = Instant)": 0.0, "Research Seconds (10.0 = Vanilla | 0.0 = Instant)": 4.0, "Recycler Seconds (5.0 = Vanilla | 0.0 = Instant)": 2.0, "Gather System (If you use another plugin for the Gather disable this or remove the other one)": true, "Gather Config (Setting 0.0 will disable this option and it will work as vanilla)": { "DispenserGather": 3.0, "DispenserBonus": 3.0, "CollectiblePickup": 3.0, "GrowableGathered": 3.0, "SurveyGather": 3.0, "QuarryGather": 3.0, "ExcavatorGather": 3.0 } }, "Lists": { "Items lock Craft": true, "Items lock": [], "Deployable lock without Building Permissions": true, "Items lock without Building Permissions": { "trap.bear": "assets/prefabs/deployable/bear trap/beartrap.prefab", "trap.landmine": "assets/prefabs/deployable/landmine/landmine.prefab", "water.catcher.large": "assets/prefabs/deployable/water catcher/water_catcher_large.prefab", "water.catcher.small": "assets/prefabs/deployable/water catcher/water_catcher_small.prefab" }, "Server Commands": [] } } ] } 12 / Language & support Make the game mode fit your community Language files are generated in English by default. A Spanish translation is available on request. For questions, problems, suggestions or help with your setup, contact ninco90 on Discord. A custom configuration service is also available for an additional fee if you would like the game mode configured around your server's preferences. Give every stage of your wipe its own rules Start with the four default tiers, adjust the timing and unlocks, and build a progression experience around your community.
    $45.00
  2. Version 1.0.0

    91 downloads

    Modifies the containers acceptance rules optionally for players with permissions. Permissions containerrules.use - Use the plugin. Configuration { "Global Settings": { "Notify Player when container rules are applied": true, "Use Tip Notifications instead of Chat Messages": true }, "Chat Settings": { "Chat Prefix": "<color=#00EDED>[ContainerRules]</color>: ", "Icon SteamID": 0 }, "Container Rules": { "cupboard.tool.deployed": { "Enabled": true, "Allowed Categories (Names - Empty = Accept All)": [ "Resources" ], "Blocked Categories (Names)": [], "Allowed Shortnames (Empty = Accept All)": [], "Blocked Shortnames": [], "Requires Permission": true }, "cupboard.tool.retro.deployed": { "Enabled": true, "Allowed Categories (Names - Empty = Accept All)": [ "Resources" ], "Blocked Categories (Names)": [], "Allowed Shortnames (Empty = Accept All)": [], "Blocked Shortnames": [], "Requires Permission": true }, "cupboard.tool.shockbyte.deployed": { "Enabled": true, "Allowed Categories (Names - Empty = Accept All)": [ "Resources" ], "Blocked Categories (Names)": [], "Allowed Shortnames (Empty = Accept All)": [], "Blocked Shortnames": [], "Requires Permission": true }, "fridge.deployed": { "Enabled": true, "Allowed Categories (Names - Empty = Accept All)": [ "Food" ], "Blocked Categories (Names)": [], "Allowed Shortnames (Empty = Accept All)": [], "Blocked Shortnames": [], "Requires Permission": true } } }
    Free
  3. Version 1.8.0

    16 downloads

    Take your Rust server to the next level with King and Mercenary, an immersive PvP event system that introduces a competitive battlefield where players fight to claim dominance. This plugin enhances player engagement by rewarding skill, survival, and strategy. Two Unique Roles: King & Mercenary ✦ King : Gains extra health and periodic rewards while holding the throne. Location is periodically revealed, challenging them to defend their title. ✦ Mercenary : Deals extra damage and earns rewards for hunting down the King and other opponents. ✦ Dynamic Role System – Players fight to become the King or Mercenary, each with unique buffs and rewards. ✦ Automated Events – Set custom intervals and conditions for role rotation, cooldowns, and eligibility. ✦ Killstreak Bonuses – Players earn extra rewards for consecutive eliminations. ✦ Clans Integration - Prevent players from swapping roles to maintain their position. ✦ Live Map & Location Broadcasts – The King’s position is periodically revealed to intensify the hunt. ✦ Death Markers - The king's or mercenary's death location will be displayed on the map using a vending machine marker. ✦ Customizable Rewards – Configure item and commands rewards, time intervals, and kill-based bonuses. ✦ Discord Integration – Send automated updates when players claim or lose a role. ✦ Compatible with PvE Servers - Full compatibility. ✦ Full Admin Control – Set permissions, debug settings, and event restrictions. ✦ Zone Management & Compatibility – Fully compatible with Zone Manager, allowing servers to restrict the event to specific areas. All Zone Flags from Zone Manager can be applied for complete control over event rules and mechanics. Perfect for high-action Rust servers looking to add competitive, role-based combat with real incentives. Get King and Mercenary today and create legendary battles on your server! ✦ /kam set <king | mercenary | all> <SteamID64> – Manually assigns a player the King or Mercenary role using their SteamID64. Use all to assign both roles at once. ✦ /kam reset <king | mercenary | all> – Resets the specified role, removing the King, Mercenary, or both from the server. ✦ /kam info – Displays current event details, including who holds the King and Mercenary roles. ✦ /kam stats – Shows player statistics related to the event, such as kill counts, survival time, and streaks. Available Placeholders for Discord Embed ✦ {victim} – Displays the name of the player who was defeated. ✦ {role} – Shows the role of the defeated player (e.g., King or Mercenary). ✦ {attacker} – Displays the name of the player who eliminated the victim. ✦ {kills} – Shows the total number of kills the victim had before dying. ✦ {killStreak} – Indicates the victim's current kill streak before they were eliminated. ✦ {duration} – Represents the total time the victim held their role before being defeated. ✦ {attribute} – Displays the special attribute of the role (e.g., extra health for King or damage multiplier for Mercenary). ✦ {position} – Shows the location where the battle took place. ✦ {hp} – Displays the remaining health of the attacker after defeating the victim. Available Placeholders for Command Rewards ✦ {player} – Displays the name of the player who will receive the reward. ✦ {steamid} – SteamID64 of the player who will receive the reward. ✦ {role} – Shows the role of the player who will receive the reward (e.g., King or Mercenary). If you need help setting it up or just want to clear up any doubts before making the purchase, you can contact me via discord All you will see is the default settings, you can change everything to your liking if you wish. Some of the chat notifications Simple Status Death Markers Zone Marker Discord Messages /* * Returns true if the specified user has the King role, otherwise false. */ public bool HasKingRole(string userID) /* * Returns true if the specified user has the Mercenary role, otherwise false. */ public bool HasMercenaryRole(string userID)
    $14.99
  4. Version 1.0.0

    15 downloads

    This map is originally a procedural one based. (map size 2500 - seed : 31410 ) I added Launchsite monument, boosted a little bit spawn around road, removed satellite monument to gain player building place. This small map with Large monuments added are perfect to fit on small low-pop server to increase interaction between players and enjoy puzzle like Launchsite Monuments. Monuments: Launch Site Bandit Town Compound Harbor (2) Oil Rig (2) Sphere Tank Water Treatment Plant Small Caves (2) Medium Caves Gas Stations Supermarkets Lighthouses (2) Quarries (3) Water Wells I can customize map like you want, add or remove some monuments, etc.. Don't hesitate to send me a message with your needs.
    $4.00
  5. Version 1.0.0

    6 downloads

    FancyOrb Trench MAP BUNDLE [ OT Arena Event + Vanilla Compatible ] - Made in Collaboration with @Gluman & FancyOrb <- Click to visit his YT - Map Size: 1900 / Small - Medium This map contains two version of the same map. > OT Arena Event variant: [ Map used during the OT Rematch Event] - 5 Custom Monuments - Spawn Camp - Tents Camp - Trench FOB - Bradley Operation Camp - SS MAMA Aircraft Carrier [Made by: @Gluman ] > Vanilla Compatible variant: [ Adds all necessary features for a Vanilla Experience ] - Vanilla Adaptation & Includes a few custom monuments & vanilla monument additions - Modified Harbor [ Added Abandoned Cargo Ship ] - Modified Sewer Branch - Modified Power Plant [ Bradley APC will traverse through the Monument ] - Custom Sewer Outpost Monument [ Made by: @Brollow ] - Bandit Camp + Fishing Village - Large Oil Rig + Small Oil Rig - Mining Outpost + Gas Station + Super Market + Lighthouse x2 Custom Inclusions: This BUNDLE includes two custom prefabs made by @Brollow & @Gluman - Sewer Outpost & Aircraft Carrier:
    $25.00
  6. Version 0.1.1

    956 downloads

    This mod will allow you to give up to 8 items as Random Kits to your players with cooldown options you can set in the config. You can make it daily, hourly, weekly, or monthly when the kits maybe redeemed...the option is up to you. This mod will automatically and randomly apply selected kits established within the config when a player claims them. In the config you have options for Items (clothing/items/electrical/so on), Weapons, Ammo (with a variable to give a min and max), Resources (also with a variable to give a min and max amount), and Food (plus a variable to give a min and max set amount). Items will drop on the ground if the player's inventory is full so they don't lose their kit. An item pop up will also show on the right side of the screen when kit items are recieved. Also added is a personal chat message to let them know that they have received a kit at the same time. (NOTE: You may delete lines in the config for items you may want to remove to shrink the kit size. You can't add more than 8 items per kit...this maybe expanded on later) Commands for use: /random.kit - Players can use this chat command to redeem their random kit bind <whateverkeyyouwish> chat.say /random.kit - To bind the redemption command to a key Permissions: randomkits.use - Allows player to use the /random.kit chat command randomkits.cooldown - Allows player to ignore the command cooldown Example Config: { "1. Command cooldown": 86400.0, //Initially set to 24 hours but you can set it to whatever amount in seconds you wish "2. List of weapons": [ { "Item1 shortname": "burlap.shirt", "Item2 shortname": "burlap.shoes", "Item3 shortname": "burlap.trousers", "Item4 shortname": "burlap.gloves.new", "Weapon shortname": "pistol.eoka", "Ammo shortname": "ammo.handmade.shell", "Minimal ammo that be given": 10, "Maximal ammo that be given": 100, "Resource shortname": "wood", "Minimal resource that be given": 10, "Maximal resource that be given": 10000, "Food shortname": "pumpkin", "Minimal food that be given": 5, "Maximal food that be given": 50 } //add a , and you can copy the list above and insert after to add more kits to make it more random ] }
    Free

About Us

Codefling is the largest marketplace for plugins, maps, tools, and more, making it easy for customers to discover new content and for creators to monetize their work.

Downloads
3.3m
Total downloads
Customers
12.4k
Customers served
Files Sold
175.6k
Total sales
Payments
3.8m
Processed total
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.